Player Matchup

Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
LikeSingDanceRAP
Bellona
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,560 Elo+
Solo
Anhur
Anhur
puxun
Anhur
Level 156
God Stats
6W - 3L
1,771 SR
Queue Stats
126W - 61L
1,752 Elo+
Solo
Team Averages
Level 147
1,554 SR
1,562 Elo+

VS

Team Averages
Level 122
1,598 SR
1,623 Elo+
Ishtar
Ishtar
ClarkyxMalarky7
Ishtar
Level 97
God Stats
15W - 15L
1,618 SR
Queue Stats
227W - 231L
1,647 Elo+
Solo
Fafnir
Fafnir
Nimbos_Umbra
Fafnir
Level 119
God Stats
3W - 2L
1,659 SR
Queue Stats
178W - 156L
1,626 Elo+
Solo
Pele
Pele
Rokinmaster
Pele
Level 89
God Stats
1W - 1L
1,772 SR
Queue Stats
68W - 65L
1,579 Elo+
Solo
Bellona
Bellona
loves2cuddle
Bellona
Level 149
God Stats
4W - 5L
1,493 SR
Queue Stats
109W - 111L
1,605 Elo+
Solo
Ra
Ra
paazify
Ra
Level 156
God Stats
1W - 3L
1,447 SR
Queue Stats
149W - 151L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 0 / 2
6,330
575
4,989
8,481
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
 
Atlas
9
1 / 0 / 6
6,124
557
5,045
5,807
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
 
Ah Puch
10
1 / 0 / 3
5,641
513
4,465
4,531
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
6,284
571
3,636
7,491
5,098
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anhur
puxun
Anhur
11
4 / 0 / 0
6,941
631
3,477
4,440
1,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,910
537
1,986
5,437
1,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
7
0 / 2 / 0
5,079
462
1,222
9,267
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 0
5,343
486
3,253
8,512
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
loves2cuddle
Bellona
12
2 / 1 / 0
7,116
647
3,897
6,119
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 0
5,724
520
4,305
6,580
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
2
2
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
2
6
W
Atlas
 
Atlas
1
0
6
4
W
Ah Puch
 
Ah Puch
1
0
3
2.5
L
0
3
0
0
W
0
2
1
0.25
L
Fafnir
0
2
0
0
L
0
2
0
0
L
Bellona
loves2cuddle
Bellona
2
1
0
2
L
0
3
0
0
W
Anhur
puxun
Anhur
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,612
Damage
14,663
30,750
Taken
35,915
15,226
Mitigated
20,095
9,297
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,989
1,608
0
730
8,481
2,624
0
766
7,715
0
41,146
W
Atlas
 
Atlas
5,045
2,272
220
2,845
5,807
4,393
0
1,708
4,099
20,721
0
W
Ah Puch
 
Ah Puch
4,465
239
0
1,185
4,531
1,707
54
2,717
1,814
45,074
0
L
1,986
1,408
0
1,296
5,437
1,314
0
525
4,912
0
44,945
W
3,636
1,410
0
2,459
7,491
5,098
0
50
7,441
0
50,282
L
Fafnir
1,222
344
0
1,668
9,267
7,312
0
4,531
4,736
10,396
0
L
3,253
871
0
1,262
8,512
3,130
0
922
7,590
0
41,488
L
Bellona
loves2cuddle
Bellona
3,897
1,380
0
3,459
6,119
5,542
0
164
5,955
0
54,824
L
4,305
305
231
970
6,580
2,797
0
3,532
3,048
43,878
0
W
Anhur
puxun
Anhur
3,477
2,283
0
1,858
4,440
1,404
0
286
4,154
0
49,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,320
Gold Earned
29,172
379
Minions Killed
396
0
Camps Cleared
0
1,136,254
Distance Traveled
1,102,208
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,330
575
75
7
0
229,564
1
W
Atlas
6,124
557
29
3
0
229,018
6
W
Ah Puch
5,641
513
67
6
0
207,166
3
L
Ishtar
5,910
537
89
8
0
196,143
3
W
Bellona
6,284
571
107
10
0
264,500
6
L
Fafnir
5,079
462
13
1
0
215,421
3
L
Pele
5,343
486
78
7
0
236,700
3
L
Bellona
7,116
647
117
11
0
242,930
3
L
Ra
5,724
520
99
9
0
211,014
5
W
Anhur
6,941
631
101
9
0
206,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role