Player Matchup

Hera
Hera
Jopitz
Hera
Level 67
God Stats
4W - 8L
1,245 SR
Queue Stats
56W - 100L
1,273 Elo+
Party 2
Ymir
Ymir
SawconMyBalz
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 34L
1,288 Elo+
Party 2
Chaac
Chaac
UngluedRat14315
Chaac
Level 13
God Stats
10W - 4L
1,497 SR
Queue Stats
17W - 11L
1,506 Elo+
Party 2
Team Averages
Level 36
1,414 SR
1,356 Elo+

VS

Team Averages
Level 51
1,496 SR
1,360 Elo+
Arachne
Arachne
RReburst
Arachne
Level 27
God Stats
1W - 2L
1,617 SR
Queue Stats
4W - 6L
1,357 Elo+
Party 1
Bacchus
Bacchus
UtopianHornet83
Bacchus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,399 Elo+
Solo
Charybdis
Charybdis
Zenzix IV
Charybdis
Level 41
God Stats
1W - 6L
1,371 SR
Queue Stats
45W - 71L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Jopitz
Hera
16
4 / 4 / 3
11,717
689
17,425
11,820
4,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 3 / 5
10,445
614
7,682
24,312
27,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 4
11,881
699
15,202
22,225
16,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RReburst
Arachne
16
7 / 4 / 6
11,441
673
18,673
20,955
13,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 1 / 10
11,700
688
12,440
18,408
30,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Zenzix IV
Charybdis
16
5 / 3 / 5
11,509
677
21,508
14,890
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
14
14
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
Jopitz
Hera
4
4
3
1.38
L
Arachne
RReburst
Arachne
7
4
6
2.5
W
1
3
5
1.17
W
3
7
4
0.71
L
2
1
10
7
L
Charybdis
Zenzix IV
Charybdis
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,309
Damage
52,621
58,357
Taken
54,253
49,103
Mitigated
51,890
14,536
Healing
19,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Jopitz
Hera
17,425
4,815
0
2,253
11,820
4,755
530
2,203
9,617
44,647
0
L
Arachne
RReburst
Arachne
18,673
12,584
348
9,161
20,955
13,999
406
11,108
9,847
0
38,601
W
7,682
1,645
394
6,647
24,312
27,872
262
4,659
19,653
16,243
0
W
15,202
3,694
330
4,912
22,225
16,476
176
5,907
16,318
0
57,636
L
12,440
1,331
884
3,932
18,408
30,218
0
8,789
9,619
35,224
0
L
Charybdis
Zenzix IV
Charybdis
21,508
11,286
0
5,517
14,890
7,673
895
6,417
8,473
0
65,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,043
Gold Earned
34,650
194
Minions Killed
162
4
Camps Cleared
10
825,108
Distance Traveled
887,108
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,717
689
67
4
3
264,905
2
L
Arachne
11,441
673
40
2
1
293,494
2
W
Ymir
10,445
614
21
1
0
286,652
0
W
Chaac
11,881
699
106
6
1
273,551
1
L
Bacchus
11,700
688
39
2
2
327,531
2
L
Charybdis
11,509
677
83
5
7
266,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role