Player Matchup

Bellona
Bellona
 
Bellona
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
CapitanTommy
Kuzenbo
Level 86
God Stats
1W - 1L
1,295 SR
Queue Stats
174W - 167L
1,499 Elo+
Party 1
Fenrir
Fenrir
CostaOscura
Fenrir
Level 140
God Stats
30W - 28L
1,507 SR
Queue Stats
561W - 516L
1,486 Elo+
Party 1
Janus
Janus
MrAtthan
Janus
Level 63
God Stats
2W - 0L
1,747 SR
Queue Stats
8W - 8L
1,414 Elo+
Party 2
Izanami
Izanami
R4faelOli
Izanami
Level 94
God Stats
15W - 17L
1,579 SR
Queue Stats
580W - 597L
1,477 Elo+
Solo
Team Averages
Level 88
1,526 SR
1,475 Elo+

VS

Team Averages
Level 106
1,535 SR
1,423 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
HeitoraP90
Serqet
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 140L
1,427 Elo+
Solo
Kuzenbo
Kuzenbo
Jota_VrYT
Kuzenbo
Level 81
God Stats
1W - 2L
1,492 SR
Queue Stats
218W - 217L
1,445 Elo+
Solo
Anubis
Anubis
Obhi-wan
Anubis
Level 89
God Stats
0W - 1L
1,680 SR
Queue Stats
4W - 12L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 0 / 0
5,025
628
4,260
6,686
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
CapitanTommy
Kuzenbo
8
0 / 0 / 3
4,895
612
1,611
4,865
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
8
4 / 0 / 1
5,318
665
4,813
6,347
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
MrAtthan
Janus
9
0 / 0 / 3
5,092
637
2,572
3,344
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
R4faelOli
Izanami
8
1 / 0 / 1
4,775
597
3,397
4,440
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
0 / 0 / 0
4,749
594
3,298
6,011
3,633
Izanami
 
Izanami
6
0 / 0 / 0
3,880
485
3,840
2,212
525
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
HeitoraP90
Serqet
8
0 / 1 / 0
4,448
556
1,358
5,939
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Jota_VrYT
Kuzenbo
7
0 / 1 / 0
4,451
556
2,670
6,623
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Obhi-wan
Anubis
7
0 / 4 / 0
4,467
558
2,461
6,476
2,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
0
1
L
Guan Yu
 
Guan Yu
0
0
0
0
L
Izanami
 
Izanami
0
0
0
0
W
Kuzenbo
CapitanTommy
Kuzenbo
0
0
3
1.5
W
Fenrir
4
0
1
4.5
L
Serqet
HeitoraP90
Serqet
0
1
0
0
L
Kuzenbo
Jota_VrYT
Kuzenbo
0
1
0
0
W
Janus
MrAtthan
Janus
0
0
3
1.5
L
Anubis
Obhi-wan
Anubis
0
4
0
0
W
Izanami
R4faelOli
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,653
Damage
13,627
25,682
Taken
27,261
11,761
Mitigated
13,209
12,317
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,260
2,157
0
4,058
6,686
4,508
0
0
6,554
0
34,186
L
Guan Yu
 
Guan Yu
3,298
514
220
1,767
6,011
3,633
0
0
6,011
0
31,144
L
Izanami
 
Izanami
3,840
2,566
0
903
2,212
525
0
517
1,691
0
25,110
W
Kuzenbo
CapitanTommy
Kuzenbo
1,611
817
0
2,093
4,865
3,175
0
1,990
2,875
12,670
0
W
Fenrir
4,813
1,193
0
2,632
6,347
1,963
0
1,177
5,170
0
22,039
L
Serqet
HeitoraP90
Serqet
1,358
428
0
2,480
5,939
2,002
0
868
4,991
0
22,734
L
Kuzenbo
Jota_VrYT
Kuzenbo
2,670
1,219
0
2,166
6,623
4,258
0
1,081
5,542
15,091
0
W
Janus
MrAtthan
Janus
2,572
437
0
790
3,344
975
0
1,254
2,090
32,011
0
L
Anubis
Obhi-wan
Anubis
2,461
82
0
2,097
6,476
2,791
0
1,507
4,843
24,657
0
W
Izanami
R4faelOli
Izanami
3,397
2,669
0
2,744
4,440
1,140
1,362
710
3,730
0
38,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,105
Gold Earned
21,995
269
Minions Killed
235
0
Camps Cleared
0
819,351
Distance Traveled
742,884
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,025
628
56
7
0
152,655
2
L
Guan Yu
4,749
594
63
8
0
160,137
2
L
Izanami
3,880
485
54
7
0
104,814
1
W
Kuzenbo
4,895
612
27
3
0
168,000
3
W
Fenrir
5,318
665
43
5
0
197,919
4
L
Serqet
4,448
556
55
7
0
191,659
1
L
Kuzenbo
4,451
556
14
2
0
150,266
1
W
Janus
5,092
637
66
8
0
160,536
1
L
Anubis
4,467
558
49
6
0
136,008
2
W
Izanami
4,775
597
77
10
0
140,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role