Player Matchup

Fenrir
Fenrir
Platinum III
AD_MG18
Fenrir
Platinum III
Level 146
God Stats
2W - 0L
1,513 SR
Queue Stats
69W - 58L
1,916 MMR
Solo
Poseidon
Poseidon
Platinum I
HouseAlone
Poseidon
Platinum I
Level 160
God Stats
61W - 45L
1,720 SR
Queue Stats
353W - 350L
1,944 MMR
Solo
Cliodhna
Cliodhna
Platinum III
KingOfBIues
Cliodhna
Platinum III
Level 83
God Stats
3W - 1L
1,839 SR
Queue Stats
21W - 11L
2,095 MMR
Solo
Neith
Neith
Platinum II
NoGods6
Neith
Platinum II
Level 145
God Stats
4W - 1L
1,751 SR
Queue Stats
117W - 110L
1,936 MMR
Solo
Ares
Ares
Platinum III
ThreadingAxe82
Ares
Platinum III
Level 153
God Stats
10W - 5L
1,706 SR
Queue Stats
46W - 29L
1,932 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,706 SR
1,965 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,552 SR
1,778 MMR
Artemis
Artemis
Diamond V
 
Artemis
Diamond V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum I
 
Ne Zha
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum II
N7CapKirrahe
Fafnir
Platinum II
Level 160
God Stats
2W - 4L
1,355 SR
Queue Stats
194W - 183L
1,906 MMR
Solo
King Arthur
King Arthur
Platinum II
Nil8r The Fury
King Arthur
Platinum II
Level 160
God Stats
20W - 26L
1,583 SR
Queue Stats
161W - 161L
1,898 MMR
Solo
Hades
Hades
Platinum I
xMEXICUTIONER
Hades
Platinum I
Level 160
God Stats
31W - 15L
1,821 SR
Queue Stats
194W - 194L
2,085 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AD_MG18
Fenrir
19
3 / 4 / 9
13,107
570
6,567
18,939
9,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
HouseAlone
Poseidon
20
5 / 2 / 10
14,069
612
14,907
14,342
7,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
KingOfBIues
Cliodhna
20
9 / 1 / 9
14,951
650
25,211
18,758
10,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
NoGods6
Neith
20
6 / 1 / 7
13,633
593
17,670
15,811
8,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 1 / 12
13,138
571
9,034
21,729
30,856
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
FreyaTyrBastetPersephone

VS

Bans
RavanaXbalanqueAtlasLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
1 / 4 / 3
10,164
442
11,848
18,849
7,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
 
Ne Zha
16
1 / 7 / 3
10,132
441
6,897
20,301
9,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
14
0 / 4 / 4
9,637
419
5,531
21,339
31,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Nil8r The Fury
King Arthur
17
3 / 5 / 0
10,833
471
6,595
15,154
13,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 7 / 2
11,501
500
12,770
24,039
13,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
27
Kills
9
9
Deaths
27
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
3
0.63
L
Ne Zha
 
Ne Zha
1
7
3
0.36
W
Fenrir
AD_MG18
Fenrir
3
4
9
1.88
W
Poseidon
HouseAlone
Poseidon
5
2
10
5
W
Cliodhna
KingOfBIues
Cliodhna
9
1
9
13.5
L
Fafnir
0
4
4
0.5
L
King Arthur
Nil8r The Fury
King Arthur
3
5
0
0.6
W
Neith
NoGods6
Neith
6
1
7
9.5
W
4
1
12
10
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,389
Damage
43,641
89,579
Taken
99,682
66,923
Mitigated
75,840
30,455
Healing
25,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,848
6,628
0
3,533
18,849
7,857
0
2,318
16,531
0
90,952
L
Ne Zha
 
Ne Zha
6,897
1,341
0
6,377
20,301
9,268
0
4,975
15,326
0
89,541
W
Fenrir
AD_MG18
Fenrir
6,567
1,558
0
7,046
18,939
9,198
3,078
3,412
15,252
0
98,293
W
Poseidon
HouseAlone
Poseidon
14,907
1,696
0
2,528
14,342
7,209
3,851
5,584
8,758
161,286
0
W
Cliodhna
KingOfBIues
Cliodhna
25,211
3,013
0
10,705
18,758
10,706
1,498
2,550
16,208
0
128,640
L
Fafnir
5,531
1,400
400
5,196
21,339
31,624
248
6,671
14,668
30,608
0
L
King Arthur
Nil8r The Fury
King Arthur
6,595
917
0
1,502
15,154
13,336
0
1,313
13,841
0
76,824
W
Neith
NoGods6
Neith
17,670
8,103
0
6,101
15,811
8,954
4,372
3,594
12,217
0
116,610
W
9,034
387
0
4,075
21,729
30,856
1,336
3,848
17,881
42,588
0
L
12,770
576
855
7,215
24,039
13,755
0
8,664
15,375
84,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,898
Gold Earned
52,267
770
Minions Killed
600
0
Camps Cleared
0
2,325,165
Distance Traveled
2,011,592
23
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,164
442
150
7
0
350,192
6
L
Ne Zha
10,132
441
133
6
0
439,282
8
W
Fenrir
13,107
570
141
6
0
463,380
8
W
Poseidon
14,069
612
215
9
0
461,469
2
W
Cliodhna
14,951
650
192
8
0
515,588
4
L
Fafnir
9,637
419
23
1
0
407,594
7
L
King Arthur
10,833
471
140
6
0
402,895
7
W
Neith
13,633
593
179
8
0
427,783
0
W
Ares
13,138
571
43
2
0
456,945
9
L
Hades
11,501
500
154
7
0
411,629
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role