Player Matchup

Achilles
Achilles
 
Achilles
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DirtyRon
Terra
Level 140
God Stats
22W - 24L
1,519 SR
Queue Stats
114W - 96L
1,642 Elo+
Solo
Artemis
Artemis
Doomsday4
Artemis
Level 148
God Stats
4W - 0L
1,774 SR
Queue Stats
259W - 152L
1,618 Elo+
Solo
Scylla
Scylla
Keaton Flannel
Scylla
Level 159
God Stats
24W - 26L
1,593 SR
Queue Stats
590W - 545L
1,646 Elo+
Solo
Camazotz
Camazotz
jrada
Camazotz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 189L
1,544 Elo+
Solo
Team Averages
Level 141
1,577 SR
1,590 Elo+

VS

Team Averages
Level 140
1,600 SR
1,590 Elo+
Freya
Freya
 
Freya
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Beezys
Susano
Level 159
God Stats
15W - 16L
1,575 SR
Queue Stats
319W - 266L
1,687 Elo+
Solo
Tiamat
Tiamat
SerJaeger9
Tiamat
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,626 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wartaff
Kumbhakarna
Level 157
God Stats
11W - 8L
1,599 SR
Queue Stats
434W - 416L
1,551 Elo+
Solo
Mulan
Mulan
freakkxx
Mulan
Level 109
God Stats
4W - 4L
1,826 SR
Queue Stats
175W - 169L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
10 / 4 / 11
13,458
792
18,726
23,540
28,766
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
DirtyRon
Terra
19
3 / 4 / 18
12,571
739
24,563
26,033
15,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Doomsday4
Artemis
20
8 / 5 / 11
13,969
822
23,781
19,513
10,030
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
7 / 3 / 15
14,086
829
26,351
20,049
10,286
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
jrada
Camazotz
19
0 / 2 / 12
12,016
707
12,362
24,273
11,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
4 / 6 / 6
12,348
726
13,385
23,244
11,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Beezys
Susano
20
7 / 6 / 5
12,700
747
18,797
21,709
11,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
SerJaeger9
Tiamat
18
0 / 5 / 12
11,303
665
17,488
20,139
14,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Wartaff
Kumbhakarna
17
1 / 6 / 11
11,778
693
7,859
25,804
27,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
freakkxx
Mulan
20
6 / 5 / 10
13,138
773
35,706
33,913
50,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
62
28
Kills
18
18
Deaths
28
67
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
4
11
3.88
L
Freya
 
Freya
4
6
6
1.17
L
Susano
Beezys
Susano
7
6
5
1.58
W
Terra
DirtyRon
Terra
3
4
18
3
W
Artemis
Doomsday4
Artemis
8
5
11
2.7
W
7
3
15
4.83
L
Tiamat
SerJaeger9
Tiamat
0
5
12
1.2
L
Kumbhakarna
Wartaff
Kumbhakarna
1
6
11
1.08
L
Mulan
freakkxx
Mulan
6
5
10
2.2
W
Camazotz
jrada
Camazotz
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,783
Damage
93,235
113,408
Taken
124,809
76,293
Mitigated
115,591
41,234
Healing
31,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
18,726
3,738
0
5,243
23,540
28,766
592
8,201
15,099
411
30,170
L
Freya
 
Freya
13,385
3,532
0
6,351
23,244
11,710
597
7,066
15,611
61,529
0
L
Susano
Beezys
Susano
18,797
4,322
0
966
21,709
11,736
273
6,599
14,519
0
48,319
W
Terra
DirtyRon
Terra
24,563
2,032
5,659
8,455
26,033
15,867
15
7,085
18,840
38,226
0
W
Artemis
Doomsday4
Artemis
23,781
17,189
0
4,815
19,513
10,030
3,044
7,874
11,467
0
55,390
W
26,351
3,631
0
4,315
20,049
10,286
999
5,946
13,951
68,011
0
L
Tiamat
SerJaeger9
Tiamat
17,488
525
284
2,864
20,139
14,175
216
8,560
11,054
44,671
0
L
Kumbhakarna
Wartaff
Kumbhakarna
7,859
792
206
5,150
25,804
27,243
29
12,642
11,903
18,604
0
L
Mulan
freakkxx
Mulan
35,706
5,472
431
15,088
33,913
50,727
0
12,991
19,650
0
69,148
W
Camazotz
jrada
Camazotz
12,362
3,678
0
12,747
24,273
11,344
766
8,736
15,319
0
57,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,100
Gold Earned
61,267
335
Minions Killed
275
0
Camps Cleared
0
1,925,686
Distance Traveled
1,637,936
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,458
792
29
2
0
417,083
2
L
Freya
12,348
726
81
5
0
269,590
0
L
Susano
12,700
747
59
3
0
351,744
2
W
Terra
12,571
739
27
2
0
388,992
4
W
Artemis
13,969
822
87
5
0
333,255
2
W
Scylla
14,086
829
115
7
0
379,299
2
L
Tiamat
11,303
665
55
3
0
351,266
2
L
Kumbhakarna
11,778
693
13
1
0
325,384
5
L
Mulan
13,138
773
67
4
0
339,952
3
W
Camazotz
12,016
707
77
5
0
407,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role