Player Matchup

Baron Samedi
Baron Samedi
GM Miyagi
Baron Samedi
Level 29
God Stats
31W - 27L
1,578 SR
Queue Stats
118W - 101L
1,488 Elo+
Party 2
Guan Yu
Guan Yu
Pap1munyano
Guan Yu
Level 111
God Stats
133W - 98L
1,615 SR
Queue Stats
1,177W - 1,481L
1,515 Elo+
Party 2
Medusa
Medusa
isoLopi
Medusa
Level 109
God Stats
1W - 2L
1,153 SR
Queue Stats
1,244W - 1,379L
1,561 Elo+
Party 2
Team Averages
Level 83
1,449 SR
1,522 Elo+

VS

Team Averages
Level 44
1,219 SR
983 Elo+
Pele
Pele
Babybomber6673
Pele
Level 35
God Stats
1W - 10L
1,012 SR
Queue Stats
14W - 72L
931 Elo+
Party 1
Agni
Agni
VagueRaindrop54
Agni
Level 29
God Stats
1W - 3L
1,282 SR
Queue Stats
26W - 129L
961 Elo+
Party 1
Izanami
Izanami
xXxSuiciedxXx
Izanami
Level 68
God Stats
20W - 53L
1,362 SR
Queue Stats
35W - 124L
1,056 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GM Miyagi
Baron Samedi
14
2 / 0 / 16
9,415
785
5,447
6,718
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
Pap1munyano
Guan Yu
16
15 / 1 / 10
11,201
933
13,807
17,762
19,443
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
isoLopi
Medusa
13
8 / 4 / 13
9,633
803
17,611
13,871
5,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 1
8,793
733
12,623
16,605
4,898
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 9 / 1
6,796
566
3,154
10,469
3,150
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
13
2 / 7 / 3
8,976
748
13,472
15,840
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
25
Kills
5
5
Deaths
25
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
W
Baron Samedi
GM Miyagi
Baron Samedi
2
0
16
10
W
Guan Yu
Pap1munyano
Guan Yu
15
1
10
20
L
0
9
1
0.06
W
Medusa
isoLopi
Medusa
8
4
13
3.63
L
Izanami
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,865
Damage
29,249
38,351
Taken
42,914
28,348
Mitigated
13,660
18,103
Healing
2,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,623
2,478
0
609
16,605
4,898
0
697
15,908
0
26,533
W
Baron Samedi
GM Miyagi
Baron Samedi
5,447
886
847
1,223
6,718
3,132
611
857
5,861
22,219
0
W
Guan Yu
Pap1munyano
Guan Yu
13,807
1,297
3,935
9,433
17,762
19,443
214
1,791
15,971
0
37,235
L
3,154
386
0
785
10,469
3,150
0
2,799
7,670
15,074
0
W
Medusa
isoLopi
Medusa
17,611
8,026
0
2,665
13,871
5,773
1,246
1,047
12,824
0
44,667
L
Izanami
13,472
7,884
0
1,266
15,840
5,612
0
1,995
13,845
0
39,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,249
Gold Earned
24,565
129
Minions Killed
103
5
Camps Cleared
3
710,125
Distance Traveled
498,544
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,793
733
24
2
0
199,295
1
W
Baron Samedi
9,415
785
37
3
1
257,677
0
W
Guan Yu
11,201
933
50
4
1
261,103
3
L
Agni
6,796
566
23
2
1
125,180
6
W
Medusa
9,633
803
42
4
3
191,345
1
L
Izanami
8,976
748
56
5
2
174,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role