Player Matchup

Neith
Neith
DIRBO07
Neith
Level 147
God Stats
1W - 0L
1,689 SR
Queue Stats
34W - 18L
1,485 Elo+
Solo
Bacchus
Bacchus
QUIROZWIN
Bacchus
Level 69
God Stats
3W - 2L
1,765 SR
Queue Stats
5W - 4L
1,658 Elo+
Solo
Discordia
Discordia
SrNagH
Discordia
Level 40
God Stats
6W - 2L
1,862 SR
Queue Stats
85W - 114L
1,245 Elo+
Party 1
Amaterasu
Amaterasu
Yoann4
Amaterasu
Level 29
God Stats
4W - 4L
1,572 SR
Queue Stats
25W - 49L
1,205 Elo+
Party 1
Arachne
Arachne
whippyskink7554
Arachne
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 32L
1,500 Elo+
Solo
Team Averages
Level 69
1,677 SR
1,419 Elo+

VS

Team Averages
Level 73
1,459 SR
1,380 Elo+
Neith
Neith
 
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Baritone617
Athena
Level 68
God Stats
1W - 4L
1,393 SR
Queue Stats
44W - 71L
1,265 Elo+
Solo
Bellona
Bellona
DormantMirage
Bellona
Level 66
God Stats
41W - 42L
1,495 SR
Queue Stats
191W - 203L
1,350 Elo+
Party 2
Bakasura
Bakasura
Zombievictim181
Bakasura
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
332W - 354L
1,401 Elo+
Party 2
Merlin
Merlin
fveneralmoon12
Merlin
Level 99
God Stats
4W - 5L
1,408 SR
Queue Stats
196W - 221L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DIRBO07
Neith
14
2 / 1 / 5
8,818
551
5,545
12,043
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
QUIROZWIN
Bacchus
13
2 / 0 / 4
8,791
549
5,428
8,347
9,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
SrNagH
Discordia
13
1 / 0 / 2
7,998
500
2,314
7,658
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Yoann4
Amaterasu
16
9 / 1 / 0
10,034
627
11,810
17,435
14,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 2 / 5
8,339
521
5,424
12,383
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 5 / 1
6,161
385
3,762
8,198
3,099
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
10
0 / 1 / 2
7,035
440
1,454
7,839
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
11
2 / 6 / 0
7,219
451
11,730
16,699
15,125
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
13
1 / 4 / 0
7,443
465
2,170
11,856
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 1 / 1
8,548
534
6,105
4,254
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
4
4
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
1
0.3
L
Athena
0
1
2
1
W
Neith
DIRBO07
Neith
2
1
5
4.5
L
Bellona
2
6
0
0.33
W
Bacchus
QUIROZWIN
Bacchus
2
0
4
4
W
Discordia
SrNagH
Discordia
1
0
2
2
W
Amaterasu
Yoann4
Amaterasu
9
1
0
9
L
Bakasura
1
4
0
0.25
L
0
1
1
0.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,521
Damage
25,221
57,866
Taken
48,846
36,367
Mitigated
30,802
18,520
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,762
1,415
77
940
8,198
3,099
180
2,679
5,519
0
32,310
L
Athena
1,454
472
0
1,042
7,839
5,606
0
1,993
5,846
24,612
0
W
Neith
DIRBO07
Neith
5,545
1,910
320
6,139
12,043
4,634
1,941
1,156
10,887
0
81,310
L
Bellona
11,730
4,975
0
3,195
16,699
15,125
0
0
16,699
0
48,376
W
Bacchus
QUIROZWIN
Bacchus
5,428
222
0
1,591
8,347
9,371
246
1,036
7,311
32,427
0
W
Discordia
SrNagH
Discordia
2,314
116
0
1,042
7,658
2,964
0
4,110
3,408
49,919
0
W
Amaterasu
Yoann4
Amaterasu
11,810
6,147
0
7,229
17,435
14,440
2,362
473
16,891
0
74,110
L
Bakasura
2,170
1,546
0
1,661
11,856
5,021
0
1,551
10,305
0
63,328
L
6,105
130
0
481
4,254
1,951
0
1,519
2,735
67,866
0
W
5,424
3,761
0
2,199
12,383
4,958
0
784
11,359
0
62,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,980
Gold Earned
36,406
450
Minions Killed
395
0
Camps Cleared
0
1,532,573
Distance Traveled
1,423,210
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,161
385
52
3
0
279,711
3
L
Athena
7,035
440
37
2
0
312,990
6
W
Neith
8,818
551
115
7
0
283,490
1
L
Bellona
7,219
451
75
5
0
251,841
5
W
Bacchus
8,791
549
43
3
0
330,701
4
W
Discordia
7,998
500
77
5
0
307,880
1
W
Amaterasu
10,034
627
122
8
0
322,313
1
L
Bakasura
7,443
465
102
6
0
278,250
1
L
Merlin
8,548
534
129
8
0
300,418
6
W
Arachne
8,339
521
93
6
0
288,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role