Player Matchup

Cerberus
Cerberus
Gold I
HaViKv2
Cerberus
Gold I
Level 47
God Stats
2W - 0L
1,645 SR
Queue Stats
35W - 36L
1,682 MMR
Solo
Janus
Janus
Gold I
IKingKrispy
Janus
Gold I
Level 127
God Stats
6W - 1L
1,566 SR
Queue Stats
85W - 91L
1,690 MMR
Party 1
Arachne
Arachne
Gold IV
JakeFen
Arachne
Gold IV
Level 71
God Stats
2W - 4L
1,317 SR
Queue Stats
20W - 22L
1,728 MMR
Party 1
Fenrir
Fenrir
Gold V
Japopus
Fenrir
Gold V
Level 124
God Stats
14W - 7L
1,633 SR
Queue Stats
31W - 16L
1,684 MMR
Solo
Rama
Rama
Platinum V
Tonywazzhere
Rama
Platinum V
Level 157
God Stats
4W - 3L
1,596 SR
Queue Stats
335W - 330L
1,674 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 105
1,551 SR
1,692 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,683 SR
1,694 MMR
Poseidon
Poseidon
Gold V
DOAJabs
Poseidon
Gold V
Level 69
God Stats
0W - 1L
1,707 SR
Queue Stats
11W - 8L
1,675 MMR
Party 3
Ymir
Ymir
Platinum V
TribaI-Kratos
Ymir
Platinum V
Level 101
God Stats
21W - 16L
1,647 SR
Queue Stats
105W - 102L
1,667 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
VvS Cheeze
Cu Chulainn
Gold IV
Level 126
God Stats
0W - 2L
1,562 SR
Queue Stats
18W - 17L
1,583 MMR
Party 2
Xbalanque
Xbalanque
Platinum IV
VvS Driip
Xbalanque
Platinum IV
Level 106
God Stats
4W - 2L
1,769 SR
Queue Stats
83W - 88L
1,834 MMR
Party 2
Ravana
Ravana
Gold IV
claythames17
Ravana
Gold IV
Level 151
God Stats
3W - 3L
1,730 SR
Queue Stats
30W - 26L
1,711 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HaViKv2
Cerberus
14
2 / 1 / 3
9,139
571
6,301
11,506
8,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
2 / 2 / 3
8,911
557
6,590
5,876
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
JakeFen
Arachne
14
4 / 1 / 2
8,641
540
5,541
13,823
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Japopus
Fenrir
13
3 / 0 / 4
8,602
538
6,019
10,707
7,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 0 / 3
9,065
567
5,245
11,958
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
LancelotSetMercuryYu Huang

VS

Bans
CabrakanGaneshaKing ArthurAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DOAJabs
Poseidon
13
2 / 3 / 2
8,084
505
5,609
7,921
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
6,790
424
2,376
9,603
10,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cu Chulainn
VvS Cheeze
Cu Chulainn
14
1 / 2 / 1
8,804
550
5,358
9,089
6,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
VvS Driip
Xbalanque
13
0 / 2 / 2
7,469
467
7,697
10,275
3,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
11
1 / 4 / 1
7,076
442
6,484
10,480
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
4
4
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DOAJabs
Poseidon
2
3
2
1
W
Cerberus
HaViKv2
Cerberus
2
1
3
3.5
W
2
2
3
1.75
W
Arachne
JakeFen
Arachne
4
1
2
5
W
Fenrir
Japopus
Fenrir
3
0
4
5
W
2
0
3
3.5
L
0
2
1
0.25
L
Cu Chulainn
VvS Cheeze
Cu Chulainn
1
2
1
0.75
L
Xbalanque
VvS Driip
Xbalanque
0
2
2
0.5
L
Ravana
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,696
Damage
27,524
53,870
Taken
47,368
30,944
Mitigated
27,922
24,516
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DOAJabs
Poseidon
5,609
411
0
1,000
7,921
2,917
0
2,291
5,458
61,303
0
W
Cerberus
HaViKv2
Cerberus
6,301
747
0
6,236
11,506
8,905
609
738
10,220
72,890
0
W
6,590
493
0
698
5,876
2,427
687
1,934
3,758
72,353
0
W
Arachne
JakeFen
Arachne
5,541
3,031
0
6,346
13,823
7,468
83
1,566
12,058
0
65,365
W
Fenrir
Japopus
Fenrir
6,019
1,416
2,448
3,255
10,707
7,474
65
2,130
8,445
0
15,021
W
5,245
4,552
0
5,533
11,958
4,670
2,229
1,395
10,446
0
87,488
L
2,376
678
0
2,225
9,603
10,188
0
1,746
7,675
14,243
0
L
Cu Chulainn
VvS Cheeze
Cu Chulainn
5,358
1,884
0
1,516
9,089
6,512
0
4,932
4,083
0
65,621
L
Xbalanque
VvS Driip
Xbalanque
7,697
2,380
0
3,405
10,275
3,911
0
618
9,657
0
62,619
L
Ravana
6,484
1,661
0
3,411
10,480
4,394
0
2,650
7,604
0
51,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,358
Gold Earned
38,223
606
Minions Killed
499
0
Camps Cleared
0
1,537,138
Distance Traveled
1,479,851
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,084
505
133
8
0
298,753
6
W
Cerberus
9,139
571
188
12
0
289,805
7
W
Janus
8,911
557
139
9
0
298,027
0
W
Arachne
8,641
540
103
6
0
339,140
4
W
Fenrir
8,602
538
7
0
0
313,556
4
W
Rama
9,065
567
169
11
0
296,610
1
L
Ymir
6,790
424
18
1
0
243,232
2
L
Cu Chulainn
8,804
550
141
9
0
289,872
4
L
Xbalanque
7,469
467
105
7
0
310,974
3
L
Ravana
7,076
442
102
6
0
337,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role