Player Matchup

Skadi
Skadi
Chaotic132
Skadi
Level 63
God Stats
4W - 4L
1,647 SR
Queue Stats
105W - 112L
1,404 Elo+
Party 3
Nemesis
Nemesis
Luxxiin
Nemesis
Level 29
God Stats
11W - 4L
1,445 SR
Queue Stats
112W - 104L
1,405 Elo+
Party 3
Sol
Sol
MightyQ092
Sol
Level 29
God Stats
2W - 4L
1,373 SR
Queue Stats
34W - 50L
1,359 Elo+
Party 1
Athena
Athena
Milhouse7
Athena
Level 108
God Stats
6W - 8L
1,349 SR
Queue Stats
176W - 203L
1,390 Elo+
Party 1
Gilgamesh
Gilgamesh
Peajee
Gilgamesh
Level 109
God Stats
10W - 8L
1,491 SR
Queue Stats
410W - 343L
1,482 Elo+
Solo
Team Averages
Level 68
1,461 SR
1,408 Elo+

VS

Team Averages
Level 62
1,461 SR
1,417 Elo+
He Bo
He Bo
GusCerati
He Bo
Level 44
God Stats
0W - 2L
1,287 SR
Queue Stats
60W - 76L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NlNEELEVEN
Morgan Le Fay
Level 82
God Stats
6W - 4L
1,726 SR
Queue Stats
140W - 149L
1,418 Elo+
Party 2
King Arthur
King Arthur
TheFirmHandshake
King Arthur
Level 66
God Stats
1W - 3L
1,378 SR
Queue Stats
128W - 150L
1,417 Elo+
Solo
Artemis
Artemis
TheOneTooWander
Artemis
Level 53
God Stats
9W - 12L
1,494 SR
Queue Stats
60W - 74L
1,362 Elo+
Party 2
Arachne
Arachne
bigdawgreamy
Arachne
Level 65
God Stats
2W - 6L
1,421 SR
Queue Stats
116W - 121L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
8 / 5 / 4
11,354
516
14,920
15,845
7,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Luxxiin
Nemesis
19
5 / 4 / 5
11,929
542
11,461
21,379
12,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 3 / 4
12,073
549
11,545
14,427
6,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Milhouse7
Athena
16
1 / 7 / 13
10,518
478
11,056
25,876
31,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
Peajee
Gilgamesh
17
2 / 3 / 6
11,343
516
17,082
25,460
25,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GusCerati
He Bo
15
5 / 2 / 3
10,281
467
10,223
9,145
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
NlNEELEVEN
Morgan Le Fay
17
4 / 5 / 6
10,894
495
21,216
22,137
20,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TheFirmHandshake
King Arthur
16
1 / 4 / 5
10,566
480
16,741
26,411
34,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 7 / 7
10,108
459
12,135
17,997
8,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
bigdawgreamy
Arachne
20
9 / 4 / 4
12,351
561
14,162
24,300
15,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
47
21
Kills
22
22
Deaths
22
32
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Skadi
8
5
4
2
L
He Bo
GusCerati
He Bo
5
2
3
3.25
W
Nemesis
Luxxiin
Nemesis
5
4
5
1.88
W
5
3
4
2.33
W
Athena
Milhouse7
Athena
1
7
13
1.07
L
Morgan Le Fay
NlNEELEVEN
Morgan Le Fay
4
5
6
1.4
W
Gilgamesh
Peajee
Gilgamesh
2
3
6
1.67
L
King Arthur
TheFirmHandshake
King Arthur
1
4
5
0.88
L
3
7
7
0.93
L
Arachne
bigdawgreamy
Arachne
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,064
Damage
74,477
102,987
Taken
99,990
83,929
Mitigated
82,403
21,375
Healing
19,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
14,920
6,026
0
2,194
15,845
7,240
2,682
6,572
8,936
0
89,383
L
He Bo
GusCerati
He Bo
10,223
921
0
641
9,145
3,931
297
2,096
7,049
59,994
0
W
Nemesis
Luxxiin
Nemesis
11,461
5,047
0
4,338
21,379
12,063
0
5,062
16,131
0
110,353
W
11,545
3,523
0
6,922
14,427
6,885
1,835
6,228
8,057
90,963
0
W
Athena
Milhouse7
Athena
11,056
1,999
0
1,206
25,876
31,784
292
7,369
18,007
34,413
0
L
Morgan Le Fay
NlNEELEVEN
Morgan Le Fay
21,216
2,346
0
2,423
22,137
20,664
98
6,747
15,390
81,599
0
W
Gilgamesh
Peajee
Gilgamesh
17,082
5,937
0
6,715
25,460
25,957
975
5,645
19,718
0
80,118
L
King Arthur
TheFirmHandshake
King Arthur
16,741
2,456
0
1,125
26,411
34,393
0
5,313
21,098
209
75,085
L
12,135
8,375
827
4,590
17,997
8,139
984
4,642
13,355
0
56,869
L
Arachne
bigdawgreamy
Arachne
14,162
8,314
0
9,856
24,300
15,276
102
4,584
19,716
42
111,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,217
Gold Earned
54,200
609
Minions Killed
569
0
Camps Cleared
0
2,136,790
Distance Traveled
1,943,789
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,354
516
133
6
0
407,268
7
L
He Bo
10,281
467
108
5
0
370,869
6
W
Nemesis
11,929
542
150
7
0
464,787
3
W
Sol
12,073
549
157
7
0
395,887
0
W
Athena
10,518
478
31
1
0
427,197
0
L
Morgan Le Fay
10,894
495
98
4
0
399,728
3
W
Gilgamesh
11,343
516
138
6
0
441,651
4
L
King Arthur
10,566
480
125
6
0
372,904
2
L
Artemis
10,108
459
91
4
0
322,382
1
L
Arachne
12,351
561
147
7
0
477,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role