Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CyberiaBruh
Rama
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 276L
1,375 Elo+
Solo
Janus
Janus
DestructordeDIOS
Janus
Level 50
God Stats
3W - 2L
1,298 SR
Queue Stats
190W - 221L
1,383 Elo+
Solo
King Arthur
King Arthur
colombogamersho
King Arthur
Level 35
God Stats
2W - 2L
1,469 SR
Queue Stats
79W - 97L
1,298 Elo+
Solo
Sobek
Sobek
pedro1239
Sobek
Level 106
God Stats
1W - 1L
1,202 SR
Queue Stats
170W - 161L
1,404 Elo+
Solo
Team Averages
Level 76
1,394 SR
1,392 Elo+

VS

Team Averages
Level 92
1,421 SR
1,438 Elo+
Hou Yi
Hou Yi
AlessandroZyzz
Hou Yi
Level 109
God Stats
13W - 23L
1,342 SR
Queue Stats
94W - 100L
1,420 Elo+
Solo
Mercury
Mercury
CADEIANO4DEDOS
Mercury
Level 93
God Stats
2W - 6L
1,285 SR
Queue Stats
162W - 188L
1,401 Elo+
Solo
Susano
Susano
METRALHAs2
Susano
Level 61
God Stats
6W - 4L
1,663 SR
Queue Stats
98W - 92L
1,488 Elo+
Solo
Zeus
Zeus
McBolicX
Zeus
Level 87
God Stats
46W - 46L
1,524 SR
Queue Stats
232W - 266L
1,399 Elo+
Solo
Kumbhakarna
Kumbhakarna
NITBOXKILLER
Kumbhakarna
Level 109
God Stats
2W - 4L
1,290 SR
Queue Stats
105W - 91L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
4 / 2 / 2
7,447
532
6,170
6,714
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 2
7,726
552
3,484
6,897
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 3
7,727
552
7,059
8,578
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
colombogamersho
King Arthur
14
1 / 4 / 3
8,419
601
6,197
11,878
10,586
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
pedro1239
Sobek
12
4 / 0 / 4
8,435
603
3,140
11,841
12,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,530
538
7,362
11,157
4,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 0
7,952
568
7,306
9,690
3,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
METRALHAs2
Susano
11
2 / 4 / 2
6,488
463
5,466
12,697
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
10
0 / 2 / 0
5,496
393
2,140
6,572
2,332
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
NITBOXKILLER
Kumbhakarna
1
0 / 0 / 0
4,325
309
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
9
9
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
2
2
2.5
L
3
3
1
1.17
L
4
2
0
2
W
1
1
2
2
W
1
2
3
1.25
L
Susano
METRALHAs2
Susano
2
4
2
0.75
L
Zeus
0
2
0
0
L
Kumbhakarna
NITBOXKILLER
Kumbhakarna
0
0
0
0
W
King Arthur
colombogamersho
King Arthur
1
4
3
0.63
W
Sobek
pedro1239
Sobek
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,050
Damage
22,274
45,908
Taken
40,116
33,332
Mitigated
15,769
9,907
Healing
8,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,170
888
0
643
6,714
3,761
680
27
6,687
0
33,055
L
7,362
2,584
0
2,604
11,157
4,615
0
2,700
8,389
0
59,645
L
7,306
3,757
0
1,706
9,690
3,839
1,218
458
9,232
0
52,450
W
3,484
2,662
0
2,903
6,897
2,726
1,479
264
6,633
0
54,280
W
7,059
454
69
2,989
8,578
3,429
826
1,522
7,056
67,486
0
L
Susano
METRALHAs2
Susano
5,466
735
0
3,624
12,697
4,983
0
3,532
9,051
0
36,585
L
Zeus
2,140
0
0
901
6,572
2,332
31
3,053
3,245
30,675
0
L
Kumbhakarna
NITBOXKILLER
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
colombogamersho
King Arthur
6,197
1,222
0
50
11,878
10,586
23
0
11,878
0
52,839
W
Sobek
pedro1239
Sobek
3,140
655
0
3,253
11,841
12,830
437
327
11,514
18,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,754
Gold Earned
31,791
387
Minions Killed
279
0
Camps Cleared
0
1,426,702
Distance Traveled
991,474
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,447
532
49
4
0
327,559
1
L
Hou Yi
7,530
538
88
6
0
247,323
3
L
Mercury
7,952
568
95
7
0
259,083
1
W
Rama
7,726
552
92
7
0
272,255
4
W
Janus
7,727
552
106
8
0
260,067
4
L
Susano
6,488
463
54
4
0
282,708
4
L
Zeus
5,496
393
42
3
0
202,360
1
L
Kumbhakarna
4,325
309
0
0
0
0
0
W
King Arthur
8,419
601
113
8
0
294,749
2
W
Sobek
8,435
603
27
2
0
272,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role