Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Oozeling
Tiamat
Level 86
God Stats
1W - 0L
1,239 SR
Queue Stats
5W - 6L
1,188 Elo+
Party 1
Nike
Nike
StDuke
Nike
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,503 Elo+
Party 1
Cupid
Cupid
StrayRogue
Cupid
Level 108
God Stats
1W - 1L
1,306 SR
Queue Stats
9W - 18L
1,340 Elo+
Party 1
Medusa
Medusa
Victari
Medusa
Level 122
God Stats
9W - 4L
1,594 SR
Queue Stats
353W - 323L
1,584 Elo+
Party 1
Team Averages
Level 105
1,428 SR
1,423 Elo+

VS

Team Averages
Level 127
1,515 SR
1,531 Elo+
He Bo
He Bo
AY4X
He Bo
Level 147
God Stats
0W - 1L
1,418 SR
Queue Stats
34W - 29L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
BoldWords
Baron Samedi
Level 105
God Stats
4W - 2L
1,533 SR
Queue Stats
169W - 179L
1,519 Elo+
Solo
Bastet
Bastet
M4GICCONCH
Bastet
Level 68
God Stats
3W - 4L
1,689 SR
Queue Stats
80W - 91L
1,526 Elo+
Solo
Ares
Ares
NagiShinoa
Ares
Level 159
God Stats
0W - 1L
1,386 SR
Queue Stats
13W - 13L
1,572 Elo+
Solo
Heimdallr
Heimdallr
Vallalalo
Heimdallr
Level 157
God Stats
1W - 2L
1,548 SR
Queue Stats
159W - 166L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
8 / 6 / 16
12,619
789
15,514
20,028
10,246
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Oozeling
Tiamat
19
6 / 4 / 21
11,737
734
17,582
13,598
11,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
StDuke
Nike
17
1 / 6 / 24
11,209
701
8,361
19,345
20,178
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
20
7 / 1 / 17
12,181
761
20,062
10,458
5,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
Victari
Medusa
20
8 / 2 / 16
12,043
753
23,763
16,124
7,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AY4X
He Bo
17
5 / 7 / 6
11,063
691
16,131
15,998
8,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
BoldWords
Baron Samedi
17
3 / 5 / 10
10,340
646
15,442
17,791
12,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
M4GICCONCH
Bastet
18
3 / 7 / 7
10,690
668
11,063
18,845
11,549
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 5 / 10
11,435
715
11,071
26,158
35,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Vallalalo
Heimdallr
15
2 / 6 / 8
9,629
602
9,060
17,365
11,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
58
30
Kills
17
19
Deaths
30
94
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
6
16
2.67
L
He Bo
AY4X
He Bo
5
7
6
1.14
L
Baron Samedi
BoldWords
Baron Samedi
3
5
10
1.6
L
Bastet
M4GICCONCH
Bastet
3
7
7
0.93
L
4
5
10
1.8
W
Tiamat
Oozeling
Tiamat
6
4
21
4.13
W
Nike
StDuke
Nike
1
6
24
2.17
W
Cupid
7
1
17
15.5
L
Heimdallr
Vallalalo
Heimdallr
2
6
8
1
W
Medusa
Victari
Medusa
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,282
Damage
62,767
79,553
Taken
96,157
55,007
Mitigated
80,049
35,434
Healing
20,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
15,514
2,743
2,976
2,768
20,028
10,246
1,289
12,583
7,085
0
32,784
L
He Bo
AY4X
He Bo
16,131
260
340
1,912
15,998
8,574
0
1,864
14,134
26,807
0
L
Baron Samedi
BoldWords
Baron Samedi
15,442
981
3,458
3,661
17,791
12,996
0
3,452
14,339
30,285
0
L
Bastet
M4GICCONCH
Bastet
11,063
903
163
4,218
18,845
11,549
0
2,345
16,500
0
26,787
L
11,071
229
1,192
2,466
26,158
35,135
0
5,938
20,220
15,939
0
W
Tiamat
Oozeling
Tiamat
17,582
1,829
2,513
4,152
13,598
11,248
725
6,541
6,942
29,928
0
W
Nike
StDuke
Nike
8,361
1,016
2,847
2,339
19,345
20,178
1,026
7,370
11,482
0
18,228
W
Cupid
20,062
10,588
5,892
4,115
10,458
5,358
4,020
6,759
3,630
0
43,807
L
Heimdallr
Vallalalo
Heimdallr
9,060
3,014
873
1,914
17,365
11,795
486
3,983
13,382
0
30,869
W
Medusa
Victari
Medusa
23,763
11,307
2,665
5,167
16,124
7,977
2,550
8,260
7,770
0
42,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,789
Gold Earned
53,157
167
Minions Killed
147
0
Camps Cleared
0
1,720,413
Distance Traveled
1,335,934
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,619
789
30
2
0
339,385
1
L
He Bo
11,063
691
30
2
0
244,397
0
L
Baron Samedi
10,340
646
29
2
0
267,615
1
L
Bastet
10,690
668
33
2
0
304,971
1
L
Ares
11,435
715
8
1
0
298,894
1
W
Tiamat
11,737
734
25
2
0
325,864
2
W
Nike
11,209
701
25
2
0
387,082
0
W
Cupid
12,181
761
55
3
0
327,616
0
L
Heimdallr
9,629
602
47
3
0
220,057
1
W
Medusa
12,043
753
32
2
0
340,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role