Player Matchup

Loki
Loki
 
Loki
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
IHaveAW00Di
Vamana
Level 29
God Stats
0W - 3L
1,313 SR
Queue Stats
65W - 83L
1,306 Elo+
Party 1
Apollo
Apollo
SusRover
Apollo
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 46L
1,274 Elo+
Party 1
Atlas
Atlas
hunter7792
Atlas
Level 79
God Stats
15W - 10L
1,917 SR
Queue Stats
253W - 256L
1,432 Elo+
Party 3
Persephone
Persephone
sebastian_delta
Persephone
Level 75
God Stats
54W - 58L
1,438 SR
Queue Stats
351W - 415L
1,404 Elo+
Party 3
Team Averages
Level 49
1,534 SR
1,383 Elo+

VS

Team Averages
Level 53
1,490 SR
1,382 Elo+
Fenrir
Fenrir
Axvray
Fenrir
Level 64
God Stats
2W - 1L
1,497 SR
Queue Stats
37W - 44L
1,340 Elo+
Party 2
Scylla
Scylla
DailyBeast
Scylla
Level 63
God Stats
2W - 3L
1,434 SR
Queue Stats
40W - 47L
1,327 Elo+
Party 2
Bacchus
Bacchus
KillerLimited
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,371 Elo+
Party 2
Tyr
Tyr
gamerking896
Tyr
Level 81
God Stats
2W - 0L
1,486 SR
Queue Stats
86W - 89L
1,475 Elo+
Solo
Cupid
Cupid
lBrekkerl
Cupid
Level 48
God Stats
64W - 47L
1,534 SR
Queue Stats
162W - 160L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 1 / 1
7,044
542
5,370
9,870
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vamana
10
1 / 1 / 1
6,313
486
4,618
8,306
5,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
SusRover
Apollo
9
2 / 3 / 2
5,809
447
6,255
7,445
2,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
8
0 / 1 / 4
5,953
458
4,029
9,309
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Persephone
sebastian_delta
Persephone
10
3 / 7 / 0
6,963
536
7,424
8,335
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Axvray
Fenrir
10
4 / 4 / 2
6,391
492
7,931
11,177
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
DailyBeast
Scylla
12
5 / 1 / 3
7,265
559
8,078
6,158
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
7
0 / 2 / 6
5,602
431
1,680
9,177
6,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
1 / 2 / 2
6,705
516
4,612
8,927
5,576
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
lBrekkerl
Cupid
11
3 / 1 / 2
6,606
508
3,933
7,176
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
13
13
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
1
1
3.5
W
Fenrir
Axvray
Fenrir
4
4
2
1.25
W
Scylla
DailyBeast
Scylla
5
1
3
6.5
L
Vamana
1
1
1
1.5
W
Bacchus
0
2
6
1.5
L
Apollo
SusRover
Apollo
2
3
2
1
W
1
2
2
1
L
Atlas
0
1
4
2
W
Cupid
lBrekkerl
Cupid
3
1
2
4
L
Persephone
sebastian_delta
Persephone
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,696
Damage
26,234
43,265
Taken
42,615
22,087
Mitigated
22,281
11,640
Healing
9,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,370
1,693
0
4,417
9,870
3,705
0
943
8,927
0
55,148
W
Fenrir
Axvray
Fenrir
7,931
2,158
0
4,424
11,177
4,453
11
2,746
8,431
0
34,172
W
Scylla
DailyBeast
Scylla
8,078
400
0
1,000
6,158
2,420
0
3,878
2,280
47,582
0
L
Vamana
4,618
1,485
659
2,981
8,306
5,186
0
455
7,851
0
31,929
W
Bacchus
1,680
342
0
786
9,177
6,844
270
2,102
7,075
6,543
0
L
Apollo
SusRover
Apollo
6,255
3,599
0
866
7,445
2,586
504
1,205
6,240
0
31,692
W
4,612
948
78
1,296
8,927
5,576
47
949
7,978
0
38,682
L
Atlas
4,029
1,887
598
1,665
9,309
7,467
0
3,050
6,259
17,546
0
W
Cupid
lBrekkerl
Cupid
3,933
1,775
0
2,024
7,176
2,988
1,026
1,778
5,398
0
39,977
L
Persephone
sebastian_delta
Persephone
7,424
662
0
454
8,335
3,143
258
4,101
4,227
42,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,082
Gold Earned
32,569
269
Minions Killed
277
0
Camps Cleared
0
1,244,178
Distance Traveled
1,281,234
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,044
542
95
7
0
289,477
7
W
Fenrir
6,391
492
60
5
0
297,615
0
W
Scylla
7,265
559
70
5
0
233,619
0
L
Vamana
6,313
486
53
4
0
301,292
2
W
Bacchus
5,602
431
5
0
0
234,045
0
L
Apollo
5,809
447
43
3
0
213,442
0
W
Tyr
6,705
516
67
5
0
286,726
4
L
Atlas
5,953
458
13
1
0
216,555
0
W
Cupid
6,606
508
75
6
0
229,229
0
L
Persephone
6,963
536
65
5
0
223,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role