Player Matchup

Rama
Rama
NativNouhh
Rama
Level 36
God Stats
5W - 2L
1,558 SR
Queue Stats
29W - 40L
1,342 Elo+
Solo
Ymir
Ymir
TTV ketup 96
Ymir
Level 89
God Stats
90W - 62L
1,479 SR
Queue Stats
158W - 149L
1,366 Elo+
Party 1
Bellona
Bellona
Thiccdad4204999
Bellona
Level 44
God Stats
22W - 16L
1,532 SR
Queue Stats
34W - 30L
1,382 Elo+
Party 1
Baron Samedi
Baron Samedi
flaming bulletj
Baron Samedi
Level 55
God Stats
34W - 37L
1,448 SR
Queue Stats
50W - 56L
1,351 Elo+
Party 1
Atlas
Atlas
o Fortuitous
Atlas
Level 53
God Stats
10W - 8L
1,523 SR
Queue Stats
90W - 106L
1,354 Elo+
Solo
Team Averages
Level 55
1,508 SR
1,359 Elo+

VS

Team Averages
Level 111
1,228 SR
1,360 Elo+
Cupid
Cupid
AkiraJoestar
Cupid
Level 48
God Stats
0W - 4L
1,164 SR
Queue Stats
144W - 160L
1,358 Elo+
Solo
Hercules
Hercules
EternaI Fox
Hercules
Level 121
God Stats
3W - 8L
1,450 SR
Queue Stats
191W - 228L
1,362 Elo+
Solo
Terra
Terra
Trapublican JOE
Terra
Level 156
God Stats
0W - 5L
1,222 SR
Queue Stats
196W - 203L
1,397 Elo+
Solo
Olorun
Olorun
legendaryberryom
Olorun
Level 156
God Stats
1W - 11L
1,114 SR
Queue Stats
510W - 537L
1,360 Elo+
Solo
Shiva
Shiva
stoneman_02
Shiva
Level 74
God Stats
0W - 4L
1,192 SR
Queue Stats
207W - 199L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 3
6,000
600
5,451
5,791
1,979
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 2
6,146
615
6,351
7,422
3,763
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
5,629
563
3,509
8,160
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
flaming bulletj
Baron Samedi
10
0 / 0 / 1
5,398
540
2,243
3,935
1,638
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 7
6,170
617
3,217
10,626
8,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
4,912
491
4,366
7,458
2,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
EternaI Fox
Hercules
8
0 / 3 / 1
4,527
453
2,743
8,391
4,875
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,563
456
2,371
6,630
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 0 / 0
5,393
539
3,660
4,551
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 0
5,505
551
6,996
10,449
4,701
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
3
4
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Hercules
EternaI Fox
Hercules
0
3
1
0.17
W
5
1
3
6.5
W
4
0
2
5
W
1
1
0
1
L
0
2
0
0
W
Baron Samedi
flaming bulletj
Baron Samedi
0
0
1
0.5
L
0
0
0
0
W
1
2
7
2.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,771
Damage
20,136
35,934
Taken
37,479
22,632
Mitigated
17,331
10,057
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,366
2,695
179
1,560
7,458
2,500
0
2,924
4,534
0
22,438
L
Hercules
EternaI Fox
Hercules
2,743
596
0
2,071
8,391
4,875
0
2,672
5,719
0
18,369
W
5,451
4,782
0
490
5,791
1,979
1,835
547
5,244
0
37,439
W
6,351
1,636
451
2,342
7,422
3,763
0
1,828
5,479
40,924
0
W
3,509
1,582
0
1,976
8,160
6,747
203
329
7,800
0
35,925
L
2,371
427
354
2,558
6,630
3,403
0
1,392
5,238
17,748
8,042
W
Baron Samedi
flaming bulletj
Baron Samedi
2,243
257
342
1,442
3,935
1,638
662
2,138
1,477
34,490
0
L
3,660
829
291
2,322
4,551
1,852
610
1,696
2,855
38,746
0
W
3,217
1,565
292
2,722
10,626
8,505
495
530
10,096
17,628
0
L
6,996
2,239
212
3,376
10,449
4,701
0
3,127
7,322
0
40,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,343
Gold Earned
24,900
284
Minions Killed
262
0
Camps Cleared
0
958,790
Distance Traveled
960,069
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,912
491
44
4
0
182,270
1
L
Hercules
4,527
453
32
3
0
204,267
1
W
Rama
6,000
600
56
6
0
180,875
0
W
Ymir
6,146
615
68
7
0
205,575
6
W
Bellona
5,629
563
72
7
0
220,289
1
L
Terra
4,563
456
47
5
0
181,761
2
W
Baron Samedi
5,398
540
59
6
0
163,812
1
L
Olorun
5,393
539
68
7
0
182,636
2
W
Atlas
6,170
617
29
3
0
188,239
0
L
Shiva
5,505
551
71
7
0
209,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role