Player Matchup

Jormungandr
Jormungandr
DogeTheDinosaur
Jormungandr
Level 84
God Stats
6W - 9L
1,523 SR
Queue Stats
48W - 90L
1,335 Elo+
Party 2
Serqet
Serqet
Wrath 0f Snake
Serqet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,222 Elo+
Party 2
Cernunnos
Cernunnos
Ziggyz5486
Cernunnos
Level 96
God Stats
2W - 3L
1,619 SR
Queue Stats
173W - 227L
1,355 Elo+
Party 2
Team Averages
Level 76
1,547 SR
1,304 Elo+

VS

Team Averages
Level 88
1,327 SR
1,461 Elo+
Gilgamesh
Gilgamesh
GodzillaKaiju
Gilgamesh
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 59L
1,500 Elo+
Party 1
Ishtar
Ishtar
HydroArchon-XI
Ishtar
Level 125
God Stats
5W - 5L
1,323 SR
Queue Stats
139W - 125L
1,539 Elo+
Party 1
Vulcan
Vulcan
zestypotate
Vulcan
Level 129
God Stats
1W - 1L
1,159 SR
Queue Stats
31W - 41L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DogeTheDinosaur
Jormungandr
15
3 / 7 / 1
10,697
594
23,485
24,613
21,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 6 / 3
10,577
588
5,986
23,178
33,778
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Ziggyz5486
Cernunnos
15
1 / 6 / 2
10,710
595
18,518
17,117
9,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodzillaKaiju
Gilgamesh
16
2 / 0 / 16
12,730
707
14,144
30,492
36,514
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
13 / 1 / 5
13,362
742
22,713
17,734
8,988
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
17
4 / 3 / 12
12,358
687
20,221
11,120
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
19
19
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DogeTheDinosaur
Jormungandr
3
7
1
0.5
W
Gilgamesh
GodzillaKaiju
Gilgamesh
2
0
16
10
W
13
1
5
15.5
L
0
6
3
0.25
L
Cernunnos
Ziggyz5486
Cernunnos
1
6
2
0.33
W
Vulcan
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,989
Damage
57,078
64,908
Taken
59,346
64,641
Mitigated
50,462
11,722
Healing
16,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DogeTheDinosaur
Jormungandr
23,485
8,740
573
4,791
24,613
21,161
276
7,969
16,111
57,525
0
W
Gilgamesh
GodzillaKaiju
Gilgamesh
14,144
4,375
3,693
6,235
30,492
36,514
66
10,275
19,659
432
30,498
W
22,713
12,494
0
5,626
17,734
8,988
2,080
8,741
8,783
0
56,251
L
5,986
1,347
0
1,925
23,178
33,778
0
7,448
15,326
0
13,833
L
Cernunnos
Ziggyz5486
Cernunnos
18,518
6,532
774
3,659
17,117
9,702
192
4,349
12,262
0
56,155
W
Vulcan
20,221
6,976
0
999
11,120
4,960
637
5,045
5,804
41,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
38,450
168
Minions Killed
171
6
Camps Cleared
6
841,265
Distance Traveled
919,911
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,697
594
65
4
3
264,014
0
W
Gilgamesh
12,730
707
23
1
1
299,515
2
W
Ishtar
13,362
742
85
5
4
310,928
1
L
Serqet
10,577
588
13
1
2
289,793
0
L
Cernunnos
10,710
595
90
5
1
287,458
5
W
Vulcan
12,358
687
63
4
1
309,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role