Player Matchup

Nemesis
Nemesis
DJ_Christensen
Nemesis
Level 104
God Stats
6W - 4L
1,447 SR
Queue Stats
205W - 201L
1,341 Elo+
Solo
Osiris
Osiris
Zhonniebruh
Osiris
Level 85
God Stats
2W - 0L
1,699 SR
Queue Stats
36W - 39L
1,368 Elo+
Solo
Bacchus
Bacchus
godric1826
Bacchus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ishtar
Ishtar
my_name_jeff010
Ishtar
Level 120
God Stats
2W - 0L
1,701 SR
Queue Stats
96W - 104L
1,382 Elo+
Party 2
Athena
Athena
spacemarineben1
Athena
Level 101
God Stats
1W - 0L
1,316 SR
Queue Stats
13W - 5L
1,522 Elo+
Party 2
Team Averages
Level 88
1,533 SR
1,423 Elo+

VS

Team Averages
Level 83
1,408 SR
1,299 Elo+
Kuzenbo
Kuzenbo
DRAGONHUNTER103
Kuzenbo
Level 108
God Stats
5W - 7L
1,228 SR
Queue Stats
140W - 166L
1,253 Elo+
Party 1
King Arthur
King Arthur
S7 Risk
King Arthur
Level 108
God Stats
6W - 11L
1,495 SR
Queue Stats
321W - 445L
1,264 Elo+
Party 1
Izanami
Izanami
Urmius
Izanami
Level 38
God Stats
23W - 32L
1,269 SR
Queue Stats
175W - 230L
1,203 Elo+
Party 1
Kukulkan
Kukulkan
danl2050
Kukulkan
Level 108
God Stats
59W - 54L
1,547 SR
Queue Stats
334W - 362L
1,410 Elo+
Solo
Baba Yaga
Baba Yaga
masonakusrex
Baba Yaga
Level 51
God Stats
18W - 19L
1,502 SR
Queue Stats
49W - 55L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,647
465
1,943
7,576
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Osiris
11
7 / 1 / 0
6,989
699
6,005
8,070
7,766
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
godric1826
Bacchus
7
0 / 0 / 0
4,627
463
2,180
4,446
2,110
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 2
4,721
472
2,051
4,094
1,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 0 / 0
5,410
541
782
7,192
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,808
481
2,009
4,496
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
S7 Risk
King Arthur
8
0 / 7 / 0
4,767
477
2,716
10,335
7,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Urmius
Izanami
7
0 / 0 / 1
4,805
481
1,396
4,413
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
danl2050
Kukulkan
9
0 / 0 / 0
5,056
506
3,687
3,332
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baba Yaga
masonakusrex
Baba Yaga
8
1 / 2 / 1
4,756
476
5,176
4,615
1,684
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
9
Kills
1
3
Deaths
9
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
0
0
2
1
L
King Arthur
S7 Risk
King Arthur
0
7
0
0
L
Izanami
Urmius
Izanami
0
0
1
0.5
W
Osiris
7
1
0
7
L
Kukulkan
danl2050
Kukulkan
0
0
0
0
W
Bacchus
godric1826
Bacchus
0
0
0
0
L
Baba Yaga
masonakusrex
Baba Yaga
1
2
1
0.75
W
0
0
2
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,961
Damage
14,984
31,378
Taken
27,191
18,169
Mitigated
15,236
6,900
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,943
380
0
2,072
7,576
2,524
0
2,742
4,834
0
21,983
L
2,009
1,135
0
1,333
4,496
3,506
0
371
4,125
10,196
0
L
King Arthur
S7 Risk
King Arthur
2,716
578
0
181
10,335
7,163
0
1,289
9,046
0
21,078
L
Izanami
Urmius
Izanami
1,396
998
0
1,402
4,413
1,750
534
1,116
3,297
0
27,251
W
Osiris
6,005
2,524
0
0
8,070
7,766
1,212
0
8,070
9,705
27,716
L
Kukulkan
danl2050
Kukulkan
3,687
225
0
1,395
3,332
1,133
47
341
2,991
39,190
0
W
Bacchus
godric1826
Bacchus
2,180
299
0
1,091
4,446
2,110
0
1,269
3,177
11,839
0
L
Baba Yaga
masonakusrex
Baba Yaga
5,176
31
0
805
4,615
1,684
642
1,134
3,481
23,779
0
W
2,051
648
0
1,211
4,094
1,487
0
2,257
1,837
0
28,126
W
782
277
0
2,526
7,192
4,282
0
4,604
2,588
15,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,394
Gold Earned
24,192
199
Minions Killed
206
0
Camps Cleared
0
963,636
Distance Traveled
882,747
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,647
465
36
4
0
189,336
5
L
Kuzenbo
4,808
481
14
1
0
198,093
0
L
King Arthur
4,767
477
42
4
0
163,916
0
L
Izanami
4,805
481
53
5
0
153,433
1
W
Osiris
6,989
699
69
7
0
176,131
2
L
Kukulkan
5,056
506
72
7
0
183,924
1
W
Bacchus
4,627
463
14
1
0
192,474
0
L
Baba Yaga
4,756
476
25
3
0
183,381
0
W
Ishtar
4,721
472
54
5
0
194,133
3
W
Athena
5,410
541
26
3
0
211,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role