Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Live2OwnU
Neith
Level 88
God Stats
6W - 5L
1,423 SR
Queue Stats
154W - 138L
1,417 Elo+
Party 2
Hades
Hades
Tuca Mote6153
Hades
Level 158
God Stats
39W - 32L
1,517 SR
Queue Stats
1,224W - 1,296L
1,441 Elo+
Solo
Sylvanus
Sylvanus
Zeusesgrog674
Sylvanus
Level 141
God Stats
3W - 5L
1,292 SR
Queue Stats
170W - 176L
1,435 Elo+
Solo
Sol
Sol
obi_hon
Sol
Level 88
God Stats
6W - 10L
1,248 SR
Queue Stats
261W - 290L
1,407 Elo+
Solo
Team Averages
Level 120
1,396 SR
1,440 Elo+

VS

Team Averages
Level 86
1,556 SR
1,393 Elo+
Amaterasu
Amaterasu
BabaNawaf
Amaterasu
Level 92
God Stats
2W - 2L
1,678 SR
Queue Stats
437W - 466L
1,427 Elo+
Solo
Chiron
Chiron
CRONA1327321
Chiron
Level 83
God Stats
2W - 2L
1,674 SR
Queue Stats
95W - 95L
1,451 Elo+
Solo
Thoth
Thoth
Lost_DOllar
Thoth
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 79L
1,426 Elo+
Party 1
Da Ji
Da Ji
pdxmop
Da Ji
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,266 Elo+
Party 1
Sobek
Sobek
x_xchicagox_x
Sobek
Level 105
God Stats
10W - 15L
1,426 SR
Queue Stats
39W - 48L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 1 / 4
5,868
587
3,295
7,568
2,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Live2OwnU
Neith
10
2 / 2 / 1
5,997
600
4,797
7,294
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 0
6,620
662
8,698
5,240
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
Zeusesgrog674
Sylvanus
8
0 / 1 / 3
5,216
522
3,522
9,211
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sol
10
1 / 0 / 2
6,001
600
4,153
3,190
1,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BabaNawaf
Amaterasu
10
0 / 1 / 0
5,369
537
1,627
10,116
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
9
3 / 3 / 1
5,278
528
4,069
6,086
1,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 1 / 1
4,935
494
2,329
5,170
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
pdxmop
Da Ji
7
0 / 2 / 0
4,385
439
1,203
6,901
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 4
4,692
469
3,460
10,918
5,821
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
3
4
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
4
5
L
Amaterasu
BabaNawaf
Amaterasu
0
1
0
0
L
Chiron
3
3
1
1.17
W
Neith
Live2OwnU
Neith
2
2
1
1.25
L
0
1
1
0.5
W
3
0
0
3
W
Sylvanus
Zeusesgrog674
Sylvanus
0
1
3
1.5
W
Sol
1
0
2
2
L
Da Ji
pdxmop
Da Ji
0
2
0
0
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,465
Damage
12,688
32,503
Taken
39,191
14,971
Mitigated
16,353
14,087
Healing
16,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,295
1,140
0
692
7,568
2,995
0
964
6,604
0
30,828
L
Amaterasu
BabaNawaf
Amaterasu
1,627
429
0
6,298
10,116
4,767
0
6,469
3,647
0
38,439
L
Chiron
4,069
1,955
171
1,503
6,086
1,616
0
2,173
3,913
0
26,309
W
Neith
Live2OwnU
Neith
4,797
2,005
167
2,540
7,294
2,884
936
1,589
5,705
0
38,371
L
2,329
446
0
1,390
5,170
1,636
0
2,161
3,009
33,083
0
W
8,698
2,034
139
3,449
5,240
2,352
905
158
5,082
45,470
0
W
Sylvanus
Zeusesgrog674
Sylvanus
3,522
1,720
1,267
4,159
9,211
5,382
240
1,635
7,576
17,433
0
W
Sol
4,153
1,249
0
1,674
3,190
1,358
827
1,443
1,747
37,654
4,602
L
Da Ji
pdxmop
Da Ji
1,203
394
0
2,804
6,901
2,513
0
2,221
4,680
0
15,355
L
3,460
724
164
4,296
10,918
5,821
0
3,026
7,892
17,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,702
Gold Earned
24,659
299
Minions Killed
238
0
Camps Cleared
0
916,049
Distance Traveled
987,273
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,868
587
52
5
0
219,570
4
L
Amaterasu
5,369
537
62
6
0
189,158
4
L
Chiron
5,278
528
48
5
0
201,267
0
W
Neith
5,997
600
68
7
0
170,589
3
L
Thoth
4,935
494
64
6
0
192,811
2
W
Hades
6,620
662
74
7
0
175,376
1
W
Sylvanus
5,216
522
26
3
0
171,977
0
W
Sol
6,001
600
79
8
0
178,537
3
L
Da Ji
4,385
439
31
3
0
217,737
0
L
Sobek
4,692
469
33
3
0
186,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role