Player Matchup

Ymir
Ymir
Harvey7570
Ymir
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Charybdis
Charybdis
Pickle7332
Charybdis
Level 64
God Stats
1W - 2L
1,414 SR
Queue Stats
133W - 121L
1,418 Elo+
Party 1
Chaac
Chaac
Sinful Lad
Chaac
Level 85
God Stats
14W - 13L
1,526 SR
Queue Stats
125W - 108L
1,426 Elo+
Party 1
Arachne
Arachne
Wumb0Chumbo
Arachne
Level 64
God Stats
1W - 1L
1,687 SR
Queue Stats
143W - 129L
1,402 Elo+
Party 1
Merlin
Merlin
YOURDADDY356
Merlin
Level 27
God Stats
4W - 5L
1,720 SR
Queue Stats
81W - 67L
1,427 Elo+
Party 1
Team Averages
Level 48
1,570 SR
1,435 Elo+

VS

Team Averages
Level 96
1,499 SR
1,372 Elo+
Bellona
Bellona
Cacristancho
Bellona
Level 141
God Stats
51W - 32L
1,590 SR
Queue Stats
283W - 304L
1,375 Elo+
Solo
Loki
Loki
DoomlessPoem
Loki
Level 119
God Stats
1W - 0L
1,450 SR
Queue Stats
251W - 245L
1,412 Elo+
Solo
Fafnir
Fafnir
Gameboy437o
Fafnir
Level 100
God Stats
11W - 12L
1,560 SR
Queue Stats
231W - 239L
1,417 Elo+
Party 2
Vulcan
Vulcan
PappyO-Daniel
Vulcan
Level 105
God Stats
5W - 4L
1,443 SR
Queue Stats
355W - 366L
1,418 Elo+
Party 2
Chiron
Chiron
Twisted_Anglez
Chiron
Level 17
God Stats
30W - 28L
1,452 SR
Queue Stats
40W - 64L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,054
378
2,410
12,711
6,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Pickle7332
Charybdis
13
2 / 4 / 0
7,650
478
6,082
10,625
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
11
0 / 4 / 0
7,036
440
7,240
15,389
9,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Wumb0Chumbo
Arachne
12
2 / 3 / 1
7,488
468
4,824
14,697
5,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
13
0 / 3 / 2
6,850
428
5,472
9,279
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cacristancho
Bellona
16
4 / 0 / 1
9,952
622
12,061
12,719
14,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 2
8,255
516
2,639
12,950
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
13
5 / 2 / 7
8,562
535
5,632
13,722
15,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 3
8,963
560
15,036
8,408
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 1 / 3
8,473
530
10,518
8,190
2,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
22
22
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cacristancho
Bellona
4
0
1
4.5
W
2
1
2
3
W
Fafnir
5
2
7
4.25
L
0
8
2
0.13
W
4
1
3
5.5
L
Charybdis
Pickle7332
Charybdis
2
4
0
0.5
L
Chaac
0
4
0
0
W
7
1
3
8.5
L
Arachne
Wumb0Chumbo
Arachne
2
3
1
0.83
L
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,028
Damage
45,886
62,701
Taken
55,989
30,073
Mitigated
41,823
11,616
Healing
24,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cacristancho
Bellona
12,061
6,310
0
8,110
12,719
14,031
33
0
12,719
0
86,106
W
2,639
702
0
6,927
12,950
5,275
0
1,413
11,537
0
58,079
W
Fafnir
5,632
1,564
467
2,852
13,722
15,428
374
2,274
11,448
26,324
0
L
2,410
1,108
0
43
12,711
6,482
280
4,887
7,756
10,208
1,572
W
15,036
3,417
81
2,095
8,408
4,287
336
3,534
4,874
72,898
0
L
Charybdis
Pickle7332
Charybdis
6,082
3,312
0
4,334
10,625
3,930
863
2,189
8,436
0
63,799
L
Chaac
7,240
2,652
0
5,320
15,389
9,960
0
0
15,389
0
53,489
W
10,518
3,337
978
3,138
8,190
2,802
928
323
7,867
0
46,875
L
Arachne
Wumb0Chumbo
Arachne
4,824
3,431
0
1,919
14,697
5,845
0
6,298
8,223
0
46,656
L
Merlin
5,472
193
0
0
9,279
3,856
363
6,574
2,229
47,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,078
Gold Earned
44,205
377
Minions Killed
492
0
Camps Cleared
0
1,343,134
Distance Traveled
1,563,678
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,952
622
158
10
0
327,534
8
W
Loki
8,255
516
102
6
0
293,407
1
W
Fafnir
8,562
535
35
2
0
313,209
6
L
Ymir
6,054
378
25
2
0
250,078
0
W
Vulcan
8,963
560
130
8
0
329,474
0
L
Charybdis
7,650
478
107
7
0
250,221
0
L
Chaac
7,036
440
87
5
0
255,381
0
W
Chiron
8,473
530
67
4
0
300,054
4
L
Arachne
7,488
468
81
5
0
323,566
1
L
Merlin
6,850
428
77
5
0
263,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role