Player Matchup

Awilix
Awilix
Guillermopinto2
Awilix
Level 66
God Stats
0W - 2L
1,341 SR
Queue Stats
52W - 65L
1,408 Elo+
Party 4
Izanami
Izanami
Meteor
Izanami
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 92L
1,630 Elo+
Party 2
Cupid
Cupid
Shakakaw
Cupid
Level 160
God Stats
11W - 2L
1,856 SR
Queue Stats
521W - 191L
1,775 Elo+
Solo
Fafnir
Fafnir
WarpBurger
Fafnir
Level 144
God Stats
0W - 2L
1,745 SR
Queue Stats
63W - 38L
1,674 Elo+
Party 2
Sol
Sol
shedi1
Sol
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 96L
1,443 Elo+
Party 4
Team Averages
Level 114
1,588 SR
1,586 Elo+

VS

Team Averages
Level 101
1,326 SR
1,561 Elo+
Scylla
Scylla
CodeTalker1667
Scylla
Level 89
God Stats
8W - 10L
1,289 SR
Queue Stats
708W - 632L
1,555 Elo+
Party 3
Eset
Eset
Milgas
Eset
Level 153
God Stats
4W - 2L
1,281 SR
Queue Stats
160W - 143L
1,600 Elo+
Party 1
Olorun
Olorun
Sataniac
Olorun
Level 148
God Stats
1W - 3L
1,252 SR
Queue Stats
150W - 139L
1,590 Elo+
Party 1
Izanami
Izanami
blegfeed
Izanami
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thanoss112
Morgan Le Fay
Level 97
God Stats
3W - 3L
1,308 SR
Queue Stats
386W - 309L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 5
8,038
618
3,344
13,386
5,632
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Izanami
Meteor
Izanami
17
1 / 6 / 10
9,754
750
19,533
14,661
6,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Shakakaw
Cupid
18
7 / 3 / 7
10,268
790
22,830
14,680
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
WarpBurger
Fafnir
15
2 / 5 / 8
9,389
722
7,385
16,988
23,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
shedi1
Sol
17
3 / 3 / 9
9,769
751
8,453
11,075
4,698
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 12
9,586
737
11,151
12,694
5,156
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Eset
Milgas
Eset
18
6 / 4 / 13
10,599
815
15,099
13,932
6,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Sataniac
Olorun
18
3 / 2 / 16
10,151
781
12,892
17,245
10,939
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
blegfeed
Izanami
15
4 / 5 / 12
9,873
759
5,870
13,195
5,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
thanoss112
Morgan Le Fay
18
6 / 3 / 14
10,515
809
18,114
17,987
9,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
90
14
Kills
23
25
Deaths
17
39
Assists
67
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
L
1
8
5
0.44
L
Izanami
Meteor
Izanami
1
6
10
1
W
Eset
Milgas
Eset
6
4
13
3.13
W
Olorun
Sataniac
Olorun
3
2
16
5.5
L
Cupid
Shakakaw
Cupid
7
3
7
3.5
L
Fafnir
WarpBurger
Fafnir
2
5
8
1.2
W
Izanami
blegfeed
Izanami
4
5
12
2
L
Sol
shedi1
Sol
3
3
9
2.5
W
Morgan Le Fay
thanoss112
Morgan Le Fay
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,545
Damage
63,126
70,790
Taken
75,053
46,320
Mitigated
37,484
23,653
Healing
35,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,151
966
472
934
12,694
5,156
1,823
1,718
10,976
25,422
0
L
3,344
1,309
1,124
494
13,386
5,632
0
11,769
1,617
0
3,936
L
Izanami
Meteor
Izanami
19,533
8,677
1,638
1,826
14,661
6,273
1,139
11,329
3,332
0
43,492
W
Eset
Milgas
Eset
15,099
674
3,744
3,995
13,932
6,501
1,000
4,992
8,940
24,866
0
W
Olorun
Sataniac
Olorun
12,892
5,795
10,321
6,943
17,245
10,939
2,792
3,700
13,545
36,774
2,845
L
Cupid
Shakakaw
Cupid
22,830
8,639
4,155
6,397
14,680
6,166
1,419
11,861
2,819
0
40,860
L
Fafnir
WarpBurger
Fafnir
7,385
1,552
1,461
2,512
16,988
23,551
0
11,386
5,602
11,013
0
W
Izanami
blegfeed
Izanami
5,870
3,347
483
2,407
13,195
5,574
1,614
3,063
10,132
0
17,682
L
Sol
shedi1
Sol
8,453
2,169
526
3,520
11,075
4,698
1,854
9,512
1,563
18,708
543
W
Morgan Le Fay
thanoss112
Morgan Le Fay
18,114
914
2,051
4,256
17,987
9,314
924
2,101
15,886
25,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,218
Gold Earned
50,724
119
Minions Killed
136
0
Camps Cleared
0
1,110,240
Distance Traveled
1,166,907
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,586
737
20
2
0
237,823
2
L
Awilix
8,038
618
0
0
0
226,218
0
L
Izanami
9,754
750
51
4
0
210,895
4
W
Eset
10,599
815
21
2
0
243,501
0
W
Olorun
10,151
781
61
5
0
234,954
4
L
Cupid
10,268
790
40
3
0
224,077
1
L
Fafnir
9,389
722
3
0
0
213,108
0
W
Izanami
9,873
759
14
1
0
203,265
0
L
Sol
9,769
751
25
2
0
235,942
2
W
Morgan Le Fay
10,515
809
20
2
0
247,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role