Player Matchup

Izanami
Izanami
Foleycon80
Izanami
Level 129
God Stats
1W - 0L
1,623 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Sniper_Gumby
Cthulhu
Level 41
God Stats
1W - 0L
1,309 SR
Queue Stats
28W - 20L
1,637 Elo+
Party 1
Cliodhna
Cliodhna
V Skyline YT
Cliodhna
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 40L
1,465 Elo+
Solo
Shiva
Shiva
moditty97
Shiva
Level 107
God Stats
5W - 1L
1,773 SR
Queue Stats
23W - 11L
1,745 Elo+
Party 1
Anubis
Anubis
shadowdog582
Anubis
Level 44
God Stats
9W - 9L
1,500 SR
Queue Stats
281W - 307L
1,479 Elo+
Solo
Team Averages
Level 72
1,541 SR
1,565 Elo+

VS

Team Averages
Level 79
1,525 SR
1,403 Elo+
Guan Yu
Guan Yu
Ej Sempai
Guan Yu
Level 104
God Stats
20W - 29L
1,478 SR
Queue Stats
235W - 228L
1,581 Elo+
Party 2
Anubis
Anubis
Lazyassassin417
Anubis
Level 137
God Stats
24W - 22L
1,615 SR
Queue Stats
144W - 173L
1,524 Elo+
Party 2
Fenrir
Fenrir
TPCTay
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,326 Elo+
Party 2
Kukulkan
Kukulkan
diamondlions
Kukulkan
Level 101
God Stats
34W - 25L
1,532 SR
Queue Stats
56W - 58L
1,426 Elo+
Solo
Mercury
Mercury
monkeydude11149
Mercury
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 103L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Foleycon80
Izanami
11
3 / 2 / 3
6,856
527
9,214
7,183
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Sniper_Gumby
Cthulhu
13
1 / 1 / 1
7,413
570
4,301
6,087
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
V Skyline YT
Cliodhna
12
3 / 0 / 2
6,981
537
3,014
7,358
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Shiva
moditty97
Shiva
11
1 / 2 / 4
6,989
538
6,478
10,657
7,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
13
4 / 0 / 2
7,620
586
7,963
9,464
5,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ej Sempai
Guan Yu
12
1 / 0 / 2
7,058
543
4,713
10,068
5,494
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 3 / 2
6,527
502
4,846
11,472
5,056
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
TPCTay
Fenrir
9
0 / 2 / 4
5,961
459
3,619
11,403
7,005
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
diamondlions
Kukulkan
9
1 / 4 / 1
6,208
478
6,181
6,825
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 3 / 2
6,489
499
3,048
10,740
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
12
Kills
5
5
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ej Sempai
Guan Yu
1
0
2
2
W
Izanami
Foleycon80
Izanami
3
2
3
2.25
L
2
3
2
1
W
Cthulhu
Sniper_Gumby
Cthulhu
1
1
1
1.5
L
Fenrir
TPCTay
Fenrir
0
2
4
1
W
Cliodhna
V Skyline YT
Cliodhna
3
0
2
4
L
Kukulkan
diamondlions
Kukulkan
1
4
1
0.38
W
Shiva
moditty97
Shiva
1
2
4
1.5
L
1
3
2
0.67
W
Anubis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,970
Damage
22,407
40,749
Taken
50,508
21,410
Mitigated
23,486
17,695
Healing
14,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ej Sempai
Guan Yu
4,713
1,433
579
3,700
10,068
5,494
0
3,988
5,776
61
46,439
W
Izanami
Foleycon80
Izanami
9,214
5,665
0
2,503
7,183
2,004
1,220
2,462
4,721
0
51,517
L
4,846
235
0
5,813
11,472
5,056
0
0
11,472
55,390
0
W
Cthulhu
Sniper_Gumby
Cthulhu
4,301
1,204
0
1,641
6,087
3,762
0
0
6,087
48,587
0
L
Fenrir
TPCTay
Fenrir
3,619
1,178
0
2,307
11,403
7,005
0
1,412
9,947
0
12,353
W
Cliodhna
V Skyline YT
Cliodhna
3,014
651
0
3,612
7,358
2,777
0
935
6,423
0
41,436
L
Kukulkan
diamondlions
Kukulkan
6,181
992
216
1,000
6,825
2,447
0
4,591
2,234
42,781
0
W
Shiva
moditty97
Shiva
6,478
1,415
260
2,154
10,657
7,358
109
3,831
6,826
0
26,576
L
3,048
1,291
0
644
10,740
3,484
0
2,878
7,832
0
50,707
W
Anubis
7,963
542
0
7,525
9,464
5,509
708
3,860
5,604
59,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,859
Gold Earned
32,243
430
Minions Killed
368
0
Camps Cleared
0
1,226,516
Distance Traveled
1,156,021
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,058
543
105
8
0
250,694
2
W
Izanami
6,856
527
79
6
0
228,479
1
L
Anubis
6,527
502
95
7
0
203,147
3
W
Cthulhu
7,413
570
118
9
0
240,256
3
L
Fenrir
5,961
459
10
1
0
222,062
4
W
Cliodhna
6,981
537
77
6
0
281,437
1
L
Kukulkan
6,208
478
77
6
0
219,385
1
W
Shiva
6,989
538
47
4
0
256,637
3
L
Mercury
6,489
499
81
6
0
260,733
1
W
Anubis
7,620
586
109
8
0
219,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role