Player Matchup

Odin
Odin
AWizardForHire
Odin
Level 88
God Stats
1W - 0L
1,303 SR
Queue Stats
6W - 9L
1,251 Elo+
Party 2
Ishtar
Ishtar
CODE5EDGARD
Ishtar
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 239L
1,387 Elo+
Party 3
Guan Yu
Guan Yu
DarthMandar13
Guan Yu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,251 Elo+
Party 2
Raijin
Raijin
J0RG3 UZ1
Raijin
Level 106
God Stats
2W - 1L
1,502 SR
Queue Stats
175W - 178L
1,368 Elo+
Party 3
Ullr
Ullr
crosteteu
Ullr
Level 80
God Stats
1W - 5L
1,197 SR
Queue Stats
287W - 323L
1,368 Elo+
Solo
Team Averages
Level 101
1,400 SR
1,325 Elo+

VS

Team Averages
Level 82
1,514 SR
1,379 Elo+
Tyr
Tyr
BenneySutikku
Tyr
Level 128
God Stats
1W - 1L
1,674 SR
Queue Stats
363W - 346L
1,391 Elo+
Party 1
Neith
Neith
DawnSutikku
Neith
Level 38
God Stats
4W - 2L
1,620 SR
Queue Stats
141W - 177L
1,353 Elo+
Party 1
Charybdis
Charybdis
GioSaB
Charybdis
Level 71
God Stats
4W - 3L
1,347 SR
Queue Stats
420W - 430L
1,362 Elo+
Solo
Horus
Horus
Kumasutikku2
Horus
Level 109
God Stats
1W - 3L
1,561 SR
Queue Stats
282W - 282L
1,397 Elo+
Party 1
Thor
Thor
kabibi0713
Thor
Level 62
God Stats
9W - 13L
1,368 SR
Queue Stats
249W - 256L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 12
13,421
671
13,913
44,867
34,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
20
3 / 10 / 17
12,762
638
28,276
24,006
10,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
20
3 / 5 / 22
12,569
628
15,542
39,687
37,301
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Raijin
J0RG3 UZ1
Raijin
20
10 / 6 / 14
15,012
751
36,338
25,633
13,311
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
20
11 / 4 / 16
15,419
771
24,953
21,187
11,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 15
14,178
709
29,454
36,371
34,356
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
0 / 6 / 19
11,543
577
25,189
23,336
10,605
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
GioSaB
Charybdis
20
12 / 5 / 12
15,385
769
36,575
27,879
14,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 5 / 17
14,191
710
11,534
36,829
58,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
3 / 8 / 9
11,823
591
13,256
22,809
9,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
101
32
Kills
29
31
Deaths
32
81
Assists
72
Player
Kills
Deaths
Assists
KDA
W
5
6
12
1.83
L
10
8
15
2.19
W
Ishtar
3
10
17
1.15
W
Guan Yu
3
5
22
2.8
L
0
6
19
1.58
L
Charybdis
GioSaB
Charybdis
12
5
12
3.6
W
Raijin
J0RG3 UZ1
Raijin
10
6
14
2.83
L
4
5
17
2.5
W
Ullr
11
4
16
4.75
L
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,022
Damage
116,008
155,380
Taken
147,224
107,842
Mitigated
127,900
68,769
Healing
52,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,913
2,596
1,344
15,540
44,867
34,385
1,493
0
44,867
278
28,937
L
29,454
3,134
2,695
7,571
36,371
34,356
622
6,332
30,039
0
47,488
W
Ishtar
28,276
13,614
3,448
1,882
24,006
10,987
3,141
0
24,006
0
54,030
W
Guan Yu
15,542
3,234
15,464
15,269
39,687
37,301
308
0
39,687
560
27,617
L
25,189
15,541
2,345
5,878
23,336
10,605
3,133
7,963
15,373
0
43,344
L
Charybdis
GioSaB
Charybdis
36,575
16,827
1,563
7,656
27,879
14,398
3,042
7,279
20,600
0
69,581
W
Raijin
J0RG3 UZ1
Raijin
36,338
4,321
2,892
6,382
25,633
13,311
959
0
25,633
63,966
0
L
11,534
5,106
10,257
12,265
36,829
58,916
821
5,259
31,570
0
27,945
W
Ullr
24,953
10,428
2,654
3,894
21,187
11,858
3,078
0
21,187
0
55,584
L
13,256
1,646
1,026
1,039
22,809
9,625
1,641
10,254
12,555
0
26,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,183
Gold Earned
67,120
189
Minions Killed
184
0
Camps Cleared
0
1,682,785
Distance Traveled
1,597,718
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,421
671
47
2
0
328,254
1
L
Tyr
14,178
709
25
1
0
352,409
2
W
Ishtar
12,762
638
34
2
0
305,696
0
W
Guan Yu
12,569
628
12
1
0
391,093
0
L
Neith
11,543
577
38
2
0
316,391
0
L
Charybdis
15,385
769
66
3
0
304,861
0
W
Raijin
15,012
751
52
3
0
314,554
0
L
Horus
14,191
710
25
1
0
327,970
3
W
Ullr
15,419
771
44
2
0
343,188
0
L
Thor
11,823
591
30
2
0
296,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role