Player Matchup

Anhur
Anhur
Eclipseprism312
Anhur
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 175L
1,210 Elo+
Solo
Scylla
Scylla
Squirtle19
Scylla
Level 119
God Stats
4W - 1L
1,699 SR
Queue Stats
62W - 45L
1,444 Elo+
Party 2
Sun Wukong
Sun Wukong
domshai11
Sun Wukong
Level 89
God Stats
15W - 9L
1,775 SR
Queue Stats
31W - 27L
1,399 Elo+
Party 2
Team Averages
Level 81
1,658 SR
1,351 Elo+

VS

Team Averages
Level 71
1,340 SR
1,538 Elo+
Medusa
Medusa
Cryptic40
Medusa
Level 47
God Stats
1W - 4L
1,302 SR
Queue Stats
76W - 104L
1,334 Elo+
Solo
Kumbhakarna
Kumbhakarna
Grenouyace
Kumbhakarna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 4L
1,682 Elo+
Party 1
Nox
Nox
kukulkan008
Nox
Level 142
God Stats
1W - 2L
1,216 SR
Queue Stats
83W - 53L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
10,691
629
6,271
13,260
6,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Squirtle19
Scylla
17
3 / 1 / 1
11,377
669
11,936
9,540
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
domshai11
Sun Wukong
16
2 / 1 / 2
11,124
654
13,891
18,447
16,120
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cryptic40
Medusa
9
1 / 1 / 2
8,665
510
2,231
3,047
986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Grenouyace
Kumbhakarna
16
1 / 0 / 4
10,909
642
9,633
20,277
28,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
3 / 4 / 2
10,746
632
13,615
16,318
8,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
5
Kills
5
5
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cryptic40
Medusa
1
1
2
2
W
0
3
4
0.67
L
Kumbhakarna
Grenouyace
Kumbhakarna
1
0
4
3
W
Scylla
Squirtle19
Scylla
3
1
1
3.5
W
Sun Wukong
domshai11
Sun Wukong
2
1
2
3
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,098
Damage
25,479
41,247
Taken
39,642
26,635
Mitigated
37,218
13,128
Healing
2,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cryptic40
Medusa
2,231
1,062
0
0
3,047
986
0
1,125
1,862
0
9,025
W
6,271
2,268
0
5,395
13,260
6,100
1,260
8,392
4,482
0
43,485
L
Kumbhakarna
Grenouyace
Kumbhakarna
9,633
961
0
2,082
20,277
28,003
0
4,433
15,441
31,092
0
W
Scylla
Squirtle19
Scylla
11,936
574
0
1,922
9,540
4,415
631
4,952
4,454
50,833
0
W
Sun Wukong
domshai11
Sun Wukong
13,891
1,852
270
5,541
18,447
16,120
66
10,191
7,891
0
45,362
L
13,615
720
0
0
16,318
8,229
0
5,738
10,278
46,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,192
Gold Earned
30,320
189
Minions Killed
130
13
Camps Cleared
2
890,224
Distance Traveled
723,805
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,665
510
23
1
0
88,125
0
W
Anhur
10,691
629
57
3
6
273,217
2
L
Kumbhakarna
10,909
642
33
2
0
343,290
4
W
Scylla
11,377
669
83
5
6
317,990
3
W
Sun Wukong
11,124
654
49
3
1
299,017
3
L
Nox
10,746
632
74
4
2
292,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role