Player Matchup

Persephone
Persephone
AnarchyW1thPanda
Persephone
Level 17
God Stats
1W - 4L
1,329 SR
Queue Stats
5W - 14L
1,264 Elo+
Party 1
Ullr
Ullr
Bakeweezy
Ullr
Level 70
God Stats
3W - 2L
1,630 SR
Queue Stats
129W - 134L
1,306 Elo+
Solo
Fafnir
Fafnir
Lobaisdabest
Fafnir
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 280L
1,297 Elo+
Solo
Lancelot
Lancelot
electric_ray139
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,330 Elo+
Party 1
Chaac
Chaac
rogue_onichan
Chaac
Level 49
God Stats
4W - 2L
1,732 SR
Queue Stats
38W - 55L
1,326 Elo+
Party 1
Team Averages
Level 56
1,538 SR
1,305 Elo+

VS

Team Averages
Level 99
1,445 SR
1,328 Elo+
Sobek
Sobek
KeeqCrying
Sobek
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,294 Elo+
Solo
Hades
Hades
MintMysticFox
Hades
Level 81
God Stats
1W - 0L
1,347 SR
Queue Stats
73W - 67L
1,423 Elo+
Solo
Tiamat
Tiamat
Robznm
Tiamat
Level 145
God Stats
21W - 19L
1,436 SR
Queue Stats
60W - 69L
1,313 Elo+
Solo
Izanami
Izanami
TEEJCK
Izanami
Level 66
God Stats
7W - 10L
1,387 SR
Queue Stats
78W - 73L
1,300 Elo+
Solo
Cliodhna
Cliodhna
master rudolf
Cliodhna
Level 144
God Stats
18W - 12L
1,553 SR
Queue Stats
207W - 225L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AnarchyW1thPanda
Persephone
12
0 / 4 / 0
7,240
453
5,659
10,149
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
10
1 / 4 / 2
6,461
404
3,839
11,982
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
12
2 / 1 / 1
7,882
493
3,771
10,842
11,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
13
3 / 2 / 1
8,077
505
4,493
10,799
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 4
8,326
520
9,453
12,163
8,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
0 / 0 / 3
7,954
497
3,261
13,025
13,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 1 / 2
8,793
550
6,739
9,366
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Robznm
Tiamat
14
0 / 2 / 4
8,645
540
6,722
13,603
8,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
TEEJCK
Izanami
13
4 / 1 / 2
8,126
508
10,933
7,622
3,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
master rudolf
Cliodhna
14
9 / 5 / 1
9,435
590
10,457
13,602
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
15
15
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Persephone
AnarchyW1thPanda
Persephone
0
4
0
0
L
Ullr
1
4
2
0.5
W
Sobek
0
0
3
1.5
L
Fafnir
2
1
1
2.5
W
2
1
2
3
W
Tiamat
Robznm
Tiamat
0
2
4
1
W
Izanami
TEEJCK
Izanami
4
1
2
5
L
Lancelot
3
2
1
1.75
W
Cliodhna
master rudolf
Cliodhna
9
5
1
1.9
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,215
Damage
38,112
55,935
Taken
57,218
33,221
Mitigated
35,311
17,247
Healing
22,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AnarchyW1thPanda
Persephone
5,659
241
0
2,193
10,149
4,129
220
5,229
4,916
46,182
0
L
Ullr
3,839
2,897
321
4,150
11,982
4,552
1,170
1,553
10,429
0
34,041
W
Sobek
3,261
340
0
4,441
13,025
13,610
261
1,682
11,343
21,011
0
L
Fafnir
3,771
643
309
4,119
10,842
11,566
336
1,281
9,561
24,878
0
W
6,739
339
78
4,005
9,366
4,408
782
4,032
5,334
55,654
0
W
Tiamat
Robznm
Tiamat
6,722
863
44
7,117
13,603
8,927
853
0
13,105
51,993
0
W
Izanami
TEEJCK
Izanami
10,933
8,108
0
2,856
7,622
3,007
2,499
1,151
6,471
0
63,985
L
Lancelot
4,493
1,080
0
2,668
10,799
4,972
680
2,962
7,837
0
50,774
W
Cliodhna
master rudolf
Cliodhna
10,457
1,777
0
3,809
13,602
5,359
0
2,565
10,999
0
61,930
L
9,453
2,188
0
3,487
12,163
8,002
964
5,696
6,467
0
43,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,986
Gold Earned
42,953
349
Minions Killed
415
0
Camps Cleared
0
1,455,520
Distance Traveled
1,492,235
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,240
453
81
5
0
268,456
0
L
Ullr
6,461
404
51
3
0
241,475
2
W
Sobek
7,954
497
18
1
0
293,483
3
L
Fafnir
7,882
493
39
2
0
286,251
2
W
Hades
8,793
550
94
6
0
324,358
5
W
Tiamat
8,645
540
103
6
0
293,891
0
W
Izanami
8,126
508
98
6
0
245,089
4
L
Lancelot
8,077
505
91
6
0
333,009
0
W
Cliodhna
9,435
590
102
6
0
335,414
2
L
Chaac
8,326
520
87
5
0
326,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role