Player Matchup

Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Jaxson87
Terra
Level 73
God Stats
68W - 49L
1,394 SR
Queue Stats
275W - 318L
1,365 Elo+
Party 1
Horus
Horus
Raga_mutton
Horus
Level 81
God Stats
12W - 6L
1,473 SR
Queue Stats
405W - 491L
1,365 Elo+
Solo
Anubis
Anubis
SK0RCHO
Anubis
Level 87
God Stats
21W - 25L
1,407 SR
Queue Stats
434W - 488L
1,337 Elo+
Party 1
Arachne
Arachne
VERMITHRAX5092
Arachne
Level 125
God Stats
3W - 3L
1,563 SR
Queue Stats
10W - 13L
1,161 Elo+
Party 1
Team Averages
Level 103
1,467 SR
1,346 Elo+

VS

Team Averages
Level 79
1,483 SR
1,369 Elo+
Bellona
Bellona
ASaltyGameDev
Bellona
Level 79
God Stats
6W - 9L
1,402 SR
Queue Stats
18W - 25L
1,320 Elo+
Party 2
Achilles
Achilles
HussainBolt00
Achilles
Level 84
God Stats
22W - 25L
1,511 SR
Queue Stats
299W - 261L
1,401 Elo+
Solo
Tiamat
Tiamat
SameDaikaiju
Tiamat
Level 88
God Stats
2W - 6L
1,611 SR
Queue Stats
114W - 115L
1,311 Elo+
Party 2
Xing Tian
Xing Tian
Ultron-_-Variant
Xing Tian
Level 86
God Stats
2W - 6L
1,423 SR
Queue Stats
62W - 47L
1,423 Elo+
Solo
Hou Yi
Hou Yi
zeqzR6
Hou Yi
Level 59
God Stats
2W - 3L
1,470 SR
Queue Stats
232W - 232L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
5 / 2 / 1
10,521
526
9,351
13,340
5,000
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Jaxson87
Terra
15
2 / 1 / 5
9,888
494
7,091
24,337
28,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 1 / 8
10,265
513
15,032
17,952
15,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
SK0RCHO
Anubis
15
6 / 2 / 10
10,029
501
13,145
15,815
9,595
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 5 / 6
10,379
519
17,862
22,118
10,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
3 / 8 / 3
8,723
436
13,632
25,444
19,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
HussainBolt00
Achilles
15
2 / 2 / 2
9,047
452
9,021
17,303
20,091
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
14
3 / 5 / 4
9,000
450
16,028
13,807
9,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
10
0 / 6 / 3
7,455
373
8,657
24,034
24,746
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hou Yi
zeqzR6
Hou Yi
14
3 / 3 / 2
8,431
422
11,796
13,479
6,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
24
Kills
11
11
Deaths
24
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
2
1
2.75
L
Bellona
3
8
3
0.56
L
Achilles
HussainBolt00
Achilles
2
2
2
1.5
W
Terra
Jaxson87
Terra
2
1
5
4.5
W
2
1
8
6
W
Anubis
SK0RCHO
Anubis
6
2
10
5.5
L
Tiamat
3
5
4
1
L
Xing Tian
0
6
3
0.25
W
9
5
6
2.4
L
Hou Yi
zeqzR6
Hou Yi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,481
Damage
59,134
93,562
Taken
94,067
69,207
Mitigated
80,440
49,593
Healing
18,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,351
1,053
813
7,870
13,340
5,000
3,386
2,090
11,250
77,508
0
L
Bellona
13,632
4,477
0
3,836
25,444
19,841
244
8,335
17,109
0
68,500
L
Achilles
HussainBolt00
Achilles
9,021
2,380
0
2,221
17,303
20,091
518
606
16,697
0
54,924
W
Terra
Jaxson87
Terra
7,091
3,055
5,324
9,481
24,337
28,661
1,318
6,640
17,697
42,930
0
W
15,032
7,262
2,244
7,574
17,952
15,529
440
5,017
12,877
0
74,474
W
Anubis
SK0RCHO
Anubis
13,145
648
0
6,383
15,815
9,595
744
6,208
9,158
50,019
0
L
Tiamat
16,028
1,103
445
3,358
13,807
9,161
0
6,030
7,777
58,847
0
L
Xing Tian
8,657
1,214
0
4,182
24,034
24,746
0
8,240
15,318
21,870
0
W
17,862
14,528
0
9,904
22,118
10,422
120
4,730
17,048
0
62,138
L
Hou Yi
zeqzR6
Hou Yi
11,796
5,596
0
4,679
13,479
6,601
143
6,376
7,103
0
68,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,082
Gold Earned
42,656
462
Minions Killed
374
0
Camps Cleared
0
1,887,435
Distance Traveled
1,772,162
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,521
526
121
6
0
368,302
1
L
Bellona
8,723
436
86
4
0
339,465
0
L
Achilles
9,047
452
97
5
0
350,840
2
W
Terra
9,888
494
63
3
0
357,830
0
W
Horus
10,265
513
107
5
0
409,175
3
W
Anubis
10,029
501
85
4
0
351,131
1
L
Tiamat
9,000
450
71
4
0
375,710
7
L
Xing Tian
7,455
373
20
1
0
375,309
3
W
Arachne
10,379
519
86
4
0
400,997
2
L
Hou Yi
8,431
422
100
5
0
330,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role