Player Matchup

Nu Wa
Nu Wa
B1ueChili
Nu Wa
Level 49
God Stats
1W - 2L
1,624 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
GrizzlyWILDMAN
Cu Chulainn
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
OrionsConstant
Tsukuyomi
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 23L
1,605 Elo+
Party 3
Atlas
Atlas
PinkHercules
Atlas
Level 159
God Stats
2W - 2L
1,524 SR
Queue Stats
29W - 21L
1,681 Elo+
Party 3
Artemis
Artemis
m00nm-ilk
Artemis
Level 25
God Stats
5W - 5L
1,503 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 3
Team Averages
Level 103
1,530 SR
1,557 Elo+

VS

Team Averages
Level 69
1,662 SR
1,512 Elo+
Kumbhakarna
Kumbhakarna
BendOverBellona
Kumbhakarna
Level 46
God Stats
2W - 1L
1,528 SR
Queue Stats
12W - 13L
1,525 Elo+
Party 1
Charybdis
Charybdis
HentaiRocks
Charybdis
Level 146
God Stats
1W - 4L
1,420 SR
Queue Stats
140W - 155L
1,501 Elo+
Party 1
Vulcan
Vulcan
SlavaUkraine2022
Vulcan
Level 47
God Stats
221W - 196L
1,576 SR
Queue Stats
317W - 310L
1,494 Elo+
Solo
Achilles
Achilles
ULTULTACCOUNT
Achilles
Level 25
God Stats
5W - 1L
1,869 SR
Queue Stats
77W - 80L
1,515 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
plasMaticDNA
Morgan Le Fay
Level 83
God Stats
4W - 0L
1,915 SR
Queue Stats
256W - 265L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
B1ueChili
Nu Wa
16
1 / 4 / 4
10,374
415
12,640
11,008
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
GrizzlyWILDMAN
Cu Chulainn
18
1 / 7 / 1
11,300
452
6,601
22,686
22,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
OrionsConstant
Tsukuyomi
17
1 / 7 / 4
10,972
439
12,969
27,298
10,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 6 / 2
11,813
473
12,381
26,742
39,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
m00nm-ilk
Artemis
14
0 / 6 / 2
8,256
330
5,445
14,005
4,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BendOverBellona
Kumbhakarna
17
2 / 1 / 11
12,238
490
4,865
23,036
28,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
HentaiRocks
Charybdis
20
9 / 3 / 4
15,828
633
23,436
26,613
13,758
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 1 / 8
15,313
613
15,928
12,760
6,890
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ULTULTACCOUNT
Achilles
20
13 / 1 / 4
14,687
587
18,719
21,604
23,556
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
plasMaticDNA
Morgan Le Fay
19
5 / 1 / 9
13,259
530
13,696
19,198
10,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
7
Kills
30
30
Deaths
7
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
B1ueChili
Nu Wa
1
4
4
0.75
W
Kumbhakarna
BendOverBellona
Kumbhakarna
2
1
11
7.5
L
Cu Chulainn
GrizzlyWILDMAN
Cu Chulainn
1
7
1
0.21
W
Charybdis
HentaiRocks
Charybdis
9
3
4
3.67
L
Tsukuyomi
OrionsConstant
Tsukuyomi
1
7
4
0.43
L
4
6
2
0.83
W
1
1
8
5
W
Achilles
ULTULTACCOUNT
Achilles
13
1
4
15
L
Artemis
m00nm-ilk
Artemis
0
6
2
0.17
W
Morgan Le Fay
plasMaticDNA
Morgan Le Fay
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,036
Damage
76,644
101,739
Taken
103,211
81,199
Mitigated
83,407
14,555
Healing
38,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
B1ueChili
Nu Wa
12,640
2,727
0
56
11,008
4,428
70
5,262
5,746
57,982
0
W
Kumbhakarna
BendOverBellona
Kumbhakarna
4,865
453
0
4,837
23,036
28,508
0
6,649
16,065
23,471
0
L
Cu Chulainn
GrizzlyWILDMAN
Cu Chulainn
6,601
542
0
2,934
22,686
22,046
0
11,366
11,320
0
78,641
W
Charybdis
HentaiRocks
Charybdis
23,436
14,199
0
16,478
26,613
13,758
10,145
7,531
18,881
0
191,766
L
Tsukuyomi
OrionsConstant
Tsukuyomi
12,969
2,711
0
8,919
27,298
10,830
0
6,461
20,837
0
82,348
L
12,381
4,311
0
2,186
26,742
39,259
0
7,744
18,998
56,561
0
W
15,928
8,686
0
4,030
12,760
6,890
4,053
2,223
9,963
131,613
0
W
Achilles
ULTULTACCOUNT
Achilles
18,719
6,902
0
7,606
21,604
23,556
0
5,118
16,087
0
149,657
L
Artemis
m00nm-ilk
Artemis
5,445
1,006
0
460
14,005
4,636
0
3,656
10,349
0
34,637
W
Morgan Le Fay
plasMaticDNA
Morgan Le Fay
13,696
1,209
0
5,611
19,198
10,695
1,611
3,709
15,224
125,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,715
Gold Earned
71,325
478
Minions Killed
854
0
Camps Cleared
0
2,147,916
Distance Traveled
2,417,249
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,374
415
118
5
0
472,847
7
W
Kumbhakarna
12,238
490
30
1
0
497,151
6
L
Cu Chulainn
11,300
452
134
5
0
402,278
3
W
Charybdis
15,828
633
261
10
0
399,137
11
L
Tsukuyomi
10,972
439
118
5
0
488,466
7
L
Atlas
11,813
473
50
2
0
378,316
7
W
Vulcan
15,313
613
228
9
0
493,693
6
W
Achilles
14,687
587
189
8
0
552,453
1
L
Artemis
8,256
330
58
2
0
406,009
0
W
Morgan Le Fay
13,259
530
146
6
0
474,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role