Player Matchup

Thanatos
Thanatos
GHOSTxRE4PER
Thanatos
Level 98
God Stats
0W - 3L
1,342 SR
Queue Stats
28W - 38L
1,269 Elo+
Party 1
Bacchus
Bacchus
Mangcasso_Jr
Bacchus
Level 49
God Stats
3W - 10L
1,261 SR
Queue Stats
54W - 68L
1,317 Elo+
Party 3
Baron Samedi
Baron Samedi
Nando De1ta
Baron Samedi
Level 16
God Stats
0W - 1L
1,221 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Osiris
Osiris
QamiKaz
Osiris
Level 87
God Stats
3W - 3L
1,650 SR
Queue Stats
106W - 110L
1,366 Elo+
Solo
Charybdis
Charybdis
SockmonsterYT
Charybdis
Level 48
God Stats
1W - 12L
1,500 SR
Queue Stats
65W - 81L
1,322 Elo+
Party 3
Team Averages
Level 60
1,395 SR
1,355 Elo+

VS

Team Averages
Level 88
1,543 SR
1,393 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DadGamer_93
Tsukuyomi
Level 103
God Stats
14W - 20L
1,455 SR
Queue Stats
314W - 339L
1,374 Elo+
Party 2
Janus
Janus
FG Luckyflea
Janus
Level 64
God Stats
4W - 1L
1,764 SR
Queue Stats
272W - 282L
1,402 Elo+
Solo
Bacchus
Bacchus
GamerMom_1990
Bacchus
Level 102
God Stats
122W - 127L
1,496 SR
Queue Stats
270W - 295L
1,375 Elo+
Party 2
Anhur
Anhur
ZGZ_Gabii
Anhur
Level 60
God Stats
12W - 9L
1,500 SR
Queue Stats
379W - 419L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GHOSTxRE4PER
Thanatos
8
0 / 5 / 2
4,879
444
3,602
10,975
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Mangcasso_Jr
Bacchus
8
0 / 1 / 1
5,124
466
2,501
5,894
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Nando De1ta
Baron Samedi
8
0 / 3 / 0
4,708
428
714
4,941
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
QamiKaz
Osiris
10
1 / 2 / 1
5,615
510
2,037
7,557
6,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
SockmonsterYT
Charybdis
8
1 / 1 / 0
4,971
452
4,804
6,029
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 2 / 2
7,379
671
5,187
6,156
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
DadGamer_93
Tsukuyomi
11
8 / 1 / 2
7,380
671
6,280
7,916
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 1
6,905
628
3,424
2,913
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
9
0 / 0 / 0
6,151
559
2,722
4,530
2,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
ZGZ_Gabii
Anhur
9
0 / 1 / 3
5,764
524
3,425
5,908
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
12
12
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
2
1.5
W
Tsukuyomi
DadGamer_93
Tsukuyomi
8
1
2
9
W
2
0
1
2.5
L
Thanatos
GHOSTxRE4PER
Thanatos
0
5
2
0.2
W
Bacchus
0
0
0
0
L
Bacchus
Mangcasso_Jr
Bacchus
0
1
1
0.5
L
Baron Samedi
Nando De1ta
Baron Samedi
0
3
0
0
L
Osiris
QamiKaz
Osiris
1
2
1
0.75
L
Charybdis
SockmonsterYT
Charybdis
1
1
0
1
W
Anhur
ZGZ_Gabii
Anhur
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,658
Damage
21,038
35,396
Taken
27,423
18,515
Mitigated
10,269
12,204
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,187
1,872
0
650
6,156
3,009
12
0
5,929
51,851
0
W
Tsukuyomi
DadGamer_93
Tsukuyomi
6,280
2,495
0
2,532
7,916
2,637
448
831
7,085
0
34,358
W
3,424
215
0
771
2,913
1,040
994
714
2,199
44,304
0
L
Thanatos
GHOSTxRE4PER
Thanatos
3,602
1,585
0
5,353
10,975
3,738
104
2,756
8,111
0
21,827
W
Bacchus
2,722
0
1,425
1,682
4,530
2,098
39
315
4,215
24,369
0
L
Bacchus
Mangcasso_Jr
Bacchus
2,501
251
0
1,527
5,894
3,756
0
1,390
4,504
16,529
0
L
Baron Samedi
Nando De1ta
Baron Samedi
714
63
70
519
4,941
2,450
174
1,781
2,989
22,613
0
L
Osiris
QamiKaz
Osiris
2,037
807
0
1,714
7,557
6,757
13
3,263
4,294
0
28,357
L
Charybdis
SockmonsterYT
Charybdis
4,804
3,246
0
3,021
6,029
1,814
0
1,840
4,165
0
27,058
W
Anhur
ZGZ_Gabii
Anhur
3,425
1,140
0
2,567
5,908
1,485
544
1,355
4,553
0
27,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,297
Gold Earned
33,579
197
Minions Killed
370
0
Camps Cleared
0
992,796
Distance Traveled
1,081,500
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,379
671
108
10
0
211,262
4
W
Tsukuyomi
7,380
671
67
6
0
251,025
1
W
Janus
6,905
628
98
9
0
220,188
4
L
Thanatos
4,879
444
44
4
0
226,197
0
W
Bacchus
6,151
559
49
4
0
212,635
2
L
Bacchus
5,124
466
27
2
0
212,988
0
L
Baron Samedi
4,708
428
27
2
0
183,281
0
L
Osiris
5,615
510
53
5
0
199,280
2
L
Charybdis
4,971
452
46
4
0
171,050
1
W
Anhur
5,764
524
48
4
0
186,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role