Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
K2A Jupi
Ares
Level 121
God Stats
1W - 4L
1,279 SR
Queue Stats
101W - 100L
1,458 Elo+
Party 1
Medusa
Medusa
SKxss
Medusa
Level 46
God Stats
1W - 3L
1,723 SR
Queue Stats
67W - 101L
1,417 Elo+
Party 1
Ra
Ra
lord_dorito22
Ra
Level 23
God Stats
2W - 4L
1,430 SR
Queue Stats
17W - 20L
1,261 Elo+
Party 2
Susano
Susano
oleeconolee2012
Susano
Level 79
God Stats
3W - 1L
1,446 SR
Queue Stats
212W - 224L
1,344 Elo+
Party 2
Team Averages
Level 74
1,476 SR
1,396 Elo+

VS

Team Averages
Level 108
1,554 SR
1,559 Elo+
Charybdis
Charybdis
Avita6322
Charybdis
Level 160
God Stats
1W - 0L
1,924 SR
Queue Stats
193W - 86L
1,692 Elo+
Party 3
Ah Puch
Ah Puch
BigDev93
Ah Puch
Level 160
God Stats
4W - 1L
1,644 SR
Queue Stats
292W - 206L
1,670 Elo+
Party 3
Pele
Pele
CobanoviC21
Pele
Level 54
God Stats
15W - 23L
1,381 SR
Queue Stats
93W - 139L
1,290 Elo+
Party 4
Poseidon
Poseidon
OhhThaq_
Poseidon
Level 8
God Stats
3W - 1L
1,469 SR
Queue Stats
6W - 3L
1,416 Elo+
Party 4
Ratatoskr
Ratatoskr
OxleyV2
Ratatoskr
Level 160
God Stats
1W - 1L
1,354 SR
Queue Stats
322W - 235L
1,726 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 5 / 2
7,836
373
7,442
24,165
21,054
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
14
5 / 6 / 11
10,649
507
14,124
31,169
45,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
SKxss
Medusa
18
12 / 7 / 5
12,317
587
18,008
20,521
12,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 6 / 6
9,034
430
4,503
15,073
8,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 5 / 2
9,228
439
10,124
21,976
10,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Avita6322
Charybdis
20
14 / 2 / 6
13,686
652
38,314
17,920
9,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
BigDev93
Ah Puch
19
4 / 2 / 4
12,636
602
24,501
17,357
15,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 6 / 4
9,482
452
5,906
18,839
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
OhhThaq_
Poseidon
15
0 / 8 / 1
9,164
436
4,266
11,469
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
OxleyV2
Ratatoskr
18
6 / 5 / 15
12,372
589
17,873
25,870
28,338
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
59
22
Kills
29
29
Deaths
23
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
2
0.2
W
Charybdis
Avita6322
Charybdis
14
2
6
8.5
W
Ah Puch
BigDev93
Ah Puch
4
2
4
3
W
5
6
4
1.17
L
Ares
5
6
11
1.75
W
Poseidon
OhhThaq_
Poseidon
0
8
1
0.06
W
Ratatoskr
OxleyV2
Ratatoskr
6
5
15
2.7
L
Medusa
SKxss
Medusa
12
7
5
2.07
L
1
6
6
0.67
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,201
Damage
90,860
112,904
Taken
91,455
97,244
Mitigated
62,726
21,668
Healing
27,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,442
1,500
0
3,825
24,165
21,054
0
14,948
9,217
0
47,016
W
Charybdis
Avita6322
Charybdis
38,314
19,302
0
8,259
17,920
9,743
4,435
4,096
13,824
47
144,553
W
Ah Puch
BigDev93
Ah Puch
24,501
1,940
0
7,732
17,357
15,164
471
2,833
14,524
128,262
0
W
5,906
1,895
0
2,231
18,839
6,531
0
3,692
15,147
19
49,861
L
Ares
14,124
1,688
0
2,043
31,169
45,707
429
4,865
26,304
37,346
0
W
Poseidon
OhhThaq_
Poseidon
4,266
1,157
0
833
11,469
2,950
231
2,034
9,435
61,215
0
W
Ratatoskr
OxleyV2
Ratatoskr
17,873
4,280
0
8,661
25,870
28,338
801
5,972
19,898
448
80,421
L
Medusa
SKxss
Medusa
18,008
11,004
0
3,797
20,521
12,014
476
1,754
18,767
0
78,388
L
4,503
468
1,491
4,382
15,073
8,145
132
1,333
13,740
50,365
0
L
10,124
2,245
0
6,130
21,976
10,324
0
6,381
15,595
0
48,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,064
Gold Earned
57,340
361
Minions Killed
673
0
Camps Cleared
0
1,943,436
Distance Traveled
1,899,355
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,836
373
73
3
0
390,158
5
W
Charybdis
13,686
652
194
9
0
361,148
2
W
Ah Puch
12,636
602
224
11
0
327,645
2
W
Pele
9,482
452
61
3
0
428,213
1
L
Ares
10,649
507
28
1
0
385,173
4
W
Poseidon
9,164
436
100
5
0
384,828
1
W
Ratatoskr
12,372
589
94
4
0
397,521
1
L
Medusa
12,317
587
113
5
0
329,448
1
L
Ra
9,034
430
77
4
0
401,695
2
L
Susano
9,228
439
70
3
0
436,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role