Player Matchup

Baron Samedi
Baron Samedi
KonuketaruKashi
Baron Samedi
Level 39
God Stats
30W - 37L
1,317 SR
Queue Stats
57W - 141L
1,126 Elo+
Party 1
Izanami
Izanami
Toxic_Zombae
Izanami
Level 36
God Stats
5W - 13L
1,141 SR
Queue Stats
54W - 136L
1,120 Elo+
Party 1
Yemoja
Yemoja
accxptance
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 44L
1,064 Elo+
Party 1
Team Averages
Level 26
1,319 SR
1,103 Elo+

VS

Team Averages
Level 48
1,742 SR
1,370 Elo+
Loki
Loki
ATS FLUX
Loki
Level 64
God Stats
5W - 1L
1,824 SR
Queue Stats
62W - 65L
1,377 Elo+
Party 2
Zhong Kui
Zhong Kui
NIOI PANTSU
Zhong Kui
Level 38
God Stats
2W - 1L
1,730 SR
Queue Stats
22W - 19L
1,379 Elo+
Party 2
Vamana
Vamana
WDs Deimus
Vamana
Level 42
God Stats
2W - 4L
1,671 SR
Queue Stats
42W - 65L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KonuketaruKashi
Baron Samedi
11
1 / 9 / 0
7,973
570
9,572
16,305
7,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Toxic_Zombae
Izanami
12
0 / 8 / 1
8,134
581
5,824
15,161
5,580
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
accxptance
Yemoja
11
0 / 6 / 1
8,340
596
5,459
16,188
15,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
11 / 0 / 11
11,326
809
20,655
12,653
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
NIOI PANTSU
Zhong Kui
15
5 / 1 / 15
10,582
756
9,507
6,504
5,164
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
WDs Deimus
Vamana
16
7 / 0 / 14
11,206
800
11,385
14,103
11,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
63
1
Kills
23
23
Deaths
1
2
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Loki
11
0
11
16.5
L
Baron Samedi
KonuketaruKashi
Baron Samedi
1
9
0
0.11
W
Zhong Kui
NIOI PANTSU
Zhong Kui
5
1
15
12.5
L
Izanami
Toxic_Zombae
Izanami
0
8
1
0.06
W
Vamana
WDs Deimus
Vamana
7
0
14
14
L
Yemoja
accxptance
Yemoja
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,855
Damage
41,547
47,654
Taken
33,260
27,865
Mitigated
21,968
6,182
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
20,655
6,785
0
2,276
12,653
5,504
738
5,547
7,106
0
58,754
L
Baron Samedi
KonuketaruKashi
Baron Samedi
9,572
776
731
2,879
16,305
7,080
0
2,050
14,255
25,815
0
W
Zhong Kui
NIOI PANTSU
Zhong Kui
9,507
1,179
0
1,798
6,504
5,164
1,131
3,592
2,912
30,442
0
L
Izanami
Toxic_Zombae
Izanami
5,824
3,541
0
836
15,161
5,580
0
4,051
11,110
0
31,866
W
Vamana
WDs Deimus
Vamana
11,385
6,608
465
3,825
14,103
11,300
919
6,438
7,665
0
31,338
L
Yemoja
accxptance
Yemoja
5,459
1,309
364
1,372
16,188
15,205
0
3,899
12,289
15,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,447
Gold Earned
33,114
114
Minions Killed
145
2
Camps Cleared
9
620,681
Distance Traveled
834,975
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,326
809
68
5
8
279,688
0
L
Baron Samedi
7,973
570
36
3
2
205,236
4
W
Zhong Kui
10,582
756
46
3
0
256,977
0
L
Izanami
8,134
581
63
5
0
207,388
0
W
Vamana
11,206
800
31
2
1
298,310
2
L
Yemoja
8,340
596
15
1
0
208,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role