Player Matchup

Mercury
Mercury
Celik2929
Mercury
Level 101
God Stats
23W - 11L
1,591 SR
Queue Stats
142W - 125L
1,511 Elo+
Party 3
Odin
Odin
Eno24x
Odin
Level 77
God Stats
11W - 17L
1,523 SR
Queue Stats
45W - 54L
1,429 Elo+
Party 3
Khepri
Khepri
LumpiestPants4
Khepri
Level 71
God Stats
0W - 2L
1,223 SR
Queue Stats
44W - 50L
1,311 Elo+
Solo
Ishtar
Ishtar
Pharao2607
Ishtar
Level 120
God Stats
1W - 2L
1,406 SR
Queue Stats
28W - 30L
1,378 Elo+
Party 3
The Morrigan
The Morrigan
YM_Yessin
The Morrigan
Level 127
God Stats
3W - 6L
1,313 SR
Queue Stats
155W - 146L
1,503 Elo+
Party 3
Team Averages
Level 99
1,411 SR
1,427 Elo+

VS

Team Averages
Level 88
1,443 SR
1,460 Elo+
King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Itiag0rockI
Achilles
Level 63
God Stats
3W - 8L
1,292 SR
Queue Stats
114W - 109L
1,479 Elo+
Solo
Horus
Horus
italia_smile
Horus
Level 96
God Stats
86W - 111L
1,450 SR
Queue Stats
548W - 681L
1,432 Elo+
Party 1
Sol
Sol
r-123d
Sol
Level 103
God Stats
81W - 93L
1,568 SR
Queue Stats
587W - 701L
1,419 Elo+
Party 1
Scylla
Scylla
xXHoUsToNXx1997
Scylla
Level 88
God Stats
4W - 5L
1,407 SR
Queue Stats
198W - 194L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Celik2929
Mercury
13
3 / 1 / 2
7,681
549
6,698
10,731
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
Eno24x
Odin
12
0 / 2 / 0
6,759
483
3,476
9,175
5,116
1
0 / 0 / 0
4,053
290
0
0
0
Ishtar
Pharao2607
Ishtar
10
1 / 0 / 0
5,924
423
3,856
8,475
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
YM_Yessin
The Morrigan
11
1 / 3 / 2
6,878
491
6,119
11,440
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 0 / 0
8,230
588
6,646
7,404
6,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Itiag0rockI
Achilles
13
3 / 2 / 1
7,586
542
7,614
10,222
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 0 / 3
6,906
493
4,871
7,926
5,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
r-123d
Sol
12
0 / 1 / 0
6,800
486
4,053
9,342
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 1
7,097
507
5,099
7,811
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
6
6
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
0
1
L
Mercury
Celik2929
Mercury
3
1
2
4
L
Odin
Eno24x
Odin
0
2
0
0
W
Achilles
Itiag0rockI
Achilles
3
2
1
1.75
L
0
0
0
0
L
Ishtar
Pharao2607
Ishtar
1
0
0
1
L
The Morrigan
YM_Yessin
The Morrigan
1
3
2
0.67
W
0
0
3
1.5
W
Sol
r-123d
Sol
0
1
0
0
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,149
Damage
28,283
39,821
Taken
42,705
15,398
Mitigated
23,395
9,801
Healing
13,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,646
1,534
0
750
7,404
6,348
0
0
7,404
0
68,135
L
Mercury
Celik2929
Mercury
6,698
2,103
0
750
10,731
3,874
0
1,619
9,056
0
65,406
L
Odin
Eno24x
Odin
3,476
735
0
2,620
9,175
5,116
0
0
9,175
0
50,533
W
Achilles
Itiag0rockI
Achilles
7,614
2,439
0
1,411
10,222
4,812
0
1,022
9,200
0
52,765
L
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
Pharao2607
Ishtar
3,856
1,653
67
2,348
8,475
2,585
0
3,737
4,575
0
30,512
L
The Morrigan
YM_Yessin
The Morrigan
6,119
1,620
0
4,016
11,440
3,823
915
3,246
7,724
47,940
0
W
4,871
1,905
2,491
3,109
7,926
5,829
251
1,082
6,844
0
17,072
W
Sol
r-123d
Sol
4,053
1,556
0
5,449
9,342
2,957
317
0
9,342
58,173
0
W
5,099
732
0
700
7,811
3,449
0
4,015
3,796
47,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
36,619
339
Minions Killed
444
0
Camps Cleared
0
1,091,677
Distance Traveled
1,354,238
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,230
588
133
10
0
274,225
7
L
Mercury
7,681
549
99
7
0
333,224
4
L
Odin
6,759
483
105
8
0
256,035
5
W
Achilles
7,586
542
88
6
0
312,019
5
L
Khepri
4,053
290
0
0
0
0
0
L
Ishtar
5,924
423
56
4
0
268,149
10
L
The Morrigan
6,878
491
79
6
0
234,269
6
W
Horus
6,906
493
26
2
0
276,182
5
W
Sol
6,800
486
97
7
0
235,731
1
W
Scylla
7,097
507
100
7
0
256,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role