Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MeetSkeet
Ah Muzen Cab
Level 102
God Stats
6W - 1L
1,890 SR
Queue Stats
102W - 65L
1,593 Elo+
Party 1
Chang'e
Chang'e
TK Melvynn
Chang'e
Level 108
God Stats
2W - 1L
1,133 SR
Queue Stats
223W - 152L
1,514 Elo+
Party 1
Tiamat
Tiamat
TheCloudianKing
Tiamat
Level 45
God Stats
9W - 14L
1,385 SR
Queue Stats
24W - 35L
1,382 Elo+
Solo
Chaac
Chaac
Unykarn
Chaac
Level 39
God Stats
9W - 3L
1,696 SR
Queue Stats
188W - 92L
1,609 Elo+
Party 1
Cernunnos
Cernunnos
billy hustleman
Cernunnos
Level 126
God Stats
34W - 43L
1,433 SR
Queue Stats
34W - 43L
1,374 Elo+
Solo
Team Averages
Level 84
1,507 SR
1,494 Elo+

VS

Team Averages
Level 91
1,609 SR
1,522 Elo+
Hades
Hades
DaBestNinja5465
Hades
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 159L
1,579 Elo+
Party 2
Kuzenbo
Kuzenbo
Dalt City
Kuzenbo
Level 129
God Stats
0W - 1L
1,703 SR
Queue Stats
33W - 20L
1,610 Elo+
Party 2
Mulan
Mulan
Jakethecashew
Mulan
Level 128
God Stats
1W - 1L
1,698 SR
Queue Stats
102W - 113L
1,392 Elo+
Solo
Thor
Thor
JermPapi
Thor
Level 95
God Stats
31W - 32L
1,550 SR
Queue Stats
113W - 128L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
SirStevik
Baron Samedi
Level 65
God Stats
26W - 12L
1,594 SR
Queue Stats
261W - 201L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MeetSkeet
Ah Muzen Cab
16
2 / 1 / 8
10,325
1,033
21,613
7,330
3,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
TK Melvynn
Chang'e
16
5 / 0 / 5
11,315
1,132
16,893
12,716
10,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 5 / 9
9,964
996
8,895
11,634
13,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Unykarn
Chaac
15
5 / 2 / 5
10,617
1,062
15,893
15,564
13,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
billy hustleman
Cernunnos
15
0 / 0 / 4
8,722
872
3,548
2,728
1,198
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

288

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
9,787
979
11,242
14,577
11,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
Dalt City
Kuzenbo
15
0 / 3 / 7
10,285
1,029
9,112
21,158
28,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 0 / 2
8,709
871
1,240
4,719
3,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
15
3 / 4 / 4
9,649
965
7,784
19,093
18,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
SirStevik
Baron Samedi
15
2 / 3 / 4
10,299
1,030
9,818
13,980
7,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
12
Kills
8
8
Deaths
12
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
L
Kuzenbo
Dalt City
Kuzenbo
0
3
7
1.17
L
1
0
2
2
L
Thor
3
4
4
1.25
W
Ah Muzen Cab
MeetSkeet
Ah Muzen Cab
2
1
8
6
L
Baron Samedi
SirStevik
Baron Samedi
2
3
4
1.33
W
Chang'e
TK Melvynn
Chang'e
5
0
5
7.5
W
0
5
9
0.9
W
Chaac
Unykarn
Chaac
5
2
5
3.75
W
Cernunnos
billy hustleman
Cernunnos
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,842
Damage
39,196
49,972
Taken
73,527
42,689
Mitigated
68,375
19,549
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,242
711
818
3,664
14,577
11,243
0
5,336
9,241
31,574
0
L
Kuzenbo
Dalt City
Kuzenbo
9,112
3,535
74
1,338
21,158
28,000
0
8,048
13,110
19,489
0
L
1,240
57
0
123
4,719
3,246
0
1,304
3,415
0
2,648
L
Thor
7,784
1,357
0
0
19,093
18,052
0
7,245
11,848
0
17,191
W
Ah Muzen Cab
MeetSkeet
Ah Muzen Cab
21,613
10,086
0
2,531
7,330
3,113
0
5,649
1,681
0
43,299
L
Baron Samedi
SirStevik
Baron Samedi
9,818
768
3,298
1,504
13,980
7,834
0
3,855
10,125
38,640
0
W
Chang'e
TK Melvynn
Chang'e
16,893
1,749
2,785
8,028
12,716
10,689
0
8,304
4,412
41,550
0
W
8,895
698
0
971
11,634
13,824
0
6,323
4,759
31,118
0
W
Chaac
Unykarn
Chaac
15,893
2,978
0
5,106
15,564
13,865
0
7,872
5,973
0
24,569
W
Cernunnos
billy hustleman
Cernunnos
3,548
1,637
0
128
2,728
1,198
0
2,024
704
0
5,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,943
Gold Earned
48,729
184
Minions Killed
174
10
Camps Cleared
2
905,039
Distance Traveled
775,888
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,787
979
51
5
2
163,790
0
L
Kuzenbo
10,285
1,029
23
2
0
189,425
0
L
Mulan
8,709
871
5
1
0
97,300
0
L
Thor
9,649
965
15
2
0
166,903
0
W
Ah Muzen Cab
10,325
1,033
58
6
6
197,889
0
L
Baron Samedi
10,299
1,030
80
8
0
158,470
0
W
Chang'e
11,315
1,132
57
6
3
197,021
0
W
Tiamat
9,964
996
39
4
0
180,160
1
W
Chaac
10,617
1,062
19
2
1
197,866
3
W
Cernunnos
8,722
872
11
1
0
132,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role