Player Matchup

Set
Set
OwNz x Monster
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,643 Elo+
Party 1
Gilgamesh
Gilgamesh
Sketch09
Gilgamesh
Level 64
God Stats
10W - 14L
1,495 SR
Queue Stats
24W - 51L
1,389 Elo+
Party 1
Anubis
Anubis
harrydrury95
Anubis
Level 43
God Stats
5W - 7L
1,500 SR
Queue Stats
31W - 67L
1,380 Elo+
Party 1
Team Averages
Level 40
1,498 SR
1,470 Elo+

VS

Team Averages
Level 108
1,584 SR
1,638 Elo+
Medusa
Medusa
BundaLocater
Medusa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 30L
1,684 Elo+
Party 2
Ganesha
Ganesha
Finecky
Ganesha
Level 160
God Stats
380W - 243L
1,685 SR
Queue Stats
1,597W - 1,002L
1,591 Elo+
Party 2
Scylla
Scylla
xGrimaldusx
Scylla
Level 148
God Stats
5W - 3L
1,567 SR
Queue Stats
271W - 160L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
7,445
573
1,927
13,552
12,367
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Sketch09
Gilgamesh
13
3 / 5 / 4
9,687
745
9,114
19,237
20,314
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
12
4 / 9 / 1
9,394
723
6,799
14,210
7,853
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
12 / 3 / 7
10,746
827
21,983
10,174
5,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ganesha
Finecky
Ganesha
13
1 / 2 / 21
10,129
779
7,216
14,444
17,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
15
10 / 3 / 9
10,350
796
11,388
6,245
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
7
Kills
23
23
Deaths
8
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
3
7
5.17
W
Ganesha
Finecky
Ganesha
1
2
21
5.75
L
0
9
1
0.06
L
Gilgamesh
Sketch09
Gilgamesh
3
5
4
1
L
Anubis
4
9
1
0.5
W
Scylla
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,840
Damage
40,587
46,999
Taken
30,863
40,534
Mitigated
24,798
3,592
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
21,983
11,675
0
1,910
10,174
5,142
2,060
3,522
6,514
0
55,334
W
Ganesha
Finecky
Ganesha
7,216
1,824
0
3,705
14,444
17,308
0
2,395
12,049
15,667
0
L
1,927
1,586
120
322
13,552
12,367
0
5,825
7,727
0
6,640
L
Gilgamesh
Sketch09
Gilgamesh
9,114
2,108
204
1,089
19,237
20,314
0
6,648
12,589
0
20,891
L
Anubis
6,799
403
0
1,857
14,210
7,853
609
6,131
8,079
21,152
0
W
Scylla
11,388
1,695
0
750
6,245
2,348
382
1,386
4,859
24,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,526
Gold Earned
31,225
68
Minions Killed
99
0
Camps Cleared
9
571,212
Distance Traveled
688,125
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,746
827
60
5
7
231,109
1
W
Ganesha
10,129
779
3
0
0
226,405
3
L
Set
7,445
573
13
1
0
159,209
0
L
Gilgamesh
9,687
745
18
1
0
242,727
2
L
Anubis
9,394
723
37
3
0
169,276
0
W
Scylla
10,350
796
36
3
2
230,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role