Player Matchup

Janus
Janus
 
Janus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
HilltopClassic
Danzaburou
Level 148
God Stats
25W - 24L
1,566 SR
Queue Stats
512W - 528L
1,556 Elo+
Party 3
Kumbhakarna
Kumbhakarna
NickyMJP
Kumbhakarna
Level 123
God Stats
21W - 21L
1,583 SR
Queue Stats
656W - 641L
1,551 Elo+
Party 3
Hun Batz
Hun Batz
ShadowerBlack
Hun Batz
Level 146
God Stats
2W - 1L
1,377 SR
Queue Stats
93W - 85L
1,541 Elo+
Party 1
Hera
Hera
kromarroth
Hera
Level 155
God Stats
1W - 2L
1,515 SR
Queue Stats
140W - 140L
1,562 Elo+
Party 1
Team Averages
Level 136
1,508 SR
1,542 Elo+

VS

Team Averages
Level 118
1,543 SR
1,521 Elo+
Hera
Hera
Altryx
Hera
Level 67
God Stats
6W - 5L
1,583 SR
Queue Stats
50W - 38L
1,548 Elo+
Party 2
Terra
Terra
Sirwin5
Terra
Level 146
God Stats
1W - 1L
1,704 SR
Queue Stats
310W - 332L
1,536 Elo+
Solo
Nox
Nox
cw517377
Nox
Level 109
God Stats
0W - 1L
1,543 SR
Queue Stats
8W - 12L
1,463 Elo+
Solo
Ishtar
Ishtar
eGCritical
Ishtar
Level 157
God Stats
1W - 4L
1,466 SR
Queue Stats
147W - 135L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
yusefdx96
Gilgamesh
Level 109
God Stats
15W - 28L
1,418 SR
Queue Stats
1,012W - 996L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 0 / 4
7,896
564
7,376
4,358
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HilltopClassic
Danzaburou
12
2 / 2 / 1
7,648
546
5,708
7,738
2,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
NickyMJP
Kumbhakarna
10
0 / 3 / 5
6,560
469
2,416
13,228
10,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
ShadowerBlack
Hun Batz
13
5 / 1 / 3
7,803
557
4,704
9,361
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 1 / 5
8,589
614
13,221
8,404
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Altryx
Hera
10
0 / 5 / 4
6,160
440
6,722
7,671
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Terra
Sirwin5
Terra
10
2 / 1 / 0
6,491
464
2,271
9,274
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
1 / 3 / 0
5,912
422
3,036
7,880
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
eGCritical
Ishtar
13
4 / 4 / 1
7,542
539
6,393
10,011
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
yusefdx96
Gilgamesh
12
0 / 3 / 1
6,855
490
3,832
15,958
9,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
7
7
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
4
5
L
Hera
Altryx
Hera
0
5
4
0.4
W
Danzaburou
HilltopClassic
Danzaburou
2
2
1
1.25
W
Kumbhakarna
NickyMJP
Kumbhakarna
0
3
5
0.83
W
Hun Batz
ShadowerBlack
Hun Batz
5
1
3
6.5
L
Terra
Sirwin5
Terra
2
1
0
2
L
1
3
0
0.33
L
Ishtar
eGCritical
Ishtar
4
4
1
1.13
W
5
1
5
7.5
L
Gilgamesh
yusefdx96
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,425
Damage
22,254
43,089
Taken
50,794
22,340
Mitigated
26,343
13,998
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,376
203
0
500
4,358
1,674
180
2,172
1,994
66,513
0
L
Hera
Altryx
Hera
6,722
1,837
0
570
7,671
3,459
120
5,264
2,407
35,896
0
W
Danzaburou
HilltopClassic
Danzaburou
5,708
2,680
0
2,424
7,738
2,985
1,353
786
6,912
0
58,611
W
Kumbhakarna
NickyMJP
Kumbhakarna
2,416
517
364
3,159
13,228
10,683
82
4,456
8,574
15,205
0
W
Hun Batz
ShadowerBlack
Hun Batz
4,704
1,294
0
4,190
9,361
3,965
0
3,609
5,596
0
50,065
L
Terra
Sirwin5
Terra
2,271
378
1,042
2,795
9,274
5,659
0
5,067
4,207
21,045
0
L
3,036
1,046
0
2,486
7,880
3,419
0
2,559
5,321
30,354
0
L
Ishtar
eGCritical
Ishtar
6,393
4,127
0
2,548
10,011
4,468
208
2,061
7,950
0
56,481
W
13,221
3,702
0
3,361
8,404
3,033
1,268
420
7,984
64,315
0
L
Gilgamesh
yusefdx96
Gilgamesh
3,832
1,367
0
5,276
15,958
9,338
0
8,062
7,896
0
49,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,496
Gold Earned
32,960
441
Minions Killed
337
0
Camps Cleared
0
1,369,413
Distance Traveled
1,222,205
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,896
564
119
9
0
309,593
4
L
Hera
6,160
440
59
4
0
247,822
3
W
Danzaburou
7,648
546
108
8
0
254,443
0
W
Kumbhakarna
6,560
469
19
1
0
255,097
4
W
Hun Batz
7,803
557
89
6
0
291,692
3
L
Terra
6,491
464
29
2
0
286,647
5
L
Nox
5,912
422
62
4
0
200,551
2
L
Ishtar
7,542
539
99
7
0
233,248
4
W
Hera
8,589
614
106
8
0
258,588
0
L
Gilgamesh
6,855
490
88
6
0
253,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role