Player Matchup

Skadi
Skadi
Dr Schmack
Skadi
Level 48
God Stats
10W - 17L
1,421 SR
Queue Stats
59W - 67L
1,605 Elo+
Solo
Zhong Kui
Zhong Kui
Lvl99jewish
Zhong Kui
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,396 Elo+
Party 2
Atlas
Atlas
Ragnarx0321
Atlas
Level 64
God Stats
47W - 35L
1,562 SR
Queue Stats
321W - 333L
1,390 Elo+
Party 2
Ravana
Ravana
The king Alan 7
Ravana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,240 Elo+
Party 2
Set
Set
pepelalo10
Set
Level 105
God Stats
1W - 1L
1,247 SR
Queue Stats
207W - 205L
1,454 Elo+
Party 2
Team Averages
Level 46
1,446 SR
1,417 Elo+

VS

Team Averages
Level 42
1,486 SR
1,413 Elo+
Ymir
Ymir
BoIvo
Ymir
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,395 Elo+
Party 3
Izanami
Izanami
Psic Lionss
Izanami
Level 45
God Stats
40W - 49L
1,447 SR
Queue Stats
181W - 194L
1,410 Elo+
Party 3
Tsukuyomi
Tsukuyomi
THERailGamer
Tsukuyomi
Level 54
God Stats
1W - 4L
1,500 SR
Queue Stats
424W - 429L
1,486 Elo+
Party 1
Fenrir
Fenrir
banmeifurgai
Fenrir
Level 47
God Stats
2W - 5L
1,546 SR
Queue Stats
105W - 132L
1,373 Elo+
Solo
Merlin
Merlin
mrmoonware
Merlin
Level 48
God Stats
33W - 34L
1,438 SR
Queue Stats
316W - 343L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
3 / 4 / 7
12,017
522
12,976
16,258
6,963
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
Lvl99jewish
Zhong Kui
17
2 / 5 / 9
10,971
477
12,602
20,613
16,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
12 / 1 / 10
12,838
558
12,366
18,717
22,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 5 / 7
13,540
589
25,324
19,360
19,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
10 / 6 / 7
13,157
572
21,000
24,093
12,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BoIvo
Ymir
15
0 / 6 / 6
9,877
429
5,156
24,060
21,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Psic Lionss
Izanami
17
1 / 5 / 3
10,571
460
7,368
18,814
7,787
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
THERailGamer
Tsukuyomi
17
10 / 10 / 2
11,748
511
18,248
28,860
14,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
18
7 / 6 / 3
11,862
516
15,362
25,125
20,543
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
mrmoonware
Merlin
17
3 / 7 / 4
11,018
479
18,748
19,149
9,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
34
Kills
21
21
Deaths
34
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
BoIvo
Ymir
0
6
6
0.5
W
Skadi
3
4
7
1.63
W
Zhong Kui
Lvl99jewish
Zhong Kui
2
5
9
1.3
L
Izanami
Psic Lionss
Izanami
1
5
3
0.5
W
12
1
10
17
L
Tsukuyomi
THERailGamer
Tsukuyomi
10
10
2
1.1
W
7
5
7
2.1
L
Fenrir
7
6
3
1.42
L
Merlin
mrmoonware
Merlin
3
7
4
0.71
W
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,268
Damage
64,882
99,041
Taken
116,008
78,222
Mitigated
73,744
23,544
Healing
26,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BoIvo
Ymir
5,156
598
0
2,123
24,060
21,803
0
7,133
16,927
35,868
0
W
Skadi
12,976
7,579
0
3,144
16,258
6,963
2,372
1,593
14,665
0
111,477
W
Zhong Kui
Lvl99jewish
Zhong Kui
12,602
627
0
4,837
20,613
16,043
0
9,250
11,363
82,105
0
L
Izanami
Psic Lionss
Izanami
7,368
4,737
0
6,094
18,814
7,787
968
3,169
15,645
0
108,035
W
12,366
4,703
644
4,829
18,717
22,871
0
5,585
13,132
60,052
0
L
Tsukuyomi
THERailGamer
Tsukuyomi
18,248
6,354
0
9,681
28,860
14,411
402
7,297
21,563
0
84,942
W
25,324
7,269
0
7,456
19,360
19,451
0
1,223
18,137
692
98,866
L
Fenrir
15,362
4,215
0
3,963
25,125
20,543
516
3,050
22,075
0
61,075
L
Merlin
mrmoonware
Merlin
18,748
782
190
4,419
19,149
9,200
667
5,081
14,068
85,990
0
W
21,000
11,515
0
2,634
24,093
12,894
1,073
8,458
15,635
70
109,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,523
Gold Earned
55,076
615
Minions Killed
567
0
Camps Cleared
0
2,171,545
Distance Traveled
1,951,294
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,877
429
43
2
0
396,391
0
W
Skadi
12,017
522
149
6
0
404,207
4
W
Zhong Kui
10,971
477
123
5
0
423,376
3
L
Izanami
10,571
460
180
8
0
403,687
2
W
Atlas
12,838
558
60
3
0
431,767
0
L
Tsukuyomi
11,748
511
104
5
0
425,396
0
W
Ravana
13,540
589
157
7
0
456,154
5
L
Fenrir
11,862
516
102
4
0
377,966
8
L
Merlin
11,018
479
138
6
0
347,854
3
W
Set
13,157
572
126
5
0
456,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role