Player Matchup

Khepri
Khepri
LUNCHB0XX69420
Khepri
Level 107
God Stats
5W - 2L
1,623 SR
Queue Stats
35W - 21L
1,585 Elo+
Party 1
Shiva
Shiva
Monkey69420
Shiva
Level 156
God Stats
16W - 7L
1,667 SR
Queue Stats
132W - 127L
1,521 Elo+
Party 1
Ymir
Ymir
thisguy6942o
Ymir
Level 129
God Stats
4W - 3L
1,455 SR
Queue Stats
59W - 36L
1,683 Elo+
Party 1
Team Averages
Level 131
1,582 SR
1,596 Elo+

VS

Team Averages
Level 41
1,556 SR
1,439 Elo+
Achilles
Achilles
SquinTree34
Achilles
Level 48
God Stats
0W - 1L
1,463 SR
Queue Stats
16W - 10L
1,423 Elo+
Party 2
Baron Samedi
Baron Samedi
iCringo
Baron Samedi
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 10L
1,296 Elo+
Party 2
Cupid
Cupid
minihibbz
Cupid
Level 16
God Stats
2W - 2L
1,704 SR
Queue Stats
15W - 8L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
8,562
778
6,547
6,914
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
5 / 0 / 5
9,301
846
13,388
12,369
13,606
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 1 / 6
8,251
750
9,456
8,142
10,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SquinTree34
Achilles
10
1 / 3 / 0
7,383
671
6,096
12,619
13,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
iCringo
Baron Samedi
11
0 / 3 / 1
6,843
622
7,639
9,666
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
minihibbz
Cupid
11
0 / 4 / 0
6,885
626
5,267
9,830
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
10
Kills
1
1
Deaths
10
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
5
0
5
7.5
L
Achilles
SquinTree34
Achilles
1
3
0
0.33
L
Baron Samedi
iCringo
Baron Samedi
0
3
1
0.17
L
Cupid
minihibbz
Cupid
0
4
0
0
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,391
Damage
19,002
27,425
Taken
32,115
32,411
Mitigated
21,703
7,466
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,547
419
759
1,438
6,914
8,129
329
2,583
4,331
23,390
0
W
13,388
1,792
1,585
2,808
12,369
13,606
350
2,558
9,811
0
25,005
L
Achilles
SquinTree34
Achilles
6,096
2,183
0
1,276
12,619
13,138
0
6,216
6,403
0
11,313
L
Baron Samedi
iCringo
Baron Samedi
7,639
852
2,164
3,016
9,666
4,714
0
5,142
4,524
27,728
0
L
Cupid
minihibbz
Cupid
5,267
3,242
866
1,432
9,830
3,851
0
4,539
5,291
0
20,308
W
9,456
1,837
274
602
8,142
10,676
532
2,522
5,620
31,965
2,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,114
Gold Earned
21,111
116
Minions Killed
107
7
Camps Cleared
3
651,646
Distance Traveled
542,967
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,562
778
31
3
0
225,138
1
W
Shiva
9,301
846
36
3
1
229,374
4
L
Achilles
7,383
671
7
1
1
188,390
4
L
Baron Samedi
6,843
622
40
4
2
186,896
2
L
Cupid
6,885
626
60
5
0
167,681
0
W
Ymir
8,251
750
49
4
6
197,134
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role