Player Matchup

Heimdallr
Heimdallr
AngelduxxCH
Heimdallr
Level 89
God Stats
4W - 7L
1,343 SR
Queue Stats
387W - 446L
1,470 Elo+
Solo
Hades
Hades
PositronicMau5
Hades
Level 145
God Stats
1W - 1L
1,448 SR
Queue Stats
11W - 15L
1,407 Elo+
Solo
Kukulkan
Kukulkan
WZRD210
Kukulkan
Level 147
God Stats
3W - 3L
1,320 SR
Queue Stats
294W - 313L
1,504 Elo+
Solo
Xbalanque
Xbalanque
bootydrip
Xbalanque
Level 69
God Stats
5W - 2L
1,652 SR
Queue Stats
304W - 333L
1,457 Elo+
Solo
Skadi
Skadi
xxCaliOsoxx
Skadi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,546 Elo+
Solo
Team Averages
Level 103
1,452 SR
1,477 Elo+

VS

Team Averages
Level 118
1,563 SR
1,478 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ChileConCarn
Ao Kuang
Level 127
God Stats
1W - 2L
1,412 SR
Queue Stats
125W - 131L
1,484 Elo+
Solo
Achilles
Achilles
DentonSadDad
Achilles
Level 109
God Stats
1W - 1L
1,503 SR
Queue Stats
89W - 89L
1,481 Elo+
Solo
Merlin
Merlin
FonderTrain7
Merlin
Level 124
God Stats
6W - 4L
1,899 SR
Queue Stats
246W - 250L
1,440 Elo+
Solo
Xing Tian
Xing Tian
Slick CCC
Xing Tian
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AngelduxxCH
Heimdallr
17
4 / 4 / 10
10,962
731
16,705
13,506
6,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 5 / 15
11,766
784
13,357
19,623
19,481
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
WZRD210
Kukulkan
20
9 / 3 / 9
12,213
814
23,184
10,772
5,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
bootydrip
Xbalanque
16
2 / 1 / 9
10,016
668
15,395
5,955
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 6 / 15
11,044
736
15,255
14,057
5,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 4 / 9
10,006
667
11,124
15,568
8,049
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
ChileConCarn
Ao Kuang
16
4 / 6 / 11
10,660
711
8,770
20,177
9,917
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
DentonSadDad
Achilles
19
4 / 4 / 12
10,863
724
13,491
23,214
25,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Merlin
18
5 / 3 / 13
10,651
710
13,983
12,188
5,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Slick CCC
Xing Tian
15
1 / 6 / 12
8,746
583
6,218
22,051
25,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
76
23
Kills
19
19
Deaths
23
58
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
4
9
2.38
W
Heimdallr
AngelduxxCH
Heimdallr
4
4
10
2.25
L
Ao Kuang
ChileConCarn
Ao Kuang
4
6
11
1.58
L
Achilles
DentonSadDad
Achilles
4
4
12
2.5
L
Merlin
5
3
13
3.83
W
4
5
15
2.3
L
Xing Tian
Slick CCC
Xing Tian
1
6
12
1.17
W
Kukulkan
WZRD210
Kukulkan
9
3
9
4.5
W
Xbalanque
bootydrip
Xbalanque
2
1
9
6.5
W
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,896
Damage
53,586
63,913
Taken
93,198
39,966
Mitigated
75,311
21,382
Healing
39,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,124
473
1,750
5,159
15,568
8,049
0
9,698
5,870
28,492
0
W
Heimdallr
AngelduxxCH
Heimdallr
16,705
5,082
460
3,203
13,506
6,387
1,443
8,725
4,468
0
31,478
L
Ao Kuang
ChileConCarn
Ao Kuang
8,770
2,285
4,281
7,226
20,177
9,917
0
7,436
12,741
10,073
0
L
Achilles
DentonSadDad
Achilles
13,491
2,368
1,359
8,270
23,214
25,852
0
6,641
16,573
0
34,986
L
Merlin
13,983
440
3,625
3,111
12,188
5,712
0
4,476
7,712
28,852
0
W
13,357
183
1,458
7,664
19,623
19,481
862
12,434
6,882
27,213
0
L
Xing Tian
Slick CCC
Xing Tian
6,218
378
1,433
3,602
22,051
25,781
0
8,290
13,724
10,281
0
W
Kukulkan
WZRD210
Kukulkan
23,184
988
1,213
3,323
10,772
5,647
1,873
7,424
3,281
49,056
0
W
Xbalanque
bootydrip
Xbalanque
15,395
5,389
81
1,273
5,955
2,702
2,177
3,037
2,757
0
28,915
W
15,255
5,511
947
1,760
14,057
5,749
2,273
8,475
5,322
0
23,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,001
Gold Earned
50,926
162
Minions Killed
134
0
Camps Cleared
0
1,233,856
Distance Traveled
1,326,727
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,006
667
45
3
0
251,694
2
W
Heimdallr
10,962
731
30
2
0
273,033
1
L
Ao Kuang
10,660
711
1
0
0
237,869
0
L
Achilles
10,863
724
37
2
0
260,658
0
L
Merlin
10,651
710
46
3
0
260,457
4
W
Hades
11,766
784
29
2
0
250,603
5
L
Xing Tian
8,746
583
5
0
0
316,049
0
W
Kukulkan
12,213
814
57
4
0
249,105
0
W
Xbalanque
10,016
668
30
2
0
233,773
1
W
Skadi
11,044
736
16
1
0
227,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role