Player Matchup

Ishtar
Ishtar
Maldras
Ishtar
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,405 Elo+
Party 2
Horus
Horus
ScotianVibeZ
Horus
Level 66
God Stats
18W - 9L
1,678 SR
Queue Stats
77W - 108L
1,386 Elo+
Party 2
Zhong Kui
Zhong Kui
XxKing CaninexX
Zhong Kui
Level 82
God Stats
0W - 4L
1,311 SR
Queue Stats
100W - 144L
1,425 Elo+
Party 2
Team Averages
Level 62
1,496 SR
1,405 Elo+

VS

Team Averages
Level 126
1,590 SR
1,594 Elo+
Cthulhu
Cthulhu
Foulball122
Cthulhu
Level 106
God Stats
6W - 8L
1,232 SR
Queue Stats
125W - 125L
1,621 Elo+
Party 1
Persephone
Persephone
XxAaronMaidenxX
Persephone
Level 147
God Stats
4W - 0L
1,814 SR
Queue Stats
245W - 224L
1,534 Elo+
Solo
Danzaburou
Danzaburou
wobbs299
Danzaburou
Level 124
God Stats
2W - 0L
1,724 SR
Queue Stats
145W - 129L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Maldras
Ishtar
14
5 / 8 / 4
10,703
823
10,924
18,394
8,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 7 / 4
8,720
671
7,210
19,151
17,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
XxKing CaninexX
Zhong Kui
14
3 / 4 / 6
9,426
725
10,921
18,569
12,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Foulball122
Cthulhu
14
3 / 2 / 11
9,540
734
11,080
13,083
13,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
XxAaronMaidenxX
Persephone
14
3 / 6 / 10
10,631
818
11,288
13,782
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
wobbs299
Danzaburou
17
13 / 2 / 6
12,211
939
26,460
15,369
7,178
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
10
Kills
19
19
Deaths
10
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Foulball122
Cthulhu
3
2
11
4.25
L
Ishtar
Maldras
Ishtar
5
8
4
0.88
L
2
7
4
0.57
W
Persephone
XxAaronMaidenxX
Persephone
3
6
10
1.33
L
Zhong Kui
XxKing CaninexX
Zhong Kui
3
4
6
1.5
W
Danzaburou
wobbs299
Danzaburou
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,055
Damage
48,828
56,114
Taken
42,234
38,069
Mitigated
26,200
7,451
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Foulball122
Cthulhu
11,080
921
191
1,500
13,083
13,646
80
2,827
9,722
21,969
0
L
Ishtar
Maldras
Ishtar
10,924
6,464
0
520
18,394
8,363
245
9,308
8,726
0
30,345
L
7,210
3,384
1,253
2,786
19,151
17,505
0
6,220
12,615
0
14,041
W
Persephone
XxAaronMaidenxX
Persephone
11,288
632
347
2,810
13,782
5,376
701
4,321
8,870
42,267
0
L
Zhong Kui
XxKing CaninexX
Zhong Kui
10,921
702
897
1,995
18,569
12,201
0
6,025
12,164
29,250
0
W
Danzaburou
wobbs299
Danzaburou
26,460
14,462
0
5,553
15,369
7,178
1,859
3,210
11,639
0
47,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,849
Gold Earned
32,382
95
Minions Killed
147
2
Camps Cleared
9
653,640
Distance Traveled
737,001
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,540
734
20
2
1
278,297
1
L
Ishtar
10,703
823
40
3
0
187,008
0
L
Horus
8,720
671
7
1
1
230,926
1
W
Persephone
10,631
818
64
5
5
228,106
0
L
Zhong Kui
9,426
725
48
4
1
235,706
5
W
Danzaburou
12,211
939
63
5
3
230,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role