Player Matchup

Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
BrutaIIyHonest
Ratatoskr
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 117L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
EELEEITKILLER
Baron Samedi
Level 18
God Stats
5W - 1L
1,849 SR
Queue Stats
6W - 5L
1,553 Elo+
Party 2
Sol
Sol
MrMilkshake23
Sol
Level 55
God Stats
7W - 4L
1,793 SR
Queue Stats
39W - 36L
1,649 Elo+
Party 2
Ymir
Ymir
PogNation
Ymir
Level 28
God Stats
1W - 0L
1,293 SR
Queue Stats
20W - 22L
1,570 Elo+
Party 2
Team Averages
Level 47
1,587 SR
1,544 Elo+

VS

Team Averages
Level 41
1,444 SR
1,360 Elo+
Cernunnos
Cernunnos
DGogginsJr
Cernunnos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SlatRatt
Cthulhu
Level 18
God Stats
0W - 10L
1,500 SR
Queue Stats
83W - 132L
1,500 Elo+
Party 1
Poseidon
Poseidon
ZealousFight
Poseidon
Level 126
God Stats
7W - 4L
1,479 SR
Queue Stats
308W - 313L
1,406 Elo+
Solo
Thanatos
Thanatos
btcffkk
Thanatos
Level 30
God Stats
6W - 15L
1,240 SR
Queue Stats
217W - 274L
1,090 Elo+
Party 1
Izanami
Izanami
sgcuddi
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
9 / 1 / 5
11,455
521
9,496
21,970
21,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
BrutaIIyHonest
Ratatoskr
20
9 / 4 / 5
12,349
561
12,256
26,201
11,355
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
EELEEITKILLER
Baron Samedi
16
2 / 5 / 10
9,930
451
15,838
19,060
11,450
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 5 / 4
11,253
512
18,776
17,612
7,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
16
2 / 3 / 8
10,504
477
6,606
18,555
20,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DGogginsJr
Cernunnos
17
3 / 6 / 7
11,327
515
13,360
23,104
10,552
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
SlatRatt
Cthulhu
15
0 / 2 / 3
10,480
476
8,561
15,507
16,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
ZealousFight
Poseidon
17
3 / 8 / 1
11,708
532
14,882
16,269
6,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
btcffkk
Thanatos
17
9 / 7 / 4
11,498
523
16,546
23,552
14,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
sgcuddi
Izanami
13
2 / 7 / 7
9,206
418
9,109
16,455
6,407
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
39
28
Kills
17
18
Deaths
30
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
1
5
11.5
W
Ratatoskr
BrutaIIyHonest
Ratatoskr
9
4
5
2.88
L
Cernunnos
DGogginsJr
Cernunnos
3
6
7
1.08
W
Baron Samedi
EELEEITKILLER
Baron Samedi
2
5
10
1.4
W
6
5
4
1.6
W
Ymir
2
3
8
2
L
Cthulhu
SlatRatt
Cthulhu
0
2
3
0.75
L
Poseidon
ZealousFight
Poseidon
3
8
1
0.44
L
Thanatos
btcffkk
Thanatos
9
7
4
1.57
L
Izanami
sgcuddi
Izanami
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,972
Damage
62,458
103,398
Taken
94,887
72,232
Mitigated
54,735
37,383
Healing
27,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,496
1,300
0
8,573
21,970
21,161
1,899
7,544
13,916
0
63,537
W
Ratatoskr
BrutaIIyHonest
Ratatoskr
12,256
4,341
0
8,802
26,201
11,355
2,997
2,823
23,312
0
93,601
L
Cernunnos
DGogginsJr
Cernunnos
13,360
8,338
0
8,889
23,104
10,552
5,824
10,350
12,754
0
95,915
W
Baron Samedi
EELEEITKILLER
Baron Samedi
15,838
1,738
2,486
5,354
19,060
11,450
1,523
2,975
15,954
58,349
0
W
18,776
6,703
0
8,826
17,612
7,639
716
4,125
13,435
67,888
10,900
W
Ymir
6,606
1,367
0
3,342
18,555
20,627
440
5,247
13,174
26,539
0
L
Cthulhu
SlatRatt
Cthulhu
8,561
152
571
1,425
15,507
16,446
0
7,122
8,385
59,539
0
L
Poseidon
ZealousFight
Poseidon
14,882
1,956
0
250
16,269
6,687
2,378
5,860
10,409
89,105
0
L
Thanatos
btcffkk
Thanatos
16,546
4,632
0
14,000
23,552
14,643
461
10,295
13,257
0
88,496
L
Izanami
sgcuddi
Izanami
9,109
7,242
0
2,344
16,455
6,407
1,736
7,287
9,168
0
53,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,491
Gold Earned
54,219
415
Minions Killed
564
0
Camps Cleared
0
2,064,854
Distance Traveled
1,890,964
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,455
521
101
5
0
475,587
0
W
Ratatoskr
12,349
561
118
5
0
429,833
2
L
Cernunnos
11,327
515
138
6
0
336,385
0
W
Baron Samedi
9,930
451
60
3
0
383,561
0
W
Sol
11,253
512
95
4
0
362,477
2
W
Ymir
10,504
477
41
2
0
413,396
0
L
Cthulhu
10,480
476
104
5
0
411,833
0
L
Poseidon
11,708
532
143
7
0
355,078
0
L
Thanatos
11,498
523
107
5
0
413,279
0
L
Izanami
9,206
418
72
3
0
374,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role