Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
BruhOnJah
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,541 Elo+
Party 3
Danzaburou
Danzaburou
PrimusShaull
Danzaburou
Level 45
God Stats
2W - 3L
1,643 SR
Queue Stats
62W - 63L
1,521 Elo+
Party 3
Set
Set
SaphireFirestar
Set
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,488 Elo+
Party 3
Vulcan
Vulcan
ViiiRaL BoSS
Vulcan
Level 122
God Stats
16W - 27L
1,566 SR
Queue Stats
596W - 626L
1,498 Elo+
Solo
Team Averages
Level 65
1,542 SR
1,510 Elo+

VS

Team Averages
Level 91
1,545 SR
1,427 Elo+
Terra
Terra
ESTERTAB
Terra
Level 111
God Stats
1W - 3L
1,599 SR
Queue Stats
98W - 95L
1,477 Elo+
Party 2
Hades
Hades
Jimmyth3kid
Hades
Level 98
God Stats
6W - 4L
1,710 SR
Queue Stats
82W - 80L
1,518 Elo+
Party 1
Hou Yi
Hou Yi
RematchAlpha
Hou Yi
Level 119
God Stats
5W - 7L
1,550 SR
Queue Stats
80W - 88L
1,514 Elo+
Party 1
Nox
Nox
Sure gamerss
Nox
Level 27
God Stats
2W - 1L
1,435 SR
Queue Stats
19W - 22L
1,165 Elo+
Party 2
Achilles
Achilles
ThorsThirdLeg
Achilles
Level 98
God Stats
16W - 24L
1,429 SR
Queue Stats
117W - 148L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 2 / 2
6,555
656
4,308
7,520
4,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 3 / 2
7,098
710
8,417
9,470
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
PrimusShaull
Danzaburou
14
1 / 0 / 1
7,157
716
7,776
7,104
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 6 / 0
6,658
666
3,312
9,381
4,707
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
13
1 / 4 / 1
6,741
674
7,375
7,384
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ESTERTAB
Terra
13
1 / 0 / 5
7,522
752
5,591
6,511
6,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 1 / 6
7,261
726
3,948
7,199
4,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
16
8 / 1 / 5
8,478
848
9,064
9,103
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 2 / 4
7,029
703
6,406
6,910
3,461
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ThorsThirdLeg
Achilles
13
2 / 1 / 2
7,371
737
9,328
13,908
9,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
15
15
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
2
0.5
L
2
3
2
1
W
Terra
ESTERTAB
Terra
1
0
5
3.5
W
3
1
6
6
L
Danzaburou
PrimusShaull
Danzaburou
1
0
1
1.5
W
Hou Yi
8
1
5
10.5
L
1
6
0
0.17
W
1
2
4
1.5
W
Achilles
ThorsThirdLeg
Achilles
2
1
2
3
L
Vulcan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,188
Damage
34,337
40,859
Taken
43,631
20,154
Mitigated
28,865
7,748
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,308
1,958
0
500
7,520
4,814
0
3,658
3,744
18,954
0
L
8,417
4,228
0
2,954
9,470
3,693
124
3,784
5,554
26,593
0
W
Terra
ESTERTAB
Terra
5,591
0
406
1,512
6,511
6,626
385
1,854
4,657
17,499
0
W
3,948
363
122
1,623
7,199
4,768
1,092
3,814
3,385
10,392
0
L
Danzaburou
PrimusShaull
Danzaburou
7,776
3,728
0
3,592
7,104
3,334
0
2,842
4,238
0
26,481
W
Hou Yi
9,064
4,570
0
5,119
9,103
4,326
847
4,688
4,415
0
30,996
L
3,312
1,005
0
202
9,381
4,707
0
2,036
7,240
37
8,916
W
6,406
289
0
435
6,910
3,461
908
4,141
2,769
18,323
0
W
Achilles
ThorsThirdLeg
Achilles
9,328
1,537
0
2,743
13,908
9,684
0
5,635
8,273
0
30,982
L
Vulcan
7,375
1,607
0
500
7,384
3,606
0
3,196
4,138
19,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,209
Gold Earned
37,661
165
Minions Killed
177
0
Camps Cleared
0
937,779
Distance Traveled
976,160
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,555
656
31
3
0
190,684
1
L
Sol
7,098
710
43
4
0
181,515
2
W
Terra
7,522
752
16
2
0
180,599
1
W
Hades
7,261
726
20
2
0
193,796
1
L
Danzaburou
7,157
716
45
5
0
192,622
0
W
Hou Yi
8,478
848
63
6
0
187,486
4
L
Set
6,658
666
15
2
0
189,199
0
W
Nox
7,029
703
37
4
0
186,962
0
W
Achilles
7,371
737
41
4
0
227,317
1
L
Vulcan
6,741
674
31
3
0
183,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role