Player Matchup

Tyr
Tyr
DAN KATOU
Tyr
Level 119
God Stats
10W - 14L
1,332 SR
Queue Stats
170W - 212L
1,266 Elo+
Party 3
Charybdis
Charybdis
KingxDantes
Charybdis
Level 67
God Stats
6W - 8L
1,407 SR
Queue Stats
85W - 133L
1,275 Elo+
Party 3
Nu Wa
Nu Wa
Weglasluan03
Nu Wa
Level 36
God Stats
7W - 5L
1,559 SR
Queue Stats
32W - 39L
1,361 Elo+
Solo
Bacchus
Bacchus
Yolazo
Bacchus
Level 118
God Stats
4W - 1L
1,342 SR
Queue Stats
264W - 295L
1,328 Elo+
Party 3
Arachne
Arachne
lil__civ
Arachne
Level 77
God Stats
2W - 1L
1,535 SR
Queue Stats
136W - 158L
1,343 Elo+
Solo
Team Averages
Level 83
1,435 SR
1,315 Elo+

VS

Team Averages
Level 53
1,391 SR
1,266 Elo+
Kukulkan
Kukulkan
BassHunter4343
Kukulkan
Level 88
God Stats
13W - 11L
1,434 SR
Queue Stats
259W - 256L
1,326 Elo+
Solo
Bacchus
Bacchus
Mangcasso_Jr
Bacchus
Level 49
God Stats
3W - 10L
1,215 SR
Queue Stats
54W - 68L
1,296 Elo+
Party 1
Nemesis
Nemesis
Mr-Chnitzel007
Nemesis
Level 65
God Stats
4W - 2L
1,797 SR
Queue Stats
234W - 235L
1,316 Elo+
Party 2
Guan Yu
Guan Yu
SockmonsterYT
Guan Yu
Level 48
God Stats
2W - 6L
1,299 SR
Queue Stats
65W - 81L
1,302 Elo+
Party 1
Artemis
Artemis
imma_Flower
Artemis
Level 13
God Stats
0W - 2L
1,211 SR
Queue Stats
10W - 18L
1,093 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
8,542
475
5,680
13,178
10,040
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
KingxDantes
Charybdis
16
7 / 1 / 2
10,139
563
10,485
11,511
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 11
9,610
534
10,006
7,708
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Yolazo
Bacchus
13
4 / 3 / 10
9,289
516
10,147
12,824
12,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
lil__civ
Arachne
16
9 / 6 / 2
10,312
573
11,735
19,497
7,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
3 / 6 / 4
8,838
491
6,821
10,835
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Mangcasso_Jr
Bacchus
11
0 / 3 / 6
7,795
433
4,570
11,179
11,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 7 / 2
9,551
531
10,015
15,734
5,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
13
1 / 2 / 3
8,376
465
7,502
16,914
17,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
imma_Flower
Artemis
11
0 / 5 / 1
7,408
412
3,346
9,267
2,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
23
Kills
11
14
Deaths
23
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
6
4
0.83
W
1
3
4
1
W
Charybdis
KingxDantes
Charybdis
7
1
2
8
L
Bacchus
Mangcasso_Jr
Bacchus
0
3
6
1
L
7
7
2
1.14
L
Guan Yu
1
2
3
1.25
W
2
1
11
7.5
W
Bacchus
Yolazo
Bacchus
4
3
10
3
L
Artemis
imma_Flower
Artemis
0
5
1
0.1
W
Arachne
lil__civ
Arachne
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,053
Damage
32,254
64,718
Taken
63,929
38,961
Mitigated
41,590
18,451
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,821
232
0
513
10,835
4,174
728
6,205
4,630
60,641
0
W
5,680
846
0
3,582
13,178
10,040
616
1,417
11,761
0
43,872
W
Charybdis
KingxDantes
Charybdis
10,485
6,834
0
6,794
11,511
4,477
47
1,266
10,245
0
75,633
L
Bacchus
Mangcasso_Jr
Bacchus
4,570
231
0
1,118
11,179
11,965
155
3,398
7,781
30,841
0
L
10,015
4,109
0
1,400
15,734
5,553
0
4,606
11,128
0
42,207
L
Guan Yu
7,502
1,843
106
5,882
16,914
17,178
245
2,479
14,435
0
50,343
W
10,006
2,519
0
1,452
7,708
3,505
1,796
3,468
4,240
62,337
0
W
Bacchus
Yolazo
Bacchus
10,147
1,996
666
1,579
12,824
12,967
780
2,679
10,145
38,024
0
L
Artemis
imma_Flower
Artemis
3,346
2,142
0
457
9,267
2,720
316
3,465
5,802
0
29,869
W
Arachne
lil__civ
Arachne
11,735
8,067
0
4,378
19,497
7,972
532
2,561
16,936
0
83,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,892
Gold Earned
41,968
443
Minions Killed
344
0
Camps Cleared
0
1,693,390
Distance Traveled
1,623,121
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,838
491
105
6
0
329,103
0
W
Tyr
8,542
475
71
4
0
342,442
2
W
Charybdis
10,139
563
122
7
0
314,215
0
L
Bacchus
7,795
433
37
2
0
337,274
1
L
Nemesis
9,551
531
55
3
0
337,043
1
L
Guan Yu
8,376
465
87
5
0
344,855
0
W
Nu Wa
9,610
534
95
5
0
312,695
0
W
Bacchus
9,289
516
46
3
0
355,756
2
L
Artemis
7,408
412
60
3
0
274,846
0
W
Arachne
10,312
573
109
6
0
368,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role