Player Matchup

Kali
Kali
Azaezlle
Kali
Level 106
God Stats
2W - 5L
1,310 SR
Queue Stats
219W - 255L
1,398 Elo+
Party 1
Horus
Horus
Daintilly
Horus
Level 68
God Stats
2W - 2L
1,326 SR
Queue Stats
305W - 342L
1,410 Elo+
Solo
Neith
Neith
MrsMeeseeks84
Neith
Level 104
God Stats
11W - 5L
1,458 SR
Queue Stats
576W - 604L
1,424 Elo+
Solo
Bastet
Bastet
Starxfallen
Bastet
Level 105
God Stats
5W - 7L
1,454 SR
Queue Stats
210W - 252L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
МаССяНя
Cthulhu
Level 158
God Stats
5W - 5L
1,609 SR
Queue Stats
291W - 338L
1,370 Elo+
Solo
Team Averages
Level 108
1,431 SR
1,397 Elo+

VS

Team Averages
Level 76
1,359 SR
1,381 Elo+
Nox
Nox
A_Hasse
Nox
Level 80
God Stats
0W - 2L
1,259 SR
Queue Stats
54W - 54L
1,374 Elo+
Party 3
Raijin
Raijin
DizNuttSack
Raijin
Level 57
God Stats
0W - 2L
1,117 SR
Queue Stats
40W - 44L
1,366 Elo+
Party 3
Vamana
Vamana
Fanatic Is Back
Vamana
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 107L
1,346 Elo+
Solo
Sol
Sol
MissDipp
Sol
Level 115
God Stats
5W - 8L
1,423 SR
Queue Stats
432W - 455L
1,423 Elo+
Party 2
Horus
Horus
terriblywitchy
Horus
Level 46
God Stats
3W - 4L
1,495 SR
Queue Stats
264W - 284L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
7 / 7 / 11
12,786
752
22,627
25,793
14,651
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Horus
Daintilly
Horus
20
5 / 2 / 15
13,983
823
15,816
25,861
29,360
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 4 / 12
12,944
761
30,603
21,927
10,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bastet
19
2 / 3 / 14
12,120
713
10,360
17,270
7,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 3 / 12
11,799
694
15,849
22,805
26,263
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
19
4 / 6 / 13
11,526
678
20,489
21,286
12,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
20
6 / 7 / 9
11,762
692
23,234
25,971
13,875
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
7,272
428
0
1,179
147
20
7 / 4 / 9
12,049
709
36,669
30,352
16,389
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 4 / 12
10,020
589
4,372
23,380
27,731
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
61
22
Kills
18
19
Deaths
22
64
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nox
4
6
13
1.75
W
Kali
7
7
11
1.79
W
Horus
Daintilly
Horus
5
2
15
6.25
L
Raijin
6
7
9
1.5
L
0
1
0
0
L
7
4
9
2.88
W
6
4
12
3
W
Bastet
2
3
14
3
L
1
4
12
1.75
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,255
Damage
84,764
113,656
Taken
102,168
87,869
Mitigated
70,766
53,147
Healing
46,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
20,489
3,021
1,954
2,821
21,286
12,624
0
3,990
17,296
40,467
0
W
Kali
22,627
10,606
619
6,725
25,793
14,651
1,816
14,986
10,807
805
42,589
W
Horus
Daintilly
Horus
15,816
4,883
9,695
11,440
25,861
29,360
859
15,122
8,063
9,433
20,825
L
Raijin
23,234
5,658
1,879
5,634
25,971
13,875
277
5,088
20,883
46,804
0
L
0
0
0
0
1,179
147
0
140
1,039
0
0
L
36,669
16,213
2,625
14,257
30,352
16,389
496
6,649
23,703
65,159
0
W
30,603
12,158
3,546
8,928
21,927
10,032
4,048
18,753
3,174
0
51,711
W
Bastet
10,360
2,750
2,461
3,842
17,270
7,563
219
14,623
2,647
0
18,767
L
4,372
1,846
10,102
7,347
23,380
27,731
55
4,009
19,371
0
7,251
W
15,849
375
3,391
2,500
22,805
26,263
885
16,908
5,897
38,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,632
Gold Earned
52,629
171
Minions Killed
178
0
Camps Cleared
0
1,617,286
Distance Traveled
1,101,674
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,526
678
47
3
0
288,012
0
W
Kali
12,786
752
36
2
0
304,591
2
W
Horus
13,983
823
28
2
0
333,474
4
L
Raijin
11,762
692
48
3
0
224,201
0
L
Vamana
7,272
428
0
0
0
0
0
L
Sol
12,049
709
78
5
0
265,148
4
W
Neith
12,944
761
41
2
0
272,853
1
W
Bastet
12,120
713
20
1
0
365,938
0
L
Horus
10,020
589
5
0
0
324,313
0
W
Cthulhu
11,799
694
46
3
0
340,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role