Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
CoolHaloBoy
Skadi
Level 104
God Stats
1W - 1L
1,492 SR
Queue Stats
48W - 37L
1,514 Elo+
Party 2
Merlin
Merlin
IllLeCoq
Merlin
Level 129
God Stats
9W - 3L
1,528 SR
Queue Stats
50W - 24L
1,625 Elo+
Party 2
Cerberus
Cerberus
Legoman217
Cerberus
Level 9
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
Secretlol300094
Da Ji
Level 116
God Stats
1W - 0L
1,531 SR
Queue Stats
42W - 42L
1,490 Elo+
Party 2
Team Averages
Level 101
1,553 SR
1,526 Elo+

VS

Team Averages
Level 67
1,448 SR
1,449 Elo+
Ratatoskr
Ratatoskr
Akudama_Wanderer
Ratatoskr
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
422W - 384L
1,433 Elo+
Party 1
Thor
Thor
Lukas_Ribeiro95
Thor
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 158L
1,499 Elo+
Solo
Sol
Sol
Memori21
Sol
Level 39
God Stats
2W - 10L
1,299 SR
Queue Stats
36W - 52L
1,482 Elo+
Solo
Merlin
Merlin
Thieving_Otter
Merlin
Level 121
God Stats
6W - 11L
1,443 SR
Queue Stats
574W - 569L
1,412 Elo+
Party 1
Chang'e
Chang'e
WorldsWorstMid
Chang'e
Level 27
God Stats
5W - 11L
1,500 SR
Queue Stats
421W - 391L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 0 / 0
6,405
458
7,649
9,008
7,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 2 / 2
6,600
471
9,410
9,590
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
IllLeCoq
Merlin
14
4 / 0 / 3
8,159
583
6,537
5,559
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Legoman217
Cerberus
8
0 / 4 / 3
5,024
359
3,136
8,281
6,820
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
9 / 0 / 3
8,090
578
11,423
9,228
4,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
11
0 / 3 / 0
6,356
454
4,522
11,118
4,062
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 3 / 3
6,406
458
4,335
11,229
6,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 4 / 0
6,736
481
3,664
11,470
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 3 / 3
6,686
478
7,112
7,847
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 3 / 0
6,918
494
4,905
11,467
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
6
6
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
0
1
L
Ratatoskr
0
3
0
0
W
2
2
2
1.5
W
Merlin
IllLeCoq
Merlin
4
0
3
5.5
W
Cerberus
Legoman217
Cerberus
0
4
3
0.38
L
3
3
3
1.5
L
0
4
0
0
W
9
0
3
10.5
L
3
3
3
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,155
Damage
24,538
41,666
Taken
53,131
23,671
Mitigated
19,208
8,010
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,649
3,918
118
2,811
9,008
7,254
0
4,599
4,409
0
42,069
L
Ratatoskr
4,522
2,220
0
3,653
11,118
4,062
0
1,267
9,792
0
46,489
W
9,410
4,027
0
2,725
9,590
3,503
276
3,590
6,000
0
51,808
W
Merlin
IllLeCoq
Merlin
6,537
74
0
1,232
5,559
2,088
0
754
4,805
58,139
0
W
Cerberus
Legoman217
Cerberus
3,136
597
0
249
8,281
6,820
0
3,780
4,501
8,974
0
L
4,335
1,206
0
1,063
11,229
6,672
68
2,872
8,357
0
15,161
L
3,664
948
0
4,911
11,470
3,511
510
3,934
7,536
47,135
0
W
11,423
2,683
0
875
9,228
4,006
0
2,958
6,270
0
48,634
L
7,112
517
0
1,288
7,847
1,945
294
1,600
6,247
43,229
0
L
4,905
317
120
5,702
11,467
3,018
542
0
10,853
45,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,278
Gold Earned
33,102
337
Minions Killed
347
0
Camps Cleared
0
1,288,472
Distance Traveled
1,217,944
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,405
458
56
4
0
241,194
0
L
Ratatoskr
6,356
454
94
7
0
284,538
1
W
Skadi
6,600
471
73
5
0
244,789
2
W
Merlin
8,159
583
116
8
0
289,986
0
W
Cerberus
5,024
359
19
1
0
227,455
1
L
Thor
6,406
458
12
1
0
253,089
2
L
Sol
6,736
481
90
6
0
230,707
3
W
Da Ji
8,090
578
73
5
0
285,048
2
L
Merlin
6,686
478
71
5
0
225,222
0
L
Chang'e
6,918
494
80
6
0
224,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role