Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DingoRogers
Baron Samedi
Level 134
God Stats
6W - 1L
1,848 SR
Queue Stats
196W - 172L
1,617 Elo+
Solo
Cu Chulainn
Cu Chulainn
QuAd Rambo
Cu Chulainn
Level 127
God Stats
30W - 27L
1,579 SR
Queue Stats
761W - 544L
1,690 Elo+
Party 1
Fenrir
Fenrir
Rioo TR
Fenrir
Level 137
God Stats
10W - 5L
1,819 SR
Queue Stats
1,001W - 708L
1,709 Elo+
Party 1
Ishtar
Ishtar
SorryNovaTTV
Ishtar
Level 104
God Stats
37W - 26L
1,659 SR
Queue Stats
188W - 150L
1,603 Elo+
Party 1
Team Averages
Level 122
1,681 SR
1,624 Elo+

VS

Team Averages
Level 141
1,658 SR
1,617 Elo+
Ishtar
Ishtar
ArcticZombi3s
Ishtar
Level 148
God Stats
8W - 5L
1,646 SR
Queue Stats
57W - 68L
1,584 Elo+
Solo
Ao Kuang
Ao Kuang
Clip4098
Ao Kuang
Level 158
God Stats
7W - 4L
1,698 SR
Queue Stats
27W - 29L
1,592 Elo+
Solo
Shiva
Shiva
Myriadik
Shiva
Level 102
God Stats
12W - 12L
1,710 SR
Queue Stats
348W - 338L
1,667 Elo+
Solo
Sobek
Sobek
juicyjumboboi
Sobek
Level 159
God Stats
0W - 4L
1,473 SR
Queue Stats
178W - 174L
1,644 Elo+
Solo
Da Ji
Da Ji
thebestmurray
Da Ji
Level 138
God Stats
23W - 15L
1,762 SR
Queue Stats
432W - 430L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 2 / 4
5,147
515
2,919
6,245
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
DingoRogers
Baron Samedi
10
3 / 1 / 1
5,787
579
5,737
4,919
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
QuAd Rambo
Cu Chulainn
10
3 / 0 / 1
6,259
626
7,688
8,724
5,561
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Rioo TR
Fenrir
9
2 / 1 / 5
5,503
550
5,155
8,038
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
10
2 / 2 / 0
5,814
581
6,111
6,901
2,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,306
531
3,275
7,804
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Clip4098
Ao Kuang
7
0 / 3 / 1
4,723
472
3,355
6,935
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
Myriadik
Shiva
8
0 / 3 / 1
5,092
509
5,887
10,732
4,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 2
5,612
561
3,260
8,240
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
3 / 3 / 2
5,337
534
4,801
7,816
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
11
Kills
6
6
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
2
4
1.5
L
1
2
2
1
L
Ao Kuang
Clip4098
Ao Kuang
0
3
1
0.17
W
Baron Samedi
DingoRogers
Baron Samedi
3
1
1
3.5
L
Shiva
Myriadik
Shiva
0
3
1
0.17
W
Cu Chulainn
QuAd Rambo
Cu Chulainn
3
0
1
3.5
W
Fenrir
Rioo TR
Fenrir
2
1
5
4.5
W
Ishtar
2
2
0
1
L
2
0
2
3
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,610
Damage
20,578
34,827
Taken
41,527
17,449
Mitigated
17,568
11,269
Healing
15,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,919
1,528
0
1,590
6,245
4,364
0
1,585
4,660
13,308
0
L
3,275
2,044
0
3,125
7,804
2,437
0
392
7,412
0
39,576
L
Ao Kuang
Clip4098
Ao Kuang
3,355
890
0
2,318
6,935
2,970
0
3,271
3,664
22,478
5,493
W
Baron Samedi
DingoRogers
Baron Samedi
5,737
595
592
2,029
4,919
2,130
200
2,849
2,070
39,203
0
L
Shiva
Myriadik
Shiva
5,887
1,677
0
3,846
10,732
4,559
0
589
10,143
0
33,674
W
Cu Chulainn
QuAd Rambo
Cu Chulainn
7,688
2,065
0
2,997
8,724
5,561
0
363
8,361
301
45,221
W
Fenrir
Rioo TR
Fenrir
5,155
1,741
0
2,098
8,038
3,074
42
715
7,323
0
34,750
W
Ishtar
6,111
3,628
0
1,963
6,901
2,320
0
697
6,204
0
43,618
L
3,260
218
0
3,730
8,240
4,934
0
3,355
4,885
13,535
0
L
4,801
1,424
0
2,213
7,816
2,668
0
1,350
6,466
0
24,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,510
Gold Earned
26,070
307
Minions Killed
254
0
Camps Cleared
0
972,229
Distance Traveled
915,973
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,147
515
18
2
0
201,539
1
L
Ishtar
5,306
531
76
8
0
162,185
3
L
Ao Kuang
4,723
472
49
5
0
159,182
0
W
Baron Samedi
5,787
579
71
7
0
167,414
1
L
Shiva
5,092
509
66
7
0
197,572
3
W
Cu Chulainn
6,259
626
76
8
0
208,891
1
W
Fenrir
5,503
550
57
6
0
216,233
2
W
Ishtar
5,814
581
85
9
0
178,152
3
L
Sobek
5,612
561
18
2
0
185,144
1
L
Da Ji
5,337
534
45
5
0
211,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role