Player Matchup

Nike
Nike
C0ca de Al1tr0
Nike
Level 80
God Stats
6W - 2L
1,610 SR
Queue Stats
448W - 454L
1,542 Elo+
Party 1
Ishtar
Ishtar
DARKNESSTATO
Ishtar
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 52L
1,352 Elo+
Solo
Nox
Nox
Lvl99jewish
Nox
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,433 Elo+
Party 1
Mercury
Mercury
Ragnarx0321
Mercury
Level 64
God Stats
14W - 20L
1,418 SR
Queue Stats
321W - 333L
1,401 Elo+
Party 1
Janus
Janus
Ugandan7Knucles
Janus
Level 78
God Stats
4W - 7L
1,418 SR
Queue Stats
326W - 338L
1,455 Elo+
Party 1
Team Averages
Level 71
1,489 SR
1,436 Elo+

VS

Team Averages
Level 38
1,536 SR
1,370 Elo+
Neith
Neith
Aesira9963
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,338 Elo+
Party 3
Ymir
Ymir
Deadicus
Ymir
Level 127
God Stats
3W - 5L
1,560 SR
Queue Stats
76W - 92L
1,397 Elo+
Party 3
Thor
Thor
Garufi1
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,308 Elo+
Party 2
Chiron
Chiron
RJ_lay59
Chiron
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,404 Elo+
Party 2
Yu Huang
Yu Huang
Willy1470
Yu Huang
Level 15
God Stats
0W - 1L
1,621 SR
Queue Stats
4W - 8L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 3
10,674
667
12,329
17,436
12,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
14
2 / 1 / 1
7,819
489
10,221
8,366
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 0 / 2
7,255
453
3,040
7,796
8,120
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Ragnarx0321
Mercury
15
6 / 1 / 8
9,286
580
11,803
10,501
4,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 3
8,354
522
6,835
7,680
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 5 / 0
7,502
469
8,091
11,406
4,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
11
0 / 3 / 0
7,059
441
5,062
17,700
14,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
Garufi1
Thor
11
0 / 10 / 0
6,606
413
2,580
16,780
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
RJ_lay59
Chiron
14
1 / 1 / 0
8,248
516
6,191
12,155
4,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yu Huang
Willy1470
Yu Huang
14
2 / 3 / 0
8,728
546
7,877
11,828
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
21
Kills
3
3
Deaths
22
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
0
5
0
0
W
10
0
3
11.5
W
Ishtar
2
1
1
2.5
L
Ymir
0
3
0
0
L
Thor
Garufi1
Thor
0
10
0
0
W
1
0
2
2
L
Chiron
RJ_lay59
Chiron
1
1
0
1
W
Mercury
Ragnarx0321
Mercury
6
1
8
10
W
2
1
3
3.5
L
Yu Huang
Willy1470
Yu Huang
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,228
Damage
29,801
51,779
Taken
69,869
32,733
Mitigated
34,992
16,253
Healing
17,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,091
2,327
20
3,797
11,406
4,605
0
196
11,210
0
51,766
W
12,329
1,968
0
9,162
17,436
12,706
917
29
17,407
313
84,197
W
Ishtar
10,221
6,771
0
1,945
8,366
4,226
1,098
1,052
7,314
0
58,033
L
Ymir
5,062
1,022
272
2,415
17,700
14,454
48
5,814
11,620
43,128
0
L
Thor
Garufi1
Thor
2,580
1,179
0
3,547
16,780
5,891
0
729
16,001
0
44,536
W
3,040
843
0
1,385
7,796
8,120
0
4,124
3,672
13,738
0
L
Chiron
RJ_lay59
Chiron
6,191
2,461
345
4,883
12,155
4,410
603
1,219
10,936
0
65,008
W
Mercury
Ragnarx0321
Mercury
11,803
6,694
0
1,590
10,501
4,364
0
2,088
8,413
0
77,880
W
6,835
411
0
2,171
7,680
3,317
0
5,646
2,034
65,521
0
L
Yu Huang
Willy1470
Yu Huang
7,877
809
81
2,054
11,828
5,632
0
1,786
9,914
79,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,388
Gold Earned
38,143
472
Minions Killed
475
0
Camps Cleared
0
1,623,058
Distance Traveled
1,355,636
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,502
469
90
6
0
248,441
0
W
Nike
10,674
667
138
9
0
347,812
2
W
Ishtar
7,819
489
87
5
0
269,634
2
L
Ymir
7,059
441
56
4
0
270,048
0
L
Thor
6,606
413
72
5
0
278,613
0
W
Nox
7,255
453
19
1
0
343,754
2
L
Chiron
8,248
516
106
7
0
287,917
5
W
Mercury
9,286
580
97
6
0
357,974
0
W
Janus
8,354
522
131
8
0
303,884
5
L
Yu Huang
8,728
546
151
9
0
270,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role