Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Leo_Tatsuya
Tiamat
Level 108
God Stats
20W - 22L
1,503 SR
Queue Stats
257W - 270L
1,443 Elo+
Solo
Medusa
Medusa
Obhi-wan
Medusa
Level 89
God Stats
1W - 1L
1,313 SR
Queue Stats
4W - 12L
1,229 Elo+
Solo
Mercury
Mercury
naweGE1
Mercury
Level 107
God Stats
3W - 3L
1,481 SR
Queue Stats
249W - 281L
1,475 Elo+
Party 2
Yu Huang
Yu Huang
xLutos
Yu Huang
Level 123
God Stats
2W - 4L
1,418 SR
Queue Stats
587W - 666L
1,484 Elo+
Party 2
Team Averages
Level 99
1,443 SR
1,426 Elo+

VS

Team Averages
Level 87
1,480 SR
1,441 Elo+
Nike
Nike
Dmnt10
Nike
Level 103
God Stats
8W - 17L
1,335 SR
Queue Stats
147W - 155L
1,423 Elo+
Solo
Awilix
Awilix
HeitoraP90
Awilix
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 140L
1,418 Elo+
Solo
Thoth
Thoth
MikBrasil
Thoth
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,420 Elo+
Party 1
Bacchus
Bacchus
brotherso12
Bacchus
Level 88
God Stats
1W - 3L
1,412 SR
Queue Stats
42W - 44L
1,497 Elo+
Party 1
Ishtar
Ishtar
oliverdougs
Ishtar
Level 102
God Stats
24W - 24L
1,656 SR
Queue Stats
384W - 416L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 0 / 4
7,710
514
7,070
9,627
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
14
1 / 1 / 0
8,078
539
6,289
9,143
6,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Obhi-wan
Medusa
13
2 / 2 / 1
7,935
529
5,424
7,100
2,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
naweGE1
Mercury
15
5 / 0 / 2
8,442
563
5,376
11,554
4,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
xLutos
Yu Huang
14
1 / 0 / 4
8,067
538
6,337
6,482
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Dmnt10
Nike
14
0 / 1 / 1
7,934
529
5,924
10,391
5,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
HeitoraP90
Awilix
12
2 / 3 / 0
7,159
477
2,778
12,598
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
MikBrasil
Thoth
11
0 / 3 / 0
6,252
417
5,468
7,690
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
brotherso12
Bacchus
10
0 / 1 / 2
6,633
442
5,747
10,808
13,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
13
1 / 3 / 0
7,340
489
4,677
8,275
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
3
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
4
4
L
Nike
Dmnt10
Nike
0
1
1
0.5
L
Awilix
HeitoraP90
Awilix
2
3
0
0.67
W
Tiamat
1
1
0
1
L
Thoth
MikBrasil
Thoth
0
3
0
0
W
Medusa
Obhi-wan
Medusa
2
2
1
1.25
L
Bacchus
brotherso12
Bacchus
0
1
2
1
W
Mercury
naweGE1
Mercury
5
0
2
6
L
Ishtar
1
3
0
0.33
W
Yu Huang
xLutos
Yu Huang
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,496
Damage
24,594
43,906
Taken
49,762
24,455
Mitigated
31,180
9,637
Healing
11,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,070
410
0
2,671
9,627
7,835
58
2,403
7,224
35,596
0
L
Nike
Dmnt10
Nike
5,924
429
0
1,790
10,391
5,926
0
4,634
5,275
0
66,119
L
Awilix
HeitoraP90
Awilix
2,778
824
0
4,517
12,598
5,206
108
3,933
8,571
0
43,642
W
Tiamat
6,289
345
0
3,020
9,143
6,096
84
148
8,995
53,959
0
L
Thoth
MikBrasil
Thoth
5,468
446
0
1,495
7,690
3,548
0
4,166
3,524
45,043
0
W
Medusa
Obhi-wan
Medusa
5,424
2,267
0
1,874
7,100
2,826
1,078
1,122
5,978
0
60,972
L
Bacchus
brotherso12
Bacchus
5,747
1,086
648
2,388
10,808
13,249
0
4,871
5,928
22,190
0
W
Mercury
naweGE1
Mercury
5,376
2,363
0
677
11,554
4,777
0
2,973
8,581
0
75,899
L
Ishtar
4,677
2,708
0
1,069
8,275
3,251
0
1,507
6,768
0
57,447
W
Yu Huang
xLutos
Yu Huang
6,337
1,366
254
1,141
6,482
2,921
278
4,569
1,913
59,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,232
Gold Earned
35,318
502
Minions Killed
393
0
Camps Cleared
0
1,475,501
Distance Traveled
1,433,182
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,710
514
43
3
0
314,021
4
L
Nike
7,934
529
122
8
0
290,479
4
L
Awilix
7,159
477
78
5
0
322,547
1
W
Tiamat
8,078
539
126
8
0
256,916
4
L
Thoth
6,252
417
64
4
0
278,131
7
W
Medusa
7,935
529
104
7
0
255,277
4
L
Bacchus
6,633
442
29
2
0
297,228
6
W
Mercury
8,442
563
123
8
0
364,112
4
L
Ishtar
7,340
489
100
7
0
244,797
5
W
Yu Huang
8,067
538
106
7
0
285,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role