Player Matchup

Nu Wa
Nu Wa
Joyful4815
Nu Wa
Level 98
God Stats
3W - 7L
1,540 SR
Queue Stats
103W - 95L
1,569 Elo+
Party 1
Ao Kuang
Ao Kuang
LordRekop
Ao Kuang
Level 129
God Stats
6W - 10L
1,364 SR
Queue Stats
251W - 243L
1,600 Elo+
Party 1
Neith
Neith
THIRDEYEGLOCK
Neith
Level 126
God Stats
7W - 3L
1,869 SR
Queue Stats
143W - 124L
1,570 Elo+
Party 1
Nox
Nox
jfj1209
Nox
Level 68
God Stats
0W - 1L
1,748 SR
Queue Stats
32W - 26L
1,606 Elo+
Solo
Gilgamesh
Gilgamesh
ohitschris
Gilgamesh
Level 108
God Stats
3W - 7L
1,501 SR
Queue Stats
302W - 310L
1,541 Elo+
Solo
Team Averages
Level 106
1,604 SR
1,577 Elo+

VS

Team Averages
Level 110
1,653 SR
1,716 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Tetrolleoxd
Terra
Level 81
God Stats
4W - 1L
1,538 SR
Queue Stats
90W - 75L
1,526 Elo+
Solo
Ne Zha
Ne Zha
XenoGenes
Ne Zha
Level 127
God Stats
38W - 22L
1,725 SR
Queue Stats
357W - 253L
1,783 Elo+
Party 2
Chiron
Chiron
XenosDad
Chiron
Level 29
God Stats
4W - 2L
1,513 SR
Queue Stats
399W - 171L
1,865 Elo+
Party 2
Ratatoskr
Ratatoskr
Сaps
Ratatoskr
Level 154
God Stats
6W - 0L
1,992 SR
Queue Stats
200W - 77L
1,908 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
6
0 / 4 / 0
3,841
427
1,335
5,580
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
LordRekop
Ao Kuang
10
1 / 3 / 1
5,345
594
4,055
9,691
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 0
4,704
523
4,233
6,397
1,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nox
7
0 / 0 / 0
4,377
486
1,540
3,179
1,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
ohitschris
Gilgamesh
8
2 / 4 / 1
5,007
556
6,784
12,107
7,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 0 / 2
6,380
709
7,313
4,680
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 0
5,514
613
2,240
7,128
4,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
XenoGenes
Ne Zha
10
2 / 1 / 3
5,784
643
4,653
7,780
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chiron
XenosDad
Chiron
11
1 / 0 / 1
5,800
644
4,444
6,185
2,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
Сaps
Ratatoskr
10
4 / 3 / 1
6,650
739
7,870
9,213
4,061
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
13
13
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
2
5
L
Nu Wa
0
4
0
0
L
Ao Kuang
LordRekop
Ao Kuang
1
3
1
0.5
L
0
2
0
0
W
2
0
0
2
W
Ne Zha
XenoGenes
Ne Zha
2
1
3
3.5
W
Chiron
XenosDad
Chiron
1
0
1
1.5
L
Nox
0
0
0
0
L
Gilgamesh
ohitschris
Gilgamesh
2
4
1
0.63
W
Ratatoskr
Сaps
Ratatoskr
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,947
Damage
26,520
36,954
Taken
34,986
15,752
Mitigated
16,096
9,095
Healing
18,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,313
705
0
3,316
4,680
2,516
786
2,714
1,966
47,681
0
L
Nu Wa
1,335
414
0
500
5,580
1,334
0
4,248
1,332
13,639
0
L
Ao Kuang
LordRekop
Ao Kuang
4,055
1,325
0
3,287
9,691
3,501
0
2,938
6,753
27,935
8,611
L
4,233
2,021
0
1,587
6,397
1,877
0
1,096
5,301
0
31,874
W
2,240
480
1,411
2,625
7,128
4,370
0
796
5,784
14,680
0
W
Ne Zha
XenoGenes
Ne Zha
4,653
1,862
0
4,073
7,780
2,910
0
1,326
6,256
0
38,101
W
Chiron
XenosDad
Chiron
4,444
1,785
631
2,627
6,185
2,239
0
525
5,660
0
48,155
L
Nox
1,540
562
0
1,484
3,179
1,559
0
1,090
2,089
11,194
0
L
Gilgamesh
ohitschris
Gilgamesh
6,784
2,602
0
2,237
12,107
7,481
0
181
11,926
0
27,365
W
Ratatoskr
Сaps
Ratatoskr
7,870
3,027
0
3,347
9,213
4,061
0
1,053
8,160
0
41,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,274
Gold Earned
30,128
215
Minions Killed
346
0
Camps Cleared
0
872,832
Distance Traveled
987,122
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,380
709
96
11
0
185,582
5
L
Nu Wa
3,841
427
18
2
0
139,709
3
L
Ao Kuang
5,345
594
68
8
0
203,245
2
L
Neith
4,704
523
63
7
0
151,369
1
W
Terra
5,514
613
25
3
0
205,076
2
W
Ne Zha
5,784
643
63
7
0
218,204
1
W
Chiron
5,800
644
86
10
0
183,405
4
L
Nox
4,377
486
20
2
0
202,918
1
L
Gilgamesh
5,007
556
46
5
0
175,591
1
W
Ratatoskr
6,650
739
76
8
0
194,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role