Player Matchup

Kukulkan
Kukulkan
MisterJagerBomb
Kukulkan
Level 159
God Stats
5W - 1L
1,482 SR
Queue Stats
218W - 184L
1,669 Elo+
Solo
Shiva
Shiva
Narvì
Shiva
Level 157
God Stats
9W - 6L
1,716 SR
Queue Stats
342W - 159L
1,738 Elo+
Party 1
Sobek
Sobek
Octeii
Sobek
Level 159
God Stats
2W - 1L
1,767 SR
Queue Stats
94W - 55L
1,786 Elo+
Party 1
Skadi
Skadi
drαco
Skadi
Level 159
God Stats
33W - 12L
1,891 SR
Queue Stats
479W - 194L
1,697 Elo+
Party 1
Loki
Loki
xmicrox50
Loki
Level 128
God Stats
17W - 6L
1,778 SR
Queue Stats
408W - 399L
1,560 Elo+
Solo
Team Averages
Level 152
1,727 SR
1,690 Elo+

VS

Team Averages
Level 154
1,544 SR
1,628 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BOOIMaSCARYg0St
Ishtar
Level 148
God Stats
8W - 21L
1,420 SR
Queue Stats
404W - 430L
1,636 Elo+
Solo
Geb
Geb
ColostomyBag
Geb
Level 153
God Stats
21W - 29L
1,536 SR
Queue Stats
730W - 663L
1,663 Elo+
Solo
Mulan
Mulan
Doves
Mulan
Level 157
God Stats
5W - 6L
1,671 SR
Queue Stats
136W - 119L
1,679 Elo+
Solo
Thoth
Thoth
kumbasarmpit
Thoth
Level 159
God Stats
10W - 9L
1,594 SR
Queue Stats
285W - 274L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
6 / 0 / 8
8,573
857
8,398
4,878
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Narvì
Shiva
15
7 / 3 / 7
8,160
816
10,548
14,801
11,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
Octeii
Sobek
13
1 / 0 / 15
7,794
779
6,134
13,450
14,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
drαco
Skadi
14
1 / 1 / 13
7,273
727
9,382
8,519
4,430
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
13
2 / 1 / 9
7,404
740
6,356
7,011
3,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
0 / 4 / 1
7,105
711
7,551
9,645
4,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 0
6,643
664
7,010
10,898
5,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 1
6,561
656
6,026
13,071
11,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Doves
Mulan
13
1 / 3 / 2
6,857
686
7,804
9,940
7,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 1 / 0
7,741
774
6,020
3,678
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
17
Kills
5
5
Deaths
17
52
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
4
1
0.13
L
1
5
0
0.2
L
0
4
1
0.13
L
Mulan
Doves
Mulan
1
3
2
0.67
W
Kukulkan
6
0
8
10
W
Shiva
Narvì
Shiva
7
3
7
3.5
W
Sobek
Octeii
Sobek
1
0
15
8.5
W
Skadi
drαco
Skadi
1
1
13
7.5
L
3
1
0
3
W
Loki
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,818
Damage
34,411
48,659
Taken
47,232
35,954
Mitigated
30,222
14,132
Healing
4,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,551
1,610
0
246
9,645
4,667
0
1,682
7,823
0
32,470
L
7,010
4,508
0
902
10,898
5,008
56
3,106
7,634
0
23,095
L
6,026
145
0
802
13,071
11,966
0
4,781
8,161
9,837
0
L
Mulan
Doves
Mulan
7,804
562
0
1,841
9,940
7,080
0
3,995
5,752
0
12,389
W
Kukulkan
8,398
801
0
0
4,878
2,515
252
1,714
3,126
40,355
0
W
Shiva
Narvì
Shiva
10,548
2,614
2,325
4,790
14,801
11,479
0
3,929
10,563
0
26,394
W
Sobek
Octeii
Sobek
6,134
582
636
5,131
13,450
14,226
0
2,801
10,518
10,122
0
W
Skadi
drαco
Skadi
9,382
4,634
0
1,250
8,519
4,430
123
1,394
7,097
0
23,898
L
6,020
187
0
491
3,678
1,501
16
968
2,677
30,805
0
W
Loki
6,356
1,671
0
0
7,011
3,304
601
2,208
4,768
0
18,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,204
Gold Earned
34,907
203
Minions Killed
191
0
Camps Cleared
0
1,040,812
Distance Traveled
949,363
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,105
711
63
6
0
210,800
3
L
Ishtar
6,643
664
41
4
0
182,100
1
L
Geb
6,561
656
6
1
0
179,266
2
L
Mulan
6,857
686
15
2
0
198,429
3
W
Kukulkan
8,573
857
88
9
0
223,001
0
W
Shiva
8,160
816
40
4
0
215,277
0
W
Sobek
7,794
779
9
1
0
212,096
5
W
Skadi
7,273
727
37
4
0
194,523
0
L
Thoth
7,741
774
66
7
0
178,768
2
W
Loki
7,404
740
29
3
0
195,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role