Player Matchup

Janus
Janus
Phil27Jokker
Janus
Level 119
God Stats
1W - 3L
1,045 SR
Queue Stats
41W - 46L
1,431 Elo+
Party 2
Bacchus
Bacchus
QcSamyB
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,445 Elo+
Party 2
Jing Wei
Jing Wei
ReEvolution
Jing Wei
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,316 Elo+
Solo
Ishtar
Ishtar
Urulóki
Ishtar
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,418 Elo+
Solo
Chang'e
Chang'e
saawnii
Chang'e
Level 39
God Stats
1W - 1L
1,285 SR
Queue Stats
147W - 200L
1,380 Elo+
Solo
Team Averages
Level 85
1,366 SR
1,398 Elo+

VS

Team Averages
Level 124
1,448 SR
1,508 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BaronOBeefDipp
Guan Yu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
CaptainGoon72
Kukulkan
Level 125
God Stats
0W - 1L
1,102 SR
Queue Stats
6W - 3L
1,675 Elo+
Party 1
Cliodhna
Cliodhna
Tahki
Cliodhna
Level 98
God Stats
2W - 3L
1,637 SR
Queue Stats
259W - 291L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 12
13,087
818
22,753
17,520
8,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
QcSamyB
Bacchus
19
4 / 2 / 18
12,357
772
16,186
26,569
39,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ReEvolution
Jing Wei
19
5 / 3 / 16
11,731
733
19,047
20,224
10,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
Urulóki
Ishtar
17
3 / 5 / 14
10,530
658
14,737
18,918
9,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
saawnii
Chang'e
20
8 / 1 / 20
12,760
798
15,207
23,689
16,079
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 6 / 9
10,439
652
21,208
16,879
8,129
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
 
Erlang Shen
17
1 / 7 / 8
9,511
594
13,349
22,649
21,711
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
0 / 9 / 10
9,313
582
11,218
23,265
26,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
CaptainGoon72
Kukulkan
18
3 / 4 / 4
10,364
648
19,449
11,287
7,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Tahki
Cliodhna
19
8 / 5 / 5
11,490
718
23,760
22,457
13,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
51
31
Kills
15
16
Deaths
31
80
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
6
9
1.25
L
Erlang Shen
 
Erlang Shen
1
7
8
0.71
L
0
9
10
0.56
L
Kukulkan
CaptainGoon72
Kukulkan
3
4
4
1.25
W
11
5
12
3.4
W
Bacchus
QcSamyB
Bacchus
4
2
18
6.5
W
Jing Wei
ReEvolution
Jing Wei
5
3
16
4.33
L
Cliodhna
Tahki
Cliodhna
8
5
5
2.1
W
Ishtar
Urulóki
Ishtar
3
5
14
2
W
Chang'e
saawnii
Chang'e
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,930
Damage
88,984
106,920
Taken
96,537
84,010
Mitigated
76,376
61,899
Healing
31,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
21,208
5,193
1,417
5,698
16,879
8,129
521
11,391
5,488
43,028
0
L
Erlang Shen
 
Erlang Shen
13,349
4,110
1,239
4,769
22,649
21,711
132
8,361
14,288
0
23,250
L
11,218
1,232
1,840
3,483
23,265
26,030
118
12,473
10,792
0
18,865
L
Kukulkan
CaptainGoon72
Kukulkan
19,449
2,440
1,638
2,638
11,287
7,042
369
8,621
2,666
39,748
1,208
W
22,753
2,494
1,376
4,138
17,520
8,715
1,260
7,011
10,509
50,155
0
W
Bacchus
QcSamyB
Bacchus
16,186
1,889
4,731
9,049
26,569
39,043
615
10,129
16,440
27,812
0
W
Jing Wei
ReEvolution
Jing Wei
19,047
16,739
3,930
4,923
20,224
10,974
2,998
5,899
14,325
0
37,508
L
Cliodhna
Tahki
Cliodhna
23,760
1,762
1,558
6,981
22,457
13,464
0
13,300
9,157
0
39,248
W
Ishtar
Urulóki
Ishtar
14,737
7,213
1,744
3,829
18,918
9,199
1,699
8,221
10,697
0
26,876
W
Chang'e
saawnii
Chang'e
15,207
1,988
15,860
12,319
23,689
16,079
1,219
8,646
15,043
31,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,465
Gold Earned
51,117
173
Minions Killed
157
0
Camps Cleared
0
1,486,308
Distance Traveled
1,417,034
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,439
652
40
3
0
266,616
0
L
Erlang Shen
9,511
594
17
1
0
289,358
4
L
Guan Yu
9,313
582
17
1
0
276,341
1
L
Kukulkan
10,364
648
48
3
0
254,482
0
W
Janus
13,087
818
52
3
0
270,254
0
W
Bacchus
12,357
772
26
2
0
325,603
0
W
Jing Wei
11,731
733
51
3
0
311,627
1
L
Cliodhna
11,490
718
35
2
0
330,237
3
W
Ishtar
10,530
658
23
1
0
248,667
0
W
Chang'e
12,760
798
21
1
0
330,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role