Player Matchup

Thanatos
Thanatos
BuBaBroskie
Thanatos
Level 63
God Stats
2W - 5L
1,439 SR
Queue Stats
92W - 107L
1,334 Elo+
Solo
Sobek
Sobek
Jragons
Sobek
Level 57
God Stats
5W - 7L
1,214 SR
Queue Stats
61W - 76L
1,273 Elo+
Solo
Medusa
Medusa
SilverKnight202
Medusa
Level 58
God Stats
3W - 2L
1,253 SR
Queue Stats
31W - 32L
1,411 Elo+
Solo
Anubis
Anubis
TacoDeSimba
Anubis
Level 82
God Stats
18W - 13L
1,486 SR
Queue Stats
79W - 79L
1,324 Elo+
Solo
Merlin
Merlin
playsaves3
Merlin
Level 85
God Stats
129W - 118L
1,475 SR
Queue Stats
133W - 118L
1,351 Elo+
Solo
Team Averages
Level 69
1,373 SR
1,339 Elo+

VS

Team Averages
Level 61
1,414 SR
1,334 Elo+
Atlas
Atlas
Ham_Newton_911
Atlas
Level 28
God Stats
4W - 5L
1,431 SR
Queue Stats
67W - 79L
1,298 Elo+
Party 1
Arachne
Arachne
LolfZMind
Arachne
Level 66
God Stats
41W - 33L
1,551 SR
Queue Stats
299W - 298L
1,318 Elo+
Solo
Olorun
Olorun
Toone4U
Olorun
Level 67
God Stats
13W - 11L
1,235 SR
Queue Stats
237W - 249L
1,373 Elo+
Party 1
Vulcan
Vulcan
chism14
Vulcan
Level 87
God Stats
14W - 8L
1,545 SR
Queue Stats
258W - 267L
1,407 Elo+
Party 1
King Arthur
King Arthur
crimsonchin085
King Arthur
Level 55
God Stats
2W - 6L
1,309 SR
Queue Stats
159W - 205L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BuBaBroskie
Thanatos
9
0 / 6 / 1
6,024
377
3,574
10,833
4,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Jragons
Sobek
10
2 / 2 / 3
7,284
455
2,786
12,803
11,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 4 / 1
7,728
483
8,329
11,127
4,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
13
2 / 2 / 0
7,529
471
6,131
11,304
5,344
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
playsaves3
Merlin
14
1 / 1 / 2
8,284
518
6,083
5,999
2,807
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
7,688
481
5,774
10,273
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
LolfZMind
Arachne
14
5 / 3 / 3
8,448
528
8,663
12,334
6,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Toone4U
Olorun
14
4 / 2 / 2
8,720
545
8,451
13,664
6,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
chism14
Vulcan
12
4 / 1 / 3
8,089
506
10,079
5,549
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
crimsonchin085
King Arthur
12
1 / 1 / 1
7,785
487
4,136
9,099
6,589
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
15
15
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BuBaBroskie
Thanatos
0
6
1
0.08
W
1
1
6
4
L
Sobek
Jragons
Sobek
2
2
3
1.75
W
Arachne
LolfZMind
Arachne
5
3
3
2.17
L
3
4
1
0.88
L
Anubis
2
2
0
1
W
Olorun
Toone4U
Olorun
4
2
2
2.5
W
Vulcan
chism14
Vulcan
4
1
3
5.5
W
King Arthur
crimsonchin085
King Arthur
1
1
1
1.5
L
Merlin
playsaves3
Merlin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,903
Damage
37,103
52,066
Taken
50,919
29,160
Mitigated
30,459
19,154
Healing
14,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BuBaBroskie
Thanatos
3,574
1,155
0
5,914
10,833
4,966
0
4,548
6,285
0
30,438
W
5,774
2,761
0
2,209
10,273
9,604
261
2,033
8,240
19,989
0
L
Sobek
Jragons
Sobek
2,786
503
287
2,721
12,803
11,717
150
5,936
6,867
12,299
0
W
Arachne
LolfZMind
Arachne
8,663
6,056
0
3,151
12,334
6,178
181
3,223
9,111
0
64,499
L
8,329
2,887
0
2,480
11,127
4,326
1,116
7,227
3,900
0
54,257
L
Anubis
6,131
270
68
5,749
11,304
5,344
273
5,520
5,784
57,879
0
W
Olorun
Toone4U
Olorun
8,451
5,208
158
8,117
13,664
6,083
1,896
2,313
11,351
67,192
0
W
Vulcan
chism14
Vulcan
10,079
2,949
123
604
5,549
2,005
722
3,388
2,161
51,132
0
W
King Arthur
crimsonchin085
King Arthur
4,136
110
0
0
9,099
6,589
150
4,043
5,056
0
41,114
L
Merlin
playsaves3
Merlin
6,083
163
0
1,935
5,999
2,807
384
1,073
4,926
61,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,849
Gold Earned
40,730
365
Minions Killed
393
0
Camps Cleared
0
1,364,614
Distance Traveled
1,507,380
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,024
377
53
3
0
240,631
0
W
Atlas
7,688
481
28
2
0
336,265
3
L
Sobek
7,284
455
25
2
0
295,265
4
W
Arachne
8,448
528
112
7
0
333,933
1
L
Medusa
7,728
483
90
6
0
296,085
3
L
Anubis
7,529
471
88
6
0
251,800
2
W
Olorun
8,720
545
107
7
0
248,985
2
W
Vulcan
8,089
506
73
5
0
304,267
1
W
King Arthur
7,785
487
73
5
0
283,930
0
L
Merlin
8,284
518
109
7
0
280,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role