Player Matchup

Poseidon
Poseidon
Platinum I
AceOfJesse
Poseidon
Platinum I
Level 157
God Stats
1W - 2L
1,670 SR
Queue Stats
91W - 90L
2,074 MMR
Party 2
Freya
Freya
Platinum I
Narrow
Freya
Platinum I
Level 136
God Stats
0W - 1L
1,668 SR
Queue Stats
47W - 33L
2,107 MMR
Party 1
Ymir
Ymir
Diamond V
Psychosarin
Ymir
Diamond V
Level 147
God Stats
8W - 4L
1,849 SR
Queue Stats
56W - 43L
2,109 MMR
Party 1
Rama
Rama
Platinum III
Travis
Rama
Platinum III
Level 148
God Stats
7W - 3L
1,757 SR
Queue Stats
91W - 91L
1,985 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond V
grandblond
Sun Wukong
Diamond V
Level 146
God Stats
53W - 36L
1,806 SR
Queue Stats
107W - 96L
2,073 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,750 SR
2,070 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 106
1,676 SR
2,062 MMR
Awilix
Awilix
Diamond III
Apper
Awilix
Diamond III
Level 157
God Stats
149W - 68L
1,703 SR
Queue Stats
237W - 192L
2,215 MMR
Party 3
Cabrakan
Cabrakan
Platinum IV
JlNMori
Cabrakan
Platinum IV
Level 64
God Stats
10W - 5L
1,597 SR
Queue Stats
93W - 89L
2,009 MMR
Party 4
Izanami
Izanami
Platinum III
SparkyElectrode
Izanami
Platinum III
Level 160
God Stats
3W - 4L
1,760 SR
Queue Stats
106W - 92L
1,891 MMR
Party 4
Janus
Janus
Diamond V
TheOTP
Janus
Diamond V
Level 69
God Stats
21W - 26L
1,649 SR
Queue Stats
110W - 108L
2,076 MMR
Party 3
Lancelot
Lancelot
Diamond III
bigbodytrucks
Lancelot
Diamond III
Level 78
God Stats
20W - 20L
1,672 SR
Queue Stats
290W - 284L
2,119 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AceOfJesse
Poseidon
15
1 / 10 / 6
9,895
430
13,334
19,947
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Narrow
Freya
18
4 / 4 / 3
11,586
504
12,563
19,264
7,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 9 / 7
8,921
388
4,737
31,655
28,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
Travis
Rama
18
7 / 9 / 6
12,031
523
20,085
24,094
10,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
grandblond
Sun Wukong
17
8 / 6 / 9
11,904
518
22,987
36,950
40,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
RatatoskrNemesisKhepriSusano

VS

Bans
Baron SamediKaliCupidGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Apper
Awilix
20
17 / 4 / 10
15,397
669
26,402
22,935
12,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
JlNMori
Cabrakan
16
1 / 5 / 15
11,660
507
10,323
24,841
31,136
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
8 / 2 / 9
14,986
652
27,458
19,476
10,302
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
TheOTP
Janus
20
5 / 3 / 13
13,666
594
13,654
14,156
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
bigbodytrucks
Lancelot
20
7 / 9 / 8
13,587
591
30,768
33,554
21,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
93
20
Kills
38
38
Deaths
23
31
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AceOfJesse
Poseidon
1
10
6
0.4
W
Awilix
Apper
Awilix
17
4
10
5.5
W
Cabrakan
JlNMori
Cabrakan
1
5
15
1.7
L
Freya
Narrow
Freya
4
4
3
1.38
L
0
9
7
0.39
W
8
2
9
6.25
W
Janus
TheOTP
Janus
5
3
13
3.83
L
Rama
Travis
Rama
7
9
6
1.11
W
Lancelot
bigbodytrucks
Lancelot
7
9
8
1.22
L
Sun Wukong
grandblond
Sun Wukong
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,706
Damage
108,605
131,910
Taken
114,962
91,574
Mitigated
81,414
29,572
Healing
33,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AceOfJesse
Poseidon
13,334
1,849
0
290
19,947
6,032
0
2,914
17,033
81,524
0
W
Awilix
Apper
Awilix
26,402
11,229
0
4,194
22,935
12,428
0
7,652
15,227
104
129,159
W
Cabrakan
JlNMori
Cabrakan
10,323
1,413
0
3,022
24,841
31,136
195
9,330
15,227
33,849
0
L
Freya
Narrow
Freya
12,563
3,427
0
8,544
19,264
7,452
0
3,964
15,300
91,860
0
L
4,737
655
3,764
5,135
31,655
28,004
0
8,163
23,492
23,639
0
W
27,458
20,074
0
6,471
19,476
10,302
10,251
8,167
10,876
0
211,251
W
Janus
TheOTP
Janus
13,654
564
0
3,133
14,156
6,543
2,638
3,444
10,652
102,663
0
L
Rama
Travis
Rama
20,085
10,317
0
0
24,094
10,052
0
4,062
20,032
0
95,442
W
Lancelot
bigbodytrucks
Lancelot
30,768
8,946
0
16,652
33,554
21,005
542
3,729
28,402
0
103,126
L
Sun Wukong
grandblond
Sun Wukong
22,987
5,692
0
11,839
36,950
40,034
0
6,610
30,340
0
85,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,337
Gold Earned
69,296
569
Minions Killed
732
0
Camps Cleared
0
1,961,575
Distance Traveled
2,207,113
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,895
430
109
5
0
391,621
7
W
Awilix
15,397
669
135
6
0
518,695
11
W
Cabrakan
11,660
507
33
1
0
405,117
4
L
Freya
11,586
504
177
8
0
412,154
2
L
Ymir
8,921
388
29
1
0
396,069
4
W
Izanami
14,986
652
276
12
0
385,697
4
W
Janus
13,666
594
161
7
0
473,180
0
L
Rama
12,031
523
132
6
0
371,817
3
W
Lancelot
13,587
591
127
6
0
424,424
2
L
Sun Wukong
11,904
518
122
5
0
389,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role