Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
IHaveAW00Di
Cupid
Level 29
God Stats
4W - 8L
1,355 SR
Queue Stats
65W - 83L
1,296 Elo+
Party 1
Pele
Pele
Jackitup32
Pele
Level 67
God Stats
11W - 5L
1,708 SR
Queue Stats
163W - 154L
1,423 Elo+
Solo
Ymir
Ymir
SusRover
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,253 Elo+
Party 1
Team Averages
Level 44
1,513 SR
1,394 Elo+

VS

Team Averages
Level 63
1,471 SR
1,312 Elo+
Ne Zha
Ne Zha
Cazookiez
Ne Zha
Level 61
God Stats
2W - 3L
1,380 SR
Queue Stats
40W - 60L
1,317 Elo+
Party 2
Cthulhu
Cthulhu
GingerForDays
Cthulhu
Level 41
God Stats
3W - 4L
1,443 SR
Queue Stats
16W - 38L
1,217 Elo+
Party 2
Set
Set
Kaspyz
Set
Level 61
God Stats
11W - 3L
1,580 SR
Queue Stats
82W - 101L
1,368 Elo+
Party 2
Baron Samedi
Baron Samedi
dinosaursera
Baron Samedi
Level 26
God Stats
6W - 4L
1,347 SR
Queue Stats
26W - 45L
1,275 Elo+
Party 2
Izanami
Izanami
hopisop
Izanami
Level 128
God Stats
2W - 0L
1,607 SR
Queue Stats
3W - 3L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 0 / 0
6,816
568
7,264
4,754
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
 
Achilles
10
1 / 4 / 0
5,960
497
3,682
9,589
5,679
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
1 / 0 / 1
4,465
372
2,274
2,309
690
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 1
5,491
458
3,995
9,603
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
9
1 / 0 / 2
5,620
468
1,715
5,949
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cazookiez
Ne Zha
11
0 / 0 / 0
6,140
512
2,365
8,085
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
10
1 / 1 / 1
5,719
477
4,460
9,573
5,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Set
Kaspyz
Set
13
4 / 1 / 0
7,849
654
4,827
6,548
3,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
dinosaursera
Baron Samedi
10
0 / 3 / 0
5,890
491
1,171
6,803
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
hopisop
Izanami
10
1 / 2 / 1
5,988
499
4,197
7,968
2,511
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
6
6
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
0
0
4
L
Achilles
 
Achilles
1
4
0
0.25
W
Ne Zha
Cazookiez
Ne Zha
0
0
0
0
W
Cthulhu
1
1
1
1.5
L
1
0
1
1.5
L
0
2
1
0.25
W
Set
Kaspyz
Set
4
1
0
4
L
Ymir
1
0
2
2
W
Baron Samedi
dinosaursera
Baron Samedi
0
3
0
0
W
Izanami
hopisop
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,930
Damage
17,020
32,204
Taken
38,977
16,624
Mitigated
17,048
6,892
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,264
1,548
0
2,519
4,754
3,353
0
1,704
3,050
49,432
0
L
Achilles
 
Achilles
3,682
1,096
0
795
9,589
5,679
0
0
9,589
0
36,133
W
Ne Zha
Cazookiez
Ne Zha
2,365
734
0
1,626
8,085
2,804
0
985
7,100
0
46,254
W
Cthulhu
4,460
1,057
0
3,389
9,573
5,197
411
1,673
7,900
20,967
0
L
2,274
1,542
692
1,102
2,309
690
0
740
1,569
0
14,917
L
3,995
841
0
852
9,603
3,275
210
1,583
8,020
0
45,515
W
Set
Kaspyz
Set
4,827
2,085
0
3,482
6,548
3,616
0
0
6,548
0
52,821
L
Ymir
1,715
238
0
932
5,949
3,627
0
1,604
4,345
9,574
0
W
Baron Samedi
dinosaursera
Baron Samedi
1,171
120
64
1,122
6,803
2,920
0
4,310
2,432
35,282
0
W
Izanami
hopisop
Izanami
4,197
3,391
0
2,111
7,968
2,511
4,311
2,011
5,837
0
46,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,352
Gold Earned
31,586
271
Minions Killed
363
0
Camps Cleared
0
1,008,804
Distance Traveled
1,107,527
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,816
568
93
8
0
233,857
5
L
Achilles
5,960
497
70
6
0
174,464
1
W
Ne Zha
6,140
512
93
8
0
255,245
0
W
Cthulhu
5,719
477
20
2
0
217,784
3
L
Cupid
4,465
372
20
2
0
116,087
2
L
Pele
5,491
458
75
6
0
244,907
3
W
Set
7,849
654
105
9
0
240,982
0
L
Ymir
5,620
468
13
1
0
239,489
0
W
Baron Samedi
5,890
491
57
5
0
211,730
0
W
Izanami
5,988
499
88
7
0
181,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role