Player Matchup

Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze III
aguilareal1
Thor
Bronze III
Level 48
God Stats
1W - 1L
1,586 SR
Queue Stats
62W - 52L
1,508 MMR
Solo
Hades
Hades
Silver II
alex the boss57
Hades
Silver II
Level 87
God Stats
7W - 3L
1,500 SR
Queue Stats
50W - 36L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
debiaselouis28
Sylvanus
Gold IV
Level 85
God Stats
5W - 4L
1,562 SR
Queue Stats
62W - 74L
1,514 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
unquaIify
Sun Wukong
Bronze III
Level 63
God Stats
2W - 3L
1,710 SR
Queue Stats
29W - 39L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,571 SR
1,504 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,646 SR
1,500 MMR
Scylla
Scylla
Bronze III
DrasticFoShade
Scylla
Bronze III
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
87W - 95L
1,501 MMR
Solo
Horus
Horus
Gold V
Pojue44
Horus
Gold V
Level 87
God Stats
0W - 1L
1,661 SR
Queue Stats
16W - 18L
1,464 MMR
Solo
Khepri
Khepri
Bronze IV
SwoleToDeath
Khepri
Bronze IV
Level 127
God Stats
0W - 2L
1,738 SR
Queue Stats
2W - 2L
1,534 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
SwolyFrijole
Tsukuyomi
Bronze III
Level 59
God Stats
0W - 1L
1,813 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Charybdis
Charybdis
Bronze V
x FireBawl x
Charybdis
Bronze V
Level 108
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 0 / 2
6,387
710
1,965
3,757
1,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
2 / 0 / 0
5,396
600
2,553
7,954
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 1
5,421
602
6,336
5,644
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
8
1 / 1 / 4
5,220
580
4,415
6,651
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
unquaIify
Sun Wukong
10
0 / 2 / 0
5,664
629
3,162
6,985
3,104
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
CabrakanLancelotAtlasBastet

VS

Bans
ThanatosHeraCu ChulainnApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,389
488
3,160
5,692
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Pojue44
Horus
8
1 / 0 / 0
4,737
526
2,030
5,400
3,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
7
1 / 1 / 0
4,463
496
2,184
7,446
2,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
SwolyFrijole
Tsukuyomi
7
1 / 1 / 0
4,460
496
3,472
6,071
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
x FireBawl x
Charybdis
2
0 / 2 / 0
3,382
376
499
2,502
441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
6
Kills
3
3
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
2
3
L
0
2
0
0
L
Horus
Pojue44
Horus
1
0
0
1
L
Khepri
1
1
0
1
L
Tsukuyomi
SwolyFrijole
Tsukuyomi
1
1
0
1
W
2
0
0
2
W
1
0
1
1.5
W
Sylvanus
1
1
4
3
W
Sun Wukong
unquaIify
Sun Wukong
0
2
0
0
L
Charybdis
x FireBawl x
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,431
Damage
11,345
30,991
Taken
27,111
12,696
Mitigated
10,899
15,018
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
1,965
995
0
500
3,757
1,136
2,583
436
3,321
0
44,570
L
3,160
414
0
390
5,692
2,334
0
3,001
2,691
24,237
0
L
Horus
Pojue44
Horus
2,030
990
72
2,009
5,400
3,230
0
0
5,400
0
21,793
L
Khepri
2,184
200
607
968
7,446
2,947
0
4,008
3,438
11,120
0
L
Tsukuyomi
SwolyFrijole
Tsukuyomi
3,472
975
0
2,396
6,071
1,947
0
1,933
4,138
0
21,523
W
2,553
654
0
4,389
7,954
2,882
240
1,734
6,220
0
29,198
W
6,336
880
418
3,238
5,644
2,317
479
1,476
4,168
33,353
0
W
Sylvanus
4,415
1,865
1,230
3,138
6,651
3,257
925
1,698
4,953
16,817
6,819
W
Sun Wukong
unquaIify
Sun Wukong
3,162
572
0
2,105
6,985
3,104
0
0
6,718
0
31,323
L
Charybdis
x FireBawl x
Charybdis
499
478
0
629
2,502
441
0
695
1,807
0
4,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,088
Gold Earned
21,431
297
Minions Killed
140
0
Camps Cleared
0
854,367
Distance Traveled
767,494
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,387
710
87
10
0
182,872
3
L
Scylla
4,389
488
42
5
0
165,954
0
L
Horus
4,737
526
38
4
0
181,506
2
L
Khepri
4,463
496
18
2
0
164,201
3
L
Tsukuyomi
4,460
496
40
4
0
204,859
3
W
Thor
5,396
600
58
6
0
191,274
1
W
Hades
5,421
602
59
7
0
161,802
2
W
Sylvanus
5,220
580
37
4
0
139,699
0
W
Sun Wukong
5,664
629
56
6
0
178,720
0
L
Charybdis
3,382
376
2
0
0
50,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role